Player Matchup

Tyr
Tyr
Bronze V
Ricky2Swole
Tyr
Bronze V
Level 108
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 3L
1,308 MMR
Party 2
Vulcan
Vulcan
Silver I
xDatYvngGasx
Vulcan
Silver I
Level 141
God Stats
20W - 16L
1,727 SR
Queue Stats
64W - 51L
1,448 MMR
Party 2
Artemis
Artemis
Silver I
xDatYvngGodx
Artemis
Silver I
Level 133
God Stats
0W - 4L
1,390 SR
Queue Stats
49W - 38L
1,231 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,525 SR
1,329 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,499 SR
1,455 MMR
Sol
Sol
Silver III
CutiepieLotusTTV
Sol
Silver III
Level 90
God Stats
66W - 64L
1,450 SR
Queue Stats
135W - 151L
1,042 MMR
Party 1
Achilles
Achilles
Silver II
Deezblank
Achilles
Silver II
Level 122
God Stats
6W - 8L
1,436 SR
Queue Stats
47W - 59L
1,440 MMR
Solo
Ares
Ares
Platinum IV
legion_vase1
Ares
Platinum IV
Level 60
God Stats
6W - 10L
1,612 SR
Queue Stats
253W - 285L
1,883 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
13,073
654
11,824
21,913
27,288
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
19
5 / 1 / 9
13,666
683
44,994
13,301
7,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xDatYvngGodx
Artemis
17
4 / 4 / 7
12,887
644
23,218
17,439
8,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ChaacAh Muzen CabHou YiAtlasBaron Samedi

VS

Bans
BastetMedusaAwilixDiscordiaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 5
12,205
610
11,358
26,093
12,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Deezblank
Achilles
16
1 / 4 / 6
11,859
593
10,191
35,082
41,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 3
14,884
744
12,606
33,203
50,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
8
9
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
W
Achilles
Deezblank
Achilles
1
4
6
1
L
5
4
7
2.13
W
6
4
3
1.88
L
Vulcan
5
1
9
9.5
L
Artemis
xDatYvngGodx
Artemis
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,036
Damage
34,155
52,653
Taken
94,378
42,985
Mitigated
104,208
14,598
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,358
3,775
725
6,130
26,093
12,711
2,266
13,628
12,074
84,438
6,925
W
Achilles
Deezblank
Achilles
10,191
1,203
0
6,268
35,082
41,461
552
16,039
18,412
0
37,772
L
11,824
1,421
46
5,096
21,913
27,288
0
7,924
13,989
0
27,203
W
12,606
215
0
4,255
33,203
50,036
318
14,156
18,363
32,467
0
L
Vulcan
44,994
24,460
445
4,661
13,301
7,083
486
6,983
6,318
89,305
0
L
Artemis
xDatYvngGodx
Artemis
23,218
11,839
0
4,350
17,439
8,614
3,031
8,299
9,140
0
70,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
38,948
220
Minions Killed
200
10
Camps Cleared
4
1,077,186
Distance Traveled
990,364
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,205
610
137
7
4
299,073
2
W
Achilles
11,859
593
38
2
0
363,361
1
L
Tyr
13,073
654
26
1
6
363,368
2
W
Ares
14,884
744
25
1
0
327,930
3
L
Vulcan
13,666
683
109
5
1
416,302
4
L
Artemis
12,887
644
85
4
3
297,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role