Player Matchup

Kukulkan
Kukulkan
EndAvenger
Kukulkan
Level 71
God Stats
20W - 6L
1,626 SR
Queue Stats
106W - 54L
1,686 Elo+
Party 1
Da Ji
Da Ji
GenghisSwann
Da Ji
Level 42
God Stats
11W - 6L
1,683 SR
Queue Stats
106W - 56L
1,662 Elo+
Party 1
Xing Tian
Xing Tian
feuCeleste
Xing Tian
Level 96
God Stats
7W - 2L
1,644 SR
Queue Stats
212W - 139L
1,656 Elo+
Party 1
Team Averages
Level 70
1,651 SR
1,668 Elo+

VS

Team Averages
Level 97
1,500 SR
1,425 Elo+
Neith
Neith
FourJays2Ways
Neith
Level 38
God Stats
15W - 26L
1,422 SR
Queue Stats
28W - 49L
1,316 Elo+
Party 2
Lancelot
Lancelot
SqurtleDeTurtle
Lancelot
Level 144
God Stats
31W - 38L
1,500 SR
Queue Stats
251W - 318L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
sevnminabs24
Sylvanus
Level 109
God Stats
0W - 2L
1,579 SR
Queue Stats
96W - 93L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EndAvenger
Kukulkan
20
12 / 1 / 9
15,718
786
34,134
11,954
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 8 / 11
13,128
656
17,892
19,337
10,055
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
feuCeleste
Xing Tian
20
4 / 0 / 18
15,212
761
12,591
22,446
32,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 2
12,884
644
6,420
14,631
7,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
17
4 / 8 / 4
12,933
647
17,851
26,541
22,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
sevnminabs24
Sylvanus
16
1 / 7 / 8
12,102
605
18,866
29,749
47,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
22
Kills
9
9
Deaths
22
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EndAvenger
Kukulkan
12
1
9
16.5
L
4
7
2
0.71
W
6
8
11
1.44
L
Lancelot
4
8
4
0.75
W
Xing Tian
feuCeleste
Xing Tian
4
0
18
13
L
Sylvanus
sevnminabs24
Sylvanus
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,617
Damage
43,137
53,737
Taken
70,921
48,640
Mitigated
76,846
10,618
Healing
14,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EndAvenger
Kukulkan
34,134
4,729
0
1,567
11,954
6,507
1,510
5,882
6,072
99,618
0
L
6,420
2,607
0
1,344
14,631
7,386
92
9,075
5,556
0
47,492
W
17,892
4,109
0
1,008
19,337
10,055
0
5,501
13,836
0
38,381
L
Lancelot
17,851
1,218
0
4,333
26,541
22,150
0
16,401
10,140
0
49,678
W
Xing Tian
feuCeleste
Xing Tian
12,591
2,402
0
8,043
22,446
32,078
879
6,340
16,106
41,955
0
L
Sylvanus
sevnminabs24
Sylvanus
18,866
5,283
1,953
6,772
29,749
47,310
0
21,771
7,978
38,749
9,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,058
Gold Earned
37,919
246
Minions Killed
205
7
Camps Cleared
11
1,027,722
Distance Traveled
939,346
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,718
786
162
8
4
339,750
2
L
Neith
12,884
644
99
5
3
331,327
1
W
Da Ji
13,128
656
35
2
3
293,960
2
L
Lancelot
12,933
647
60
3
4
335,581
1
W
Xing Tian
15,212
761
49
2
0
394,012
11
L
Sylvanus
12,102
605
46
2
4
272,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role