Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AshKiwi
Morgan Le Fay
Level 6
God Stats
0W - 3L
1,272 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2
Baron Samedi
Baron Samedi
Jeffreypwnz
Baron Samedi
Level 104
God Stats
4W - 4L
1,531 SR
Queue Stats
24W - 35L
1,450 Elo+
Solo
Jing Wei
Jing Wei
WhiteBladez
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2
Team Averages
Level 68
1,461 SR
1,393 Elo+

VS

Team Averages
Level 89
1,543 SR
1,519 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BanefulGamur
Neith
Level 60
God Stats
17W - 10L
1,649 SR
Queue Stats
58W - 61L
1,488 Elo+
Party 1
Chang'e
Chang'e
Dragonavis
Chang'e
Level 34
God Stats
11W - 8L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Thanatos
Thanatos
GoLaxHeRo
Thanatos
Level 160
God Stats
12W - 5L
1,473 SR
Queue Stats
105W - 51L
1,659 Elo+
Solo
Hades
Hades
Papitokillah
Hades
Level 61
God Stats
56W - 38L
1,595 SR
Queue Stats
188W - 194L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 3 / 0
7,784
1,112
4,449
11,652
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
 
Tsukuyomi
12
0 / 4 / 0
7,234
1,033
9,507
12,531
9,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
AshKiwi
Morgan Le Fay
12
0 / 4 / 0
7,188
1,027
5,445
9,067
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Jeffreypwnz
Baron Samedi
12
0 / 1 / 0
7,210
1,030
5,084
4,508
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
WhiteBladez
Jing Wei
12
0 / 5 / 0
7,328
1,047
4,590
7,972
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

209

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 0 / 15
9,042
1,292
5,950
6,821
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 0 / 9
8,892
1,270
7,385
3,048
1,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Dragonavis
Chang'e
14
1 / 0 / 9
8,644
1,235
4,547
5,992
3,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
GoLaxHeRo
Thanatos
14
9 / 0 / 5
9,812
1,402
16,279
8,914
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 10
8,840
1,263
8,926
8,230
6,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
65
0
Kills
17
17
Deaths
0
0
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
L
Tsukuyomi
 
Tsukuyomi
0
4
0
0
W
Ares
 
Ares
0
0
15
7.5
L
Morgan Le Fay
AshKiwi
Morgan Le Fay
0
4
0
0
W
4
0
9
8.5
W
Chang'e
Dragonavis
Chang'e
1
0
9
5.5
W
Thanatos
GoLaxHeRo
Thanatos
9
0
5
11.5
L
Baron Samedi
Jeffreypwnz
Baron Samedi
0
1
0
0
W
3
0
10
8
L
Jing Wei
WhiteBladez
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,075
Damage
43,087
45,730
Taken
33,005
28,856
Mitigated
24,083
4,475
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,449
614
0
556
11,652
12,074
0
6,449
5,109
6,590
0
L
Tsukuyomi
 
Tsukuyomi
9,507
1,289
0
782
12,531
9,336
0
4,831
7,520
0
24,109
W
Ares
 
Ares
5,950
449
0
922
6,821
7,400
0
2,555
4,266
10,639
0
L
Morgan Le Fay
AshKiwi
Morgan Le Fay
5,445
643
0
613
9,067
2,759
0
2,454
6,416
13,408
0
W
7,385
4,074
0
1,011
3,048
1,596
0
858
2,190
0
16,262
W
Chang'e
Dragonavis
Chang'e
4,547
971
4,431
2,773
5,992
3,493
0
2,698
3,294
18,135
0
W
Thanatos
GoLaxHeRo
Thanatos
16,279
3,781
0
6,893
8,914
5,526
0
5,005
3,909
0
22,873
L
Baron Samedi
Jeffreypwnz
Baron Samedi
5,084
363
1,502
930
4,508
1,939
0
2,051
2,421
22,325
0
W
8,926
632
2,087
4,805
8,230
6,068
0
3,862
4,368
39,010
0
L
Jing Wei
WhiteBladez
Jing Wei
4,590
2,755
0
92
7,972
2,748
0
3,638
4,200
0
13,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
45,230
116
Minions Killed
152
3
Camps Cleared
9
675,845
Distance Traveled
773,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,784
1,112
7
1
0
148,990
0
L
Tsukuyomi
7,234
1,033
25
4
1
162,326
1
W
Ares
9,042
1,292
7
1
1
145,161
0
L
Morgan Le Fay
7,188
1,027
21
3
0
128,404
0
W
Neith
8,892
1,270
23
3
3
139,755
0
W
Chang'e
8,644
1,235
12
2
0
153,060
0
W
Thanatos
9,812
1,402
11
2
2
177,760
0
L
Baron Samedi
7,210
1,030
31
4
0
86,215
0
W
Hades
8,840
1,263
99
14
3
157,351
0
L
Jing Wei
7,328
1,047
32
5
2
149,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role