Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Gottchoo
Tyr
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
241W - 156L
1,517 Elo+
Solo
Scylla
Scylla
MrPatate57
Scylla
Level 37
God Stats
1W - 1L
1,570 SR
Queue Stats
44W - 54L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RatKingXIX
Morgan Le Fay
Level 18
God Stats
1W - 3L
1,496 SR
Queue Stats
11W - 12L
1,398 Elo+
Party 2
Sobek
Sobek
YUMADBRO6
Sobek
Level 18
God Stats
1W - 1L
1,748 SR
Queue Stats
9W - 8L
1,514 Elo+
Party 2
Team Averages
Level 42
1,563 SR
1,461 Elo+

VS

Team Averages
Level 63
1,483 SR
1,425 Elo+
Nike
Nike
 
Nike
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FlokiSonofTrix
Zeus
Level 21
God Stats
2W - 5L
1,438 SR
Queue Stats
7W - 13L
1,401 Elo+
Party 1
Charybdis
Charybdis
Psych0tik
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,382 Elo+
Party 1
Achilles
Achilles
UrbanAssassin7
Achilles
Level 118
God Stats
0W - 2L
1,565 SR
Queue Stats
20W - 17L
1,436 Elo+
Solo
Yemoja
Yemoja
trap_fame972
Yemoja
Level 13
God Stats
2W - 8L
1,410 SR
Queue Stats
2W - 9L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 1 / 7
8,992
817
7,438
8,956
5,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 1 / 9
7,825
711
4,585
12,136
11,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
MrPatate57
Scylla
13
2 / 3 / 6
7,593
690
5,519
6,279
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
RatKingXIX
Morgan Le Fay
15
8 / 0 / 6
8,565
779
12,291
8,810
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
YUMADBRO6
Sobek
13
1 / 0 / 8
7,897
718
6,129
15,368
18,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
0 / 0 / 2
7,947
722
5,823
7,444
6,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 2
7,641
695
16,003
8,625
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Psych0tik
Charybdis
14
2 / 5 / 0
7,668
697
6,795
13,208
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
13
1 / 1 / 0
7,370
670
5,043
8,273
8,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
12
0 / 7 / 2
6,725
611
3,589
12,127
5,947
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
17
Kills
5
5
Deaths
17
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
7
6.5
L
Nike
 
Nike
0
0
2
1
L
2
4
2
0.75
W
3
1
9
7.5
W
Scylla
MrPatate57
Scylla
2
3
6
1.67
L
Charybdis
Psych0tik
Charybdis
2
5
0
0.4
W
Morgan Le Fay
RatKingXIX
Morgan Le Fay
8
0
6
11
L
Achilles
1
1
0
1
W
Sobek
YUMADBRO6
Sobek
1
0
8
5
L
Yemoja
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,962
Damage
37,253
51,549
Taken
49,677
42,592
Mitigated
29,185
8,412
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,438
5,053
0
1,197
8,956
5,548
1,843
3,483
5,473
0
37,578
L
Nike
 
Nike
5,823
258
0
1,727
7,444
6,266
541
2,191
5,253
0
31,218
L
16,003
1,745
0
500
8,625
3,211
0
4,669
3,956
30,976
0
W
4,585
1,591
0
927
12,136
11,138
546
3,789
8,347
0
8,757
W
Scylla
MrPatate57
Scylla
5,519
334
0
730
6,279
2,779
60
2,745
3,534
15,994
0
L
Charybdis
Psych0tik
Charybdis
6,795
2,950
0
2,594
13,208
5,539
219
5,862
7,346
0
25,301
W
Morgan Le Fay
RatKingXIX
Morgan Le Fay
12,291
2,144
215
2,200
8,810
4,533
1,524
3,617
5,193
28,918
0
L
Achilles
5,043
1,308
547
541
8,273
8,222
0
4,857
3,416
0
16,133
W
Sobek
YUMADBRO6
Sobek
6,129
775
0
3,143
15,368
18,594
471
5,958
9,410
13,919
0
L
Yemoja
3,589
1,485
1,090
475
12,127
5,947
0
6,360
5,767
9,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,872
Gold Earned
37,351
149
Minions Killed
172
0
Camps Cleared
0
1,043,996
Distance Traveled
1,014,492
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,992
817
75
7
0
203,550
3
L
Nike
7,947
722
60
5
0
210,845
0
L
Zeus
7,641
695
40
4
0
196,638
1
W
Tyr
7,825
711
3
0
0
238,207
1
W
Scylla
7,593
690
34
3
0
123,007
1
L
Charybdis
7,668
697
34
3
0
198,497
2
W
Morgan Le Fay
8,565
779
22
2
0
243,405
0
L
Achilles
7,370
670
26
2
0
213,604
2
W
Sobek
7,897
718
15
1
0
235,827
4
L
Yemoja
6,725
611
12
1
0
194,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role