Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
DarkFire6300
Hera
Level 31
God Stats
16W - 8L
1,595 SR
Queue Stats
169W - 154L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
Hxpershot
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
Mau0mx
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,307 Elo+
Party 3
Heimdallr
Heimdallr
Zukarinokushi
Heimdallr
Level 107
God Stats
34W - 38L
1,472 SR
Queue Stats
520W - 539L
1,395 Elo+
Party 1
Team Averages
Level 82
1,513 SR
1,421 Elo+

VS

Team Averages
Level 73
1,502 SR
1,340 Elo+
Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cisco69 Y
Loki
Level 41
God Stats
4W - 8L
1,373 SR
Queue Stats
277W - 345L
1,256 Elo+
Solo
Gilgamesh
Gilgamesh
Ralex166
Gilgamesh
Level 64
God Stats
12W - 15L
1,731 SR
Queue Stats
76W - 90L
1,277 Elo+
Solo
Tsukuyomi
Tsukuyomi
Soysweater
Tsukuyomi
Level 86
God Stats
3W - 7L
1,327 SR
Queue Stats
239W - 253L
1,348 Elo+
Party 2
Vulcan
Vulcan
WG RED WOLVES
Vulcan
Level 89
God Stats
12W - 11L
1,581 SR
Queue Stats
355W - 425L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 0 / 4
8,113
541
6,227
9,121
3,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 4
8,766
584
9,388
7,173
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Hxpershot
Sylvanus
10
0 / 2 / 4
7,127
475
2,642
9,531
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Mau0mx
Hou Yi
10
0 / 2 / 3
6,779
452
4,154
6,740
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Zukarinokushi
Heimdallr
14
9 / 2 / 4
9,034
602
16,470
11,306
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 2 / 1
8,339
556
8,523
10,579
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
12
0 / 2 / 4
7,433
496
4,486
10,768
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Ralex166
Gilgamesh
12
2 / 3 / 0
7,497
500
2,590
10,247
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Soysweater
Tsukuyomi
11
1 / 6 / 3
7,199
480
4,073
13,153
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
7,649
510
9,808
13,431
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
9
9
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
4
6
L
Charybdis
 
Charybdis
5
2
1
2.75
L
Loki
0
2
4
1
W
4
3
4
2
W
Sylvanus
Hxpershot
Sylvanus
0
2
4
1
W
Hou Yi
Mau0mx
Hou Yi
0
2
3
0.75
L
Gilgamesh
Ralex166
Gilgamesh
2
3
0
0.67
L
Tsukuyomi
Soysweater
Tsukuyomi
1
6
3
0.42
L
1
4
1
0.38
W
Heimdallr
Zukarinokushi
Heimdallr
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,881
Damage
29,480
43,871
Taken
58,178
18,341
Mitigated
23,746
9,927
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,227
961
0
536
9,121
3,804
540
1,749
7,176
0
44,579
L
Charybdis
 
Charybdis
8,523
5,200
0
4,043
10,579
4,180
3,407
1,308
9,270
0
55,112
L
Loki
4,486
1,643
0
1,156
10,768
4,836
1,321
980
9,788
0
50,928
W
9,388
2,968
0
710
7,173
2,749
68
3,957
2,924
62,251
0
W
Sylvanus
Hxpershot
Sylvanus
2,642
1,243
971
2,715
9,531
5,592
191
792
8,631
18,824
0
W
Hou Yi
Mau0mx
Hou Yi
4,154
1,146
0
632
6,740
1,963
934
341
6,359
0
35,954
L
Gilgamesh
Ralex166
Gilgamesh
2,590
369
0
2,936
10,247
4,913
0
781
9,466
0
34,232
L
Tsukuyomi
Soysweater
Tsukuyomi
4,073
964
0
3,176
13,153
4,504
0
1,945
11,205
0
32,431
L
9,808
2,765
0
1,779
13,431
5,313
942
7,016
6,415
53,809
0
W
Heimdallr
Zukarinokushi
Heimdallr
16,470
5,894
0
4,363
11,306
4,233
914
2,269
8,973
0
51,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,819
Gold Earned
38,117
349
Minions Killed
381
0
Camps Cleared
0
1,282,581
Distance Traveled
1,511,365
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,113
541
73
5
0
278,769
0
L
Charybdis
8,339
556
89
6
0
286,257
3
L
Loki
7,433
496
74
5
0
297,788
4
W
Hera
8,766
584
120
8
0
257,636
1
W
Sylvanus
7,127
475
22
1
0
251,675
1
W
Hou Yi
6,779
452
61
4
0
218,932
2
L
Gilgamesh
7,497
500
63
4
0
300,334
2
L
Tsukuyomi
7,199
480
64
4
0
369,779
0
L
Vulcan
7,649
510
91
6
0
257,207
5
W
Heimdallr
9,034
602
73
5
0
275,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role