Player Matchup

Cliodhna
Cliodhna
Dr N1ghtmar3 93
Cliodhna
Level 53
God Stats
3W - 2L
1,897 SR
Queue Stats
26W - 36L
1,305 Elo+
Solo
Loki
Loki
Erranx
Loki
Level 60
God Stats
2W - 4L
1,128 SR
Queue Stats
65W - 89L
1,217 Elo+
Party 2
Vulcan
Vulcan
Sergio108_
Vulcan
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 81L
1,114 Elo+
Party 2
Scylla
Scylla
Txiki_bartolou
Scylla
Level 37
God Stats
1W - 8L
1,101 SR
Queue Stats
44W - 67L
1,181 Elo+
Party 2
Khepri
Khepri
lengueta-simple
Khepri
Level 41
God Stats
6W - 6L
1,463 SR
Queue Stats
185W - 184L
1,315 Elo+
Party 2
Team Averages
Level 44
1,418 SR
1,226 Elo+

VS

Team Averages
Level 34
1,450 SR
1,165 Elo+
Neith
Neith
DuBB3L-_-0ST
Neith
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 86L
1,445 Elo+
Solo
Hel
Hel
cedricmontmain
Hel
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 106L
1,095 Elo+
Party 1
Bakasura
Bakasura
dippedinpickles
Bakasura
Level 21
God Stats
2W - 5L
1,251 SR
Queue Stats
14W - 22L
1,095 Elo+
Party 1
Guan Yu
Guan Yu
matlea692002
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,095 Elo+
Party 1
Cthulhu
Cthulhu
nicoblaster350
Cthulhu
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
1 / 3 / 0
7,314
488
4,614
12,871
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
Erranx
Loki
12
3 / 1 / 0
7,750
517
7,064
7,812
5,341
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Vulcan
Sergio108_
Vulcan
10
0 / 5 / 0
6,539
436
3,531
8,274
3,160
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 1
6,306
420
5,002
7,235
2,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 0
7,255
484
2,906
8,687
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,469
565
6,171
9,024
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 3 / 2
6,523
435
5,290
8,244
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
12
3 / 0 / 3
7,521
501
4,286
10,408
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
matlea692002
Guan Yu
11
2 / 2 / 2
6,912
461
2,193
8,216
7,770
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 3
7,316
488
5,804
10,662
10,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
5
Kills
14
15
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
3
0
0.33
W
2
0
3
3.5
L
Loki
Erranx
Loki
3
1
0
3
L
Vulcan
Sergio108_
Vulcan
0
5
0
0
L
1
4
1
0.38
W
3
3
2
1.33
W
Bakasura
3
0
3
4.5
L
0
2
0
0
W
Guan Yu
matlea692002
Guan Yu
2
2
2
1.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,117
Damage
23,744
44,879
Taken
46,554
21,802
Mitigated
30,846
9,028
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,614
1,103
0
5,434
12,871
4,827
0
2,434
10,427
0
53,664
W
6,171
3,181
0
6,189
9,024
4,627
2,737
1,535
7,489
0
75,931
L
Loki
Erranx
Loki
7,064
1,485
0
475
7,812
5,341
450
1,797
6,015
0
43,435
L
Vulcan
Sergio108_
Vulcan
3,531
1,826
0
367
8,274
3,160
654
2,174
5,910
32,256
0
L
5,002
681
0
632
7,235
2,262
204
2,718
4,357
29,720
0
W
5,290
129
1,878
3,244
8,244
3,470
0
3,144
5,100
36,277
0
W
Bakasura
4,286
3,327
0
2,153
10,408
4,708
0
4,471
5,937
0
32,466
L
2,906
277
0
2,120
8,687
6,212
92
1,971
6,716
35,868
0
W
Guan Yu
matlea692002
Guan Yu
2,193
253
232
1,016
8,216
7,770
184
274
7,942
0
18,169
W
5,804
1,477
0
394
10,662
10,271
707
2,015
8,647
26,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
36,741
323
Minions Killed
328
0
Camps Cleared
0
1,312,074
Distance Traveled
1,500,454
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,314
488
95
6
0
291,147
4
W
Neith
8,469
565
130
9
0
257,175
3
L
Loki
7,750
517
87
6
0
267,757
0
L
Vulcan
6,539
436
58
4
0
246,462
0
L
Scylla
6,306
420
35
2
0
253,554
0
W
Hel
6,523
435
40
3
0
291,107
2
W
Bakasura
7,521
501
84
6
0
352,941
1
L
Khepri
7,255
484
48
3
0
253,154
0
W
Guan Yu
6,912
461
33
2
0
282,623
3
W
Cthulhu
7,316
488
41
3
0
316,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role