Player Matchup

Cthulhu
Cthulhu
Damienpooty
Cthulhu
Level 37
God Stats
5W - 4L
1,379 SR
Queue Stats
157W - 157L
1,651 Elo+
Solo
Izanami
Izanami
DemonTestes
Izanami
Level 58
God Stats
25W - 15L
1,614 SR
Queue Stats
44W - 38L
1,550 Elo+
Party 3
Ne Zha
Ne Zha
MeKWrestler
Ne Zha
Level 26
God Stats
0W - 1L
1,723 SR
Queue Stats
58W - 39L
1,640 Elo+
Party 3
Thoth
Thoth
PyroPuppy012
Thoth
Level 152
God Stats
0W - 1L
1,356 SR
Queue Stats
173W - 165L
1,585 Elo+
Party 3
Geb
Geb
RoyalLexx
Geb
Level 39
God Stats
3W - 3L
1,804 SR
Queue Stats
87W - 90L
1,584 Elo+
Solo
Team Averages
Level 62
1,575 SR
1,602 Elo+

VS

Team Averages
Level 85
1,723 SR
1,716 Elo+
King Arthur
King Arthur
AntiHiroe
King Arthur
Level 87
God Stats
43W - 23L
1,637 SR
Queue Stats
140W - 97L
1,651 Elo+
Party 2
Hachiman
Hachiman
MamaТerasu
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,842 Elo+
Party 1
Sobek
Sobek
SkullerC
Sobek
Level 124
God Stats
12W - 4L
1,926 SR
Queue Stats
219W - 129L
1,713 Elo+
Party 1
Medusa
Medusa
llkoolkyle1
Medusa
Level 139
God Stats
35W - 28L
1,835 SR
Queue Stats
184W - 122L
1,716 Elo+
Party 1
Ah Puch
Ah Puch
xSushimii
Ah Puch
Level 49
God Stats
1W - 0L
1,715 SR
Queue Stats
140W - 100L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Damienpooty
Cthulhu
5
1 / 2 / 0
4,276
535
4,567
6,394
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
DemonTestes
Izanami
6
0 / 3 / 1
4,071
509
3,830
4,363
1,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ne Zha
7
1 / 0 / 0
4,387
548
2,096
4,785
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 2 / 0
4,642
580
1,574
3,289
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,362
545
1,997
6,274
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AntiHiroe
King Arthur
10
1 / 1 / 1
5,288
661
4,553
5,990
3,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
MamaТerasu
Hachiman
8
3 / 0 / 2
4,775
597
3,264
4,949
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
SkullerC
Sobek
7
2 / 1 / 4
4,861
608
2,109
6,561
3,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
8
2 / 1 / 1
4,719
590
4,870
4,989
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
xSushimii
Ah Puch
9
1 / 0 / 3
5,119
640
1,756
3,167
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
9
9
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AntiHiroe
King Arthur
1
1
1
1.5
L
Cthulhu
Damienpooty
Cthulhu
1
2
0
0.5
L
Izanami
DemonTestes
Izanami
0
3
1
0.17
W
Hachiman
MamaТerasu
Hachiman
3
0
2
4
L
Ne Zha
1
0
0
1
L
1
2
0
0.5
L
0
2
0
0
W
Sobek
SkullerC
Sobek
2
1
4
4
W
Medusa
2
1
1
2.5
W
Ah Puch
xSushimii
Ah Puch
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,064
Damage
16,552
25,105
Taken
25,656
9,596
Mitigated
10,630
6,403
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AntiHiroe
King Arthur
4,553
917
0
1,130
5,990
3,216
0
1,661
3,993
0
36,896
L
Cthulhu
Damienpooty
Cthulhu
4,567
1,504
0
1,556
6,394
3,028
0
1,064
5,330
12,011
0
L
Izanami
DemonTestes
Izanami
3,830
2,904
0
685
4,363
1,194
0
915
3,448
0
23,834
W
Hachiman
MamaТerasu
Hachiman
3,264
2,044
0
1,106
4,949
1,447
0
710
4,239
0
26,047
L
Ne Zha
2,096
773
0
2,132
4,785
1,461
0
409
4,376
0
21,723
L
1,574
37
0
540
3,289
1,196
0
1,477
1,812
28,578
0
L
1,997
334
0
1,490
6,274
2,717
0
0
6,274
20,050
0
W
Sobek
SkullerC
Sobek
2,109
403
1,029
2,027
6,561
3,129
0
2,265
4,296
6,875
0
W
Medusa
4,870
2,606
0
2,315
4,989
1,632
0
2,013
2,976
0
31,132
W
Ah Puch
xSushimii
Ah Puch
1,756
233
0
1,909
3,167
1,206
0
1,153
2,014
33,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,738
Gold Earned
24,762
221
Minions Killed
251
0
Camps Cleared
0
762,873
Distance Traveled
798,178
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,288
661
68
9
0
166,008
1
L
Cthulhu
4,276
535
18
2
0
123,354
0
L
Izanami
4,071
509
41
5
0
139,408
3
W
Hachiman
4,775
597
55
7
0
162,849
1
L
Ne Zha
4,387
548
44
6
0
187,732
1
L
Thoth
4,642
580
66
8
0
149,111
4
L
Geb
4,362
545
52
7
0
163,268
0
W
Sobek
4,861
608
14
2
0
159,738
3
W
Medusa
4,719
590
47
6
0
143,307
0
W
Ah Puch
5,119
640
67
8
0
166,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role