Player Matchup

Athena
Athena
ExpertTea
Athena
Level 140
God Stats
2W - 0L
1,778 SR
Queue Stats
145W - 87L
1,535 Elo+
Party 2
Yu Huang
Yu Huang
MrBloodriver
Yu Huang
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,751 Elo+
Solo
Tyr
Tyr
Objsimple
Tyr
Level 160
God Stats
2W - 1L
1,509 SR
Queue Stats
209W - 134L
1,573 Elo+
Party 2
Cernunnos
Cernunnos
Pertpy
Cernunnos
Level 144
God Stats
5W - 0L
2,031 SR
Queue Stats
157W - 87L
1,601 Elo+
Party 2
Da Ji
Da Ji
TheCutestWaifu
Da Ji
Level 141
God Stats
6W - 4L
1,683 SR
Queue Stats
43W - 32L
1,581 Elo+
Party 2
Team Averages
Level 141
1,700 SR
1,608 Elo+

VS

Team Averages
Level 92
1,600 SR
1,492 Elo+
Mercury
Mercury
Chase7845
Mercury
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,539 Elo+
Party 3
Cthulhu
Cthulhu
LA strike 5
Cthulhu
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,233 Elo+
Party 3
Baron Samedi
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
Level 71
God Stats
22W - 14L
1,573 SR
Queue Stats
24W - 19L
1,599 Elo+
Party 1
Izanami
Izanami
TekunoTiger
Izanami
Level 80
God Stats
8W - 4L
1,578 SR
Queue Stats
23W - 19L
1,591 Elo+
Party 1
Poseidon
Poseidon
susanno17
Poseidon
Level 125
God Stats
3W - 2L
1,850 SR
Queue Stats
72W - 75L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ExpertTea
Athena
18
1 / 3 / 35
11,453
1,273
6,350
16,541
24,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
MrBloodriver
Yu Huang
18
6 / 0 / 27
11,033
1,226
16,619
7,556
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 0 / 32
11,104
1,234
21,124
16,446
15,656
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Pertpy
Cernunnos
19
26 / 1 / 18
13,990
1,554
36,955
13,924
9,032
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
13 / 1 / 23
12,385
1,376
19,138
9,282
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chase7845
Mercury
14
1 / 14 / 2
8,882
987
9,985
22,801
10,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
LA strike 5
Cthulhu
14
4 / 7 / 1
10,474
1,164
17,623
22,850
16,963
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
SaMMOOOtheWhale
Baron Samedi
14
0 / 10 / 4
8,761
973
11,065
20,600
9,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TekunoTiger
Izanami
14
0 / 7 / 3
8,791
977
7,237
18,963
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
susanno17
Poseidon
14
0 / 14 / 2
8,603
956
10,051
19,687
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
17
52
Kills
5
5
Deaths
52
135
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chase7845
Mercury
1
14
2
0.14
W
Athena
ExpertTea
Athena
1
3
35
6.17
L
Cthulhu
LA strike 5
Cthulhu
4
7
1
0.64
W
Yu Huang
MrBloodriver
Yu Huang
6
0
27
19.5
W
6
0
32
22
W
Cernunnos
Pertpy
Cernunnos
26
1
18
35
L
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
0
10
4
0.2
L
Izanami
TekunoTiger
Izanami
0
7
3
0.21
W
13
1
23
24.5
L
Poseidon
susanno17
Poseidon
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,186
Damage
55,961
63,749
Taken
104,901
58,579
Mitigated
50,581
9,039
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chase7845
Mercury
9,985
4,048
0
238
22,801
10,496
0
5,585
17,216
0
17,216
W
Athena
ExpertTea
Athena
6,350
1,474
0
1,114
16,541
24,033
0
9,806
6,413
15,448
0
L
Cthulhu
LA strike 5
Cthulhu
17,623
2,459
236
529
22,850
16,963
0
4,253
18,597
40,622
0
W
Yu Huang
MrBloodriver
Yu Huang
16,619
522
0
0
7,556
4,093
0
4,915
2,566
36,239
0
W
21,124
2,172
0
3,512
16,446
15,656
0
8,915
7,396
0
31,630
W
Cernunnos
Pertpy
Cernunnos
36,955
25,382
0
4,413
13,924
9,032
0
7,419
6,431
0
61,496
L
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
11,065
780
1,330
1,055
20,600
9,173
0
6,467
14,133
18,650
0
L
Izanami
TekunoTiger
Izanami
7,237
5,804
0
1,105
18,963
7,021
0
3,462
15,501
0
27,478
W
19,138
6,480
0
0
9,282
5,765
0
6,909
2,204
0
33,586
L
Poseidon
susanno17
Poseidon
10,051
1,999
0
0
19,687
6,928
0
3,202
16,485
28,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,965
Gold Earned
45,511
200
Minions Killed
162
8
Camps Cleared
3
955,583
Distance Traveled
779,102
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,882
987
15
2
2
168,024
0
W
Athena
11,453
1,273
16
2
1
174,560
0
L
Cthulhu
10,474
1,164
61
7
0
166,803
1
W
Yu Huang
11,033
1,226
51
6
0
189,907
0
W
Tyr
11,104
1,234
15
2
2
229,110
2
W
Cernunnos
13,990
1,554
70
8
4
179,581
1
L
Baron Samedi
8,761
973
16
2
0
152,531
0
L
Izanami
8,791
977
44
5
0
149,232
0
W
Da Ji
12,385
1,376
48
5
1
182,425
0
L
Poseidon
8,603
956
26
3
1
142,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role