Player Matchup

Zeus
Zeus
Carlos1999AM
Zeus
Level 120
God Stats
1W - 0L
1,695 SR
Queue Stats
76W - 93L
1,414 Elo+
Solo
Atlas
Atlas
HarmonyHush
Atlas
Level 127
God Stats
2W - 4L
1,155 SR
Queue Stats
177W - 174L
1,534 Elo+
Solo
Scylla
Scylla
Paoyou69
Scylla
Level 156
God Stats
4W - 1L
1,888 SR
Queue Stats
52W - 45L
1,525 Elo+
Solo
Artemis
Artemis
SJ gunnerz
Artemis
Level 135
God Stats
8W - 0L
1,888 SR
Queue Stats
139W - 128L
1,512 Elo+
Solo
Shiva
Shiva
dani_seb31
Shiva
Level 93
God Stats
1W - 0L
1,267 SR
Queue Stats
39W - 30L
1,558 Elo+
Solo
Team Averages
Level 126
1,579 SR
1,509 Elo+

VS

Team Averages
Level 120
1,506 SR
1,483 Elo+
Geb
Geb
FreeLuCiD732
Geb
Level 55
God Stats
0W - 1L
1,289 SR
Queue Stats
13W - 21L
1,389 Elo+
Party 1
Discordia
Discordia
SamathaB-_-
Discordia
Level 125
God Stats
4W - 4L
1,407 SR
Queue Stats
177W - 168L
1,518 Elo+
Solo
Cupid
Cupid
blueeagle6655
Cupid
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,495 Elo+
Party 1
Merlin
Merlin
bunniirabbit
Merlin
Level 159
God Stats
3W - 4L
1,622 SR
Queue Stats
200W - 183L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
Ľðķï
Sun Wukong
Level 123
God Stats
2W - 2L
1,714 SR
Queue Stats
106W - 94L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 16
12,335
822
23,482
10,507
5,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 2 / 21
12,607
840
16,911
28,324
26,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Paoyou69
Scylla
19
8 / 4 / 14
12,251
817
21,123
18,188
8,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
SJ gunnerz
Artemis
20
7 / 4 / 14
12,243
816
20,246
14,463
7,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
19
4 / 4 / 21
11,550
770
11,889
18,226
15,305
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 6
10,798
720
10,525
27,844
29,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
SamathaB-_-
Discordia
6
1 / 1 / 0
7,420
495
1,142
955
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 9 / 6
10,381
692
16,716
20,201
10,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
7 / 7 / 4
11,484
766
13,303
15,467
8,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Ľðķï
Sun Wukong
19
3 / 6 / 9
11,444
763
23,967
37,183
30,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
32
Kills
15
16
Deaths
32
86
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
L
2
9
6
0.56
W
7
2
21
8.75
W
Scylla
Paoyou69
Scylla
8
4
14
3.75
W
Artemis
SJ gunnerz
Artemis
7
4
14
3.5
L
Discordia
SamathaB-_-
Discordia
1
1
0
1
L
2
9
6
0.56
L
Merlin
7
7
4
1.29
W
Shiva
4
4
21
3.63
L
Sun Wukong
Ľðķï
Sun Wukong
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,651
Damage
65,653
89,708
Taken
101,650
63,165
Mitigated
78,158
44,026
Healing
31,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,482
1,769
847
2,658
10,507
5,177
1,331
2,836
7,671
47,443
0
L
10,525
249
942
2,848
27,844
29,420
0
18,135
9,709
18,492
0
W
16,911
6,219
4,334
15,050
28,324
26,781
105
7,175
21,149
28,077
0
W
Scylla
Paoyou69
Scylla
21,123
2,227
4,412
5,387
18,188
8,262
1,322
4,396
13,792
41,111
0
W
Artemis
SJ gunnerz
Artemis
20,246
11,249
1,891
3,936
14,463
7,640
5,378
4,213
10,250
0
42,074
L
Discordia
SamathaB-_-
Discordia
1,142
208
42
37
955
290
0
87
868
2,320
0
L
16,716
6,933
2,711
4,223
20,201
10,007
846
13,225
6,976
0
34,643
L
Merlin
13,303
781
886
2,690
15,467
8,194
656
8,814
6,653
29,029
0
W
Shiva
11,889
2,557
2,315
3,196
18,226
15,305
848
6,350
11,876
0
21,451
L
Sun Wukong
Ľðķï
Sun Wukong
23,967
4,011
725
15,945
37,183
30,247
239
21,255
15,928
0
46,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,986
Gold Earned
51,527
174
Minions Killed
131
0
Camps Cleared
0
1,454,115
Distance Traveled
973,737
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,335
822
44
3
0
287,816
0
L
Geb
10,798
720
20
1
0
253,801
0
W
Atlas
12,607
840
25
2
0
307,514
2
W
Scylla
12,251
817
49
3
0
291,562
1
W
Artemis
12,243
816
43
3
0
243,548
0
L
Discordia
7,420
495
3
0
0
18,191
0
L
Cupid
10,381
692
36
2
0
223,652
0
L
Merlin
11,484
766
33
2
0
204,740
0
W
Shiva
11,550
770
13
1
0
323,675
0
L
Sun Wukong
11,444
763
39
3
0
273,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role