Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
A_BRUNT
Skadi
Level 88
God Stats
18W - 25L
1,361 SR
Queue Stats
87W - 123L
1,437 Elo+
Solo
Lancelot
Lancelot
ChiefNalgass030
Lancelot
Level 109
God Stats
0W - 1L
1,303 SR
Queue Stats
29W - 29L
1,478 Elo+
Solo
Shiva
Shiva
luisant1506792
Shiva
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 49L
1,486 Elo+
Solo
Hades
Hades
ztar_kill3r
Hades
Level 157
God Stats
133W - 114L
1,563 SR
Queue Stats
530W - 585L
1,461 Elo+
Solo
Team Averages
Level 115
1,445 SR
1,472 Elo+

VS

Team Averages
Level 125
1,493 SR
1,419 Elo+
Mulan
Mulan
DaNkdOuT420
Mulan
Level 153
God Stats
20W - 30L
1,357 SR
Queue Stats
422W - 477L
1,430 Elo+
Party 1
Shiva
Shiva
Maj_2Tim
Shiva
Level 82
God Stats
6W - 9L
1,422 SR
Queue Stats
232W - 272L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
VizTa Blood
Kukulkan
Level 146
God Stats
38W - 22L
1,658 SR
Queue Stats
195W - 219L
1,479 Elo+
Solo
Freya
Freya
Xpyriuos
Freya
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,368 Elo+
Party 1
Lancelot
Lancelot
coldpepper24
Lancelot
Level 160
God Stats
29W - 26L
1,527 SR
Queue Stats
563W - 681L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 1 / 2
7,382
434
7,482
16,119
11,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
A_BRUNT
Skadi
12
1 / 0 / 0
6,900
406
7,335
10,308
3,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
11
0 / 5 / 3
6,790
399
5,153
14,720
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 3 / 0
9,188
540
14,748
21,626
15,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 0 / 1
8,618
507
9,840
12,369
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
9,449
556
16,411
20,110
16,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shiva
Maj_2Tim
Shiva
12
0 / 1 / 1
7,522
442
9,601
16,204
10,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
VizTa Blood
Kukulkan
13
1 / 1 / 0
7,793
458
11,359
8,921
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Freya
Xpyriuos
Freya
14
1 / 0 / 0
8,312
489
8,737
11,903
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
coldpepper24
Lancelot
14
2 / 1 / 2
8,128
478
9,114
13,302
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
8
9
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
2
1
L
Skadi
A_BRUNT
Skadi
1
0
0
1
L
Lancelot
0
5
3
0.3
W
4
2
1
2.25
W
Shiva
Maj_2Tim
Shiva
0
1
1
0.5
W
Kukulkan
VizTa Blood
Kukulkan
1
1
0
1
W
Freya
Xpyriuos
Freya
1
0
0
1
W
Lancelot
coldpepper24
Lancelot
2
1
2
3
L
2
3
0
0.67
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,558
Damage
55,222
75,142
Taken
70,440
43,405
Mitigated
41,678
29,916
Healing
36,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,482
3,046
2,417
3,892
16,119
11,293
0
6,643
9,476
32,508
0
L
Skadi
A_BRUNT
Skadi
7,335
2,889
0
2,422
10,308
3,917
0
4,596
5,712
0
45,108
L
Lancelot
5,153
1,007
0
3,878
14,720
5,873
0
3,547
11,173
0
37,978
W
16,411
3,021
0
10,912
20,110
16,014
1,099
0
20,110
0
80,229
W
Shiva
Maj_2Tim
Shiva
9,601
935
4,621
5,906
16,204
10,991
40
6,063
10,141
451
31,357
W
Kukulkan
VizTa Blood
Kukulkan
11,359
1,132
0
2,185
8,921
3,816
0
6,463
2,458
76,746
0
W
Freya
Xpyriuos
Freya
8,737
3,413
0
6,420
11,903
4,981
348
2,495
9,408
77,752
0
W
Lancelot
coldpepper24
Lancelot
9,114
1,123
0
6,918
13,302
5,876
0
2,301
11,001
0
62,348
L
14,748
3,205
159
10,186
21,626
15,539
0
0
21,626
0
75,628
L
9,840
541
474
6,488
12,369
6,783
75
5,310
7,059
76,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,878
Gold Earned
41,204
475
Minions Killed
532
0
Camps Cleared
0
1,626,270
Distance Traveled
1,657,902
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,382
434
39
2
0
321,129
6
L
Skadi
6,900
406
80
5
0
310,823
3
L
Lancelot
6,790
399
63
4
0
336,078
6
W
Mulan
9,449
556
142
8
0
324,425
9
W
Shiva
7,522
442
41
2
0
313,716
3
W
Kukulkan
7,793
458
122
7
0
317,056
1
W
Freya
8,312
489
130
8
0
323,861
0
W
Lancelot
8,128
478
97
6
0
378,844
6
L
Shiva
9,188
540
142
8
0
325,615
4
L
Hades
8,618
507
151
9
0
332,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role