Player Matchup

Nike
Nike
BIackkWolf
Nike
Level 88
God Stats
1W - 0L
1,380 SR
Queue Stats
16W - 5L
1,653 Elo+
Party 1
Bacchus
Bacchus
DaMuffinSamurai
Bacchus
Level 157
God Stats
5W - 1L
1,887 SR
Queue Stats
272W - 214L
1,537 Elo+
Party 1
Ganesha
Ganesha
Pandam0nium187
Ganesha
Level 158
God Stats
1W - 0L
1,322 SR
Queue Stats
39W - 18L
1,708 Elo+
Party 1
Arachne
Arachne
SupersizedOREO
Arachne
Level 126
God Stats
4W - 2L
1,536 SR
Queue Stats
493W - 450L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
VLPHAGM
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,856 Elo+
Party 1
Team Averages
Level 112
1,525 SR
1,656 Elo+

VS

Team Averages
Level 91
1,431 SR
1,537 Elo+
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AwokenLust
Neith
Level 29
God Stats
1W - 2L
1,432 SR
Queue Stats
81W - 58L
1,594 Elo+
Party 2
Chernobog
Chernobog
SeptimoSol
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,429 Elo+
Solo
Ullr
Ullr
TheNubsie
Ullr
Level 120
God Stats
2W - 8L
1,158 SR
Queue Stats
372W - 345L
1,573 Elo+
Party 2
Kuzenbo
Kuzenbo
plugsnet
Kuzenbo
Level 159
God Stats
9W - 5L
1,564 SR
Queue Stats
272W - 291L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 16
12,048
927
22,366
19,333
22,946
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 3 / 24
11,768
905
13,641
20,863
36,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 2 / 31
10,430
802
9,187
22,172
32,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
10 / 6 / 10
10,773
829
17,084
19,920
15,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
VLPHAGM
Heimdallr
18
1 / 0 / 26
10,740
826
17,592
10,159
7,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 9 / 6
7,996
615
8,481
22,448
17,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
17
6 / 6 / 5
10,730
825
16,337
13,608
6,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
SeptimoSol
Chernobog
14
1 / 6 / 4
8,303
639
9,390
12,980
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
16
4 / 7 / 6
10,292
792
15,537
15,729
7,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
plugsnet
Kuzenbo
15
0 / 7 / 9
8,933
687
8,343
21,941
28,988
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
41
35
Kills
11
12
Deaths
35
107
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
6
0.33
L
Neith
6
6
5
1.42
W
15
1
16
23
W
9
3
24
7
W
0
2
31
7.75
L
Chernobog
SeptimoSol
Chernobog
1
6
4
0.5
W
10
6
10
2.5
L
Ullr
4
7
6
1
W
Heimdallr
VLPHAGM
Heimdallr
1
0
26
14
L
Kuzenbo
plugsnet
Kuzenbo
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,870
Damage
58,088
92,447
Taken
86,706
114,756
Mitigated
67,037
30,661
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,481
1,056
372
2,506
22,448
17,154
0
5,592
16,856
0
17,094
L
Neith
16,337
5,581
1,469
2,836
13,608
6,428
44
4,682
8,926
0
30,462
W
22,366
2,553
2,497
2,142
19,333
22,946
1,727
1,660
17,673
0
40,849
W
13,641
1,229
1,962
2,865
20,863
36,223
864
1,327
19,085
22,850
0
W
9,187
982
3,046
5,012
22,172
32,688
1,025
1,678
20,030
17,625
0
L
Chernobog
SeptimoSol
Chernobog
9,390
4,132
0
1,616
12,980
6,478
0
4,343
8,637
0
23,354
W
17,084
8,967
2,040
4,696
19,920
15,895
1,641
2,428
17,492
0
26,175
L
Ullr
15,537
5,770
609
1,327
15,729
7,989
0
4,290
11,439
0
28,438
W
Heimdallr
VLPHAGM
Heimdallr
17,592
7,974
3,226
3,175
10,159
7,004
3,436
1,250
8,909
0
46,163
L
Kuzenbo
plugsnet
Kuzenbo
8,343
2,565
746
2,868
21,941
28,988
0
3,921
18,020
15,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,759
Gold Earned
46,254
155
Minions Killed
139
0
Camps Cleared
0
1,290,355
Distance Traveled
1,030,289
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,996
615
12
1
0
226,059
0
L
Neith
10,730
825
43
3
0
174,819
2
W
Nike
12,048
927
36
3
0
269,280
0
W
Bacchus
11,768
905
16
1
0
261,424
3
W
Ganesha
10,430
802
0
0
0
255,288
0
L
Chernobog
8,303
639
28
2
0
189,216
0
W
Arachne
10,773
829
28
2
0
263,066
0
L
Ullr
10,292
792
46
4
0
183,490
0
W
Heimdallr
10,740
826
75
6
0
241,297
1
L
Kuzenbo
8,933
687
10
1
0
256,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role