Player Matchup

Chaac
Chaac
RavenJacob
Chaac
Level 131
God Stats
2W - 4L
1,367 SR
Queue Stats
36W - 50L
1,380 Elo+
Solo
Chiron
Chiron
Sh1m0nRules
Chiron
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
The3k1ll3r1222
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,454 Elo+
Party 2
Team Averages
Level 120
1,456 SR
1,481 Elo+

VS

Team Averages
Level 113
1,810 SR
1,725 Elo+
Cu Chulainn
Cu Chulainn
DrDreux
Cu Chulainn
Level 128
God Stats
4W - 2L
1,380 SR
Queue Stats
138W - 83L
1,736 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Identidad
Ah Muzen Cab
Level 127
God Stats
10W - 2L
1,985 SR
Queue Stats
142W - 86L
1,740 Elo+
Party 1
Nu Wa
Nu Wa
Wolfracture
Nu Wa
Level 85
God Stats
9W - 1L
2,065 SR
Queue Stats
55W - 32L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 7 / 3
7,409
617
6,188
16,394
10,831
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
1 / 5 / 5
7,802
650
7,297
13,604
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 6 / 2
8,288
691
10,561
20,082
12,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrDreux
Cu Chulainn
13
3 / 3 / 6
8,838
737
9,750
12,295
9,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Identidad
Ah Muzen Cab
16
13 / 0 / 4
10,653
888
26,500
11,734
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 12
9,346
779
9,378
8,300
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
18
18
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DrDreux
Cu Chulainn
3
3
6
2
W
Ah Muzen Cab
Identidad
Ah Muzen Cab
13
0
4
15
L
Chaac
1
7
3
0.36
L
Chiron
1
5
5
0.7
L
4
6
2
0.83
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
45,628
50,080
Taken
32,329
28,364
Mitigated
17,997
8,594
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DrDreux
Cu Chulainn
9,750
2,202
0
628
12,295
9,172
0
3,544
8,464
0
24,324
W
Ah Muzen Cab
Identidad
Ah Muzen Cab
26,500
12,536
0
3,888
11,734
5,896
1,892
4,158
7,316
0
65,323
L
Chaac
6,188
808
521
2,318
16,394
10,831
0
1,829
14,324
0
23,293
L
Chiron
7,297
1,386
730
2,707
13,604
4,644
0
2,325
11,114
0
32,055
L
10,561
1,657
70
2,248
20,082
12,889
0
4,566
15,194
20,542
0
W
9,378
4,083
0
666
8,300
2,929
977
2,529
5,594
30,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,499
Gold Earned
28,837
140
Minions Killed
174
1
Camps Cleared
10
625,673
Distance Traveled
694,140
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,838
737
31
3
1
244,398
6
W
Ah Muzen Cab
10,653
888
75
6
8
238,988
0
L
Chaac
7,409
617
32
3
0
199,018
0
L
Chiron
7,802
650
84
7
0
212,231
3
L
Kuzenbo
8,288
691
24
2
1
214,424
1
W
Nu Wa
9,346
779
68
6
1
210,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role