Player Matchup

Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DebtlessVirus
Sun Wukong
Level 136
God Stats
1W - 0L
1,675 SR
Queue Stats
5W - 3L
1,591 Elo+
Party 4
Kukulkan
Kukulkan
DrDonki3
Kukulkan
Level 88
God Stats
7W - 5L
1,557 SR
Queue Stats
165W - 166L
1,499 Elo+
Party 3
Nemesis
Nemesis
JamalSampson
Nemesis
Level 101
God Stats
9W - 8L
1,486 SR
Queue Stats
33W - 50L
1,271 Elo+
Party 3
Ganesha
Ganesha
TheSkizzard
Ganesha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,475 Elo+
Party 4
Team Averages
Level 110
1,544 SR
1,467 Elo+

VS

Team Averages
Level 112
1,497 SR
1,469 Elo+
Lancelot
Lancelot
Gio1111111
Lancelot
Level 124
God Stats
10W - 15L
1,513 SR
Queue Stats
28W - 46L
1,446 Elo+
Party 1
Olorun
Olorun
MentallySlower
Olorun
Level 123
God Stats
3W - 3L
1,563 SR
Queue Stats
76W - 103L
1,487 Elo+
Party 2
Sobek
Sobek
Romeo_7116
Sobek
Level 67
God Stats
8W - 15L
1,442 SR
Queue Stats
117W - 148L
1,447 Elo+
Party 2
King Arthur
King Arthur
XxFinesseKingx
King Arthur
Level 124
God Stats
9W - 10L
1,465 SR
Queue Stats
30W - 46L
1,456 Elo+
Party 1
Ravana
Ravana
x_EighthHoKaGE_x
Ravana
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 210L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 3 / 12
10,143
780
20,770
14,111
7,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
DebtlessVirus
Sun Wukong
16
3 / 1 / 12
9,769
751
13,388
16,840
26,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
DrDonki3
Kukulkan
19
8 / 0 / 11
11,495
884
25,589
5,264
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
JamalSampson
Nemesis
16
6 / 2 / 6
10,074
775
8,339
12,265
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
TheSkizzard
Ganesha
15
0 / 4 / 17
9,862
759
8,744
17,475
20,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gio1111111
Lancelot
15
4 / 5 / 3
9,311
716
10,913
17,712
8,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 4
9,595
738
12,766
16,949
8,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
15
1 / 5 / 6
9,072
698
8,615
23,154
27,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
XxFinesseKingx
King Arthur
15
2 / 2 / 4
8,565
659
10,651
16,863
20,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 5 / 2
8,607
662
9,116
12,906
7,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
21
Kills
10
10
Deaths
21
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
12
3.33
W
Sun Wukong
DebtlessVirus
Sun Wukong
3
1
12
9
W
Kukulkan
DrDonki3
Kukulkan
8
0
11
13.5
L
Lancelot
Gio1111111
Lancelot
4
5
3
1.1
W
Nemesis
JamalSampson
Nemesis
6
2
6
4.5
L
3
4
4
1.25
L
Sobek
1
5
6
0.8
W
Ganesha
TheSkizzard
Ganesha
0
4
17
2.13
L
King Arthur
XxFinesseKingx
King Arthur
2
2
4
2
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,830
Damage
52,061
65,955
Taken
87,584
64,820
Mitigated
72,568
10,660
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,770
17,117
705
4,248
14,111
7,837
2,484
4,558
9,553
0
49,994
W
Sun Wukong
DebtlessVirus
Sun Wukong
13,388
2,811
0
1,564
16,840
26,004
745
4,492
12,348
231
32,973
W
Kukulkan
DrDonki3
Kukulkan
25,589
2,433
0
900
5,264
3,138
894
1,643
3,621
66,669
0
L
Lancelot
Gio1111111
Lancelot
10,913
1,569
0
0
17,712
8,400
0
8,078
9,634
0
26,660
W
Nemesis
JamalSampson
Nemesis
8,339
3,114
0
1,706
12,265
7,001
559
3,498
8,767
0
23,762
L
12,766
6,496
1,536
8,523
16,949
8,436
0
8,162
8,787
42,029
0
L
Sobek
8,615
771
0
2,457
23,154
27,642
0
9,174
13,980
22,933
0
W
Ganesha
TheSkizzard
Ganesha
8,744
971
206
1,331
17,475
20,840
360
7,190
10,285
15,540
0
L
King Arthur
XxFinesseKingx
King Arthur
10,651
1,822
0
1,575
16,863
20,177
0
5,198
11,665
0
23,168
L
9,116
1,709
0
836
12,906
7,913
0
3,952
8,954
0
31,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,343
Gold Earned
45,150
247
Minions Killed
187
0
Camps Cleared
0
1,369,141
Distance Traveled
1,247,355
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,143
780
71
5
0
240,746
1
W
Sun Wukong
9,769
751
37
3
0
283,570
0
W
Kukulkan
11,495
884
101
8
0
300,282
0
L
Lancelot
9,311
716
39
3
0
269,782
0
W
Nemesis
10,074
775
35
3
0
303,891
1
L
Olorun
9,595
738
58
4
0
225,418
2
L
Sobek
9,072
698
19
1
0
250,096
2
W
Ganesha
9,862
759
3
0
0
240,652
1
L
King Arthur
8,565
659
15
1
0
236,814
0
L
Ravana
8,607
662
56
4
0
265,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role