Player Matchup

Chiron
Chiron
Meathammer00
Chiron
Level 48
God Stats
1W - 5L
1,232 SR
Queue Stats
42W - 71L
1,188 Elo+
Solo
Cthulhu
Cthulhu
OpeningSole
Cthulhu
Level 83
God Stats
15W - 28L
1,342 SR
Queue Stats
386W - 526L
1,240 Elo+
Solo
Izanami
Izanami
Torris124
Izanami
Level 64
God Stats
1W - 5L
1,370 SR
Queue Stats
8W - 15L
1,306 Elo+
Party 2
Awilix
Awilix
VULCAO83
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 332L
1,232 Elo+
Solo
Thanatos
Thanatos
anubohueles
Thanatos
Level 55
God Stats
0W - 2L
1,243 SR
Queue Stats
9W - 14L
1,321 Elo+
Party 2
Team Averages
Level 71
1,337 SR
1,257 Elo+

VS

Team Averages
Level 66
1,406 SR
1,088 Elo+
Yemoja
Yemoja
Ninja_Gaga
Yemoja
Level 126
God Stats
6W - 12L
1,452 SR
Queue Stats
10W - 15L
1,265 Elo+
Solo
Skadi
Skadi
Tassinrj_
Skadi
Level 28
God Stats
32W - 45L
1,076 SR
Queue Stats
525W - 613L
1,026 Elo+
Party 1
Danzaburou
Danzaburou
Tedthe5head
Danzaburou
Level 118
God Stats
27W - 22L
1,504 SR
Queue Stats
353W - 416L
1,265 Elo+
Solo
Arachne
Arachne
juninhorj22
Arachne
Level 21
God Stats
14W - 23L
1,500 SR
Queue Stats
175W - 216L
828 Elo+
Party 1
Zeus
Zeus
rrpazsfc
Zeus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 126L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
0 / 1 / 2
6,952
463
6,445
10,518
3,733
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
OpeningSole
Cthulhu
9
1 / 3 / 0
6,186
412
9,208
12,523
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Torris124
Izanami
12
1 / 2 / 0
7,762
517
3,211
10,469
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
VULCAO83
Awilix
10
0 / 2 / 1
6,258
417
3,336
7,777
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
anubohueles
Thanatos
11
1 / 1 / 0
6,905
460
1,450
11,324
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ninja_Gaga
Yemoja
10
0 / 0 / 5
6,251
417
4,089
10,850
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Tassinrj_
Skadi
10
1 / 2 / 5
6,189
413
6,355
8,890
3,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Tedthe5head
Danzaburou
12
2 / 0 / 3
7,689
513
8,227
5,500
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
juninhorj22
Arachne
11
3 / 1 / 1
6,747
450
1,992
11,248
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
2 / 0 / 4
7,108
474
5,356
5,500
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
8
9
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
1
2
1
W
Yemoja
Ninja_Gaga
Yemoja
0
0
5
2.5
L
Cthulhu
OpeningSole
Cthulhu
1
3
0
0.33
W
Skadi
Tassinrj_
Skadi
1
2
5
1.75
W
Danzaburou
Tedthe5head
Danzaburou
2
0
3
3.5
L
Izanami
Torris124
Izanami
1
2
0
0.5
L
Awilix
VULCAO83
Awilix
0
2
1
0.25
L
Thanatos
anubohueles
Thanatos
1
1
0
1
W
Arachne
juninhorj22
Arachne
3
1
1
3.5
W
Zeus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
26,019
52,611
Taken
41,988
19,232
Mitigated
20,082
22,339
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,445
1,556
597
3,783
10,518
3,733
986
1,746
8,732
0
42,804
W
Yemoja
Ninja_Gaga
Yemoja
4,089
1,038
1,201
3,787
10,850
8,041
125
4,375
6,475
20,652
0
L
Cthulhu
OpeningSole
Cthulhu
9,208
707
571
2,391
12,523
5,308
70
1,982
10,541
33,479
0
W
Skadi
Tassinrj_
Skadi
6,355
3,997
163
1,318
8,890
3,393
432
2,813
6,077
0
31,494
W
Danzaburou
Tedthe5head
Danzaburou
8,227
4,236
288
2,366
5,500
2,400
1,450
576
4,924
0
49,729
L
Izanami
Torris124
Izanami
3,211
1,658
140
2,994
10,469
3,318
2,908
2,301
7,933
0
62,228
L
Awilix
VULCAO83
Awilix
3,336
1,286
0
791
7,777
2,475
25
2,138
5,469
0
23,232
L
Thanatos
anubohueles
Thanatos
1,450
230
0
11,072
11,324
4,398
0
749
10,491
0
45,911
W
Arachne
juninhorj22
Arachne
1,992
1,328
0
2,432
11,248
4,355
148
970
10,278
0
40,082
W
Zeus
5,356
1,498
268
1,438
5,500
1,893
241
474
5,026
39,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
33,984
353
Minions Killed
273
0
Camps Cleared
0
1,335,800
Distance Traveled
1,295,843
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,952
463
80
5
0
232,278
5
W
Yemoja
6,251
417
27
2
0
256,899
2
L
Cthulhu
6,186
412
29
2
0
286,374
0
W
Skadi
6,189
413
37
2
0
251,694
0
W
Danzaburou
7,689
513
75
5
0
239,955
1
L
Izanami
7,762
517
125
8
0
269,682
0
L
Awilix
6,258
417
32
2
0
249,809
1
L
Thanatos
6,905
460
87
6
0
297,657
1
W
Arachne
6,747
450
63
4
0
302,293
0
W
Zeus
7,108
474
71
5
0
245,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role