Player Matchup

Shiva
Shiva
FourLokoGOLD69
Shiva
Level 87
God Stats
8W - 8L
1,489 SR
Queue Stats
131W - 180L
1,556 Elo+
Solo
Atlas
Atlas
KINGxAragorn10
Atlas
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 68L
1,352 Elo+
Party 1
Thanatos
Thanatos
SacredSeapig
Thanatos
Level 98
God Stats
4W - 2L
1,498 SR
Queue Stats
80W - 90L
1,439 Elo+
Solo
Kukulkan
Kukulkan
StoicScrub1
Kukulkan
Level 113
God Stats
1W - 1L
1,300 SR
Queue Stats
66W - 76L
1,327 Elo+
Party 1
Izanami
Izanami
StoicSum1
Izanami
Level 80
God Stats
3W - 6L
1,375 SR
Queue Stats
4W - 10L
1,251 Elo+
Party 1
Team Averages
Level 96
1,433 SR
1,385 Elo+

VS

Team Averages
Level 97
1,586 SR
1,426 Elo+
Ra
Ra
BE THOU PWNED
Ra
Level 86
God Stats
0W - 3L
1,225 SR
Queue Stats
30W - 41L
1,398 Elo+
Solo
Achilles
Achilles
Bovice7634
Achilles
Level 128
God Stats
18W - 12L
1,575 SR
Queue Stats
567W - 647L
1,444 Elo+
Solo
Bastet
Bastet
MrEggSammich
Bastet
Level 68
God Stats
1W - 1L
1,870 SR
Queue Stats
66W - 91L
1,379 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dotted_grammar
Ah Muzen Cab
Level 85
God Stats
6W - 5L
1,609 SR
Queue Stats
92W - 100L
1,430 Elo+
Solo
Jormungandr
Jormungandr
emcdaniel
Jormungandr
Level 118
God Stats
7W - 7L
1,649 SR
Queue Stats
108W - 98L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 13
12,879
460
21,272
32,853
38,059
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 6 / 15
12,456
445
11,231
29,958
32,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SacredSeapig
Thanatos
19
10 / 10 / 4
14,045
502
18,025
29,982
14,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
StoicScrub1
Kukulkan
20
10 / 9 / 9
14,122
504
29,717
28,896
15,282
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
StoicSum1
Izanami
17
2 / 6 / 9
11,480
410
15,797
24,139
9,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
10,087
360
6,210
9,243
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Bovice7634
Achilles
18
7 / 7 / 5
12,496
446
19,123
33,588
44,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
20
15 / 2 / 8
15,130
540
23,215
28,257
13,201
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
dotted_grammar
Ah Muzen Cab
18
10 / 7 / 10
12,899
461
27,540
27,234
11,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
emcdaniel
Jormungandr
17
4 / 8 / 12
11,921
426
29,557
35,242
18,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
76
26
Kills
37
37
Deaths
29
50
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Achilles
Bovice7634
Achilles
7
7
5
1.36
W
3
6
13
1.58
W
1
6
15
1.42
L
Bastet
15
2
8
9.5
W
Thanatos
SacredSeapig
Thanatos
10
10
4
1.2
W
Kukulkan
StoicScrub1
Kukulkan
10
9
9
1.61
W
Izanami
StoicSum1
Izanami
2
6
9
1.08
L
Ah Muzen Cab
dotted_grammar
Ah Muzen Cab
10
7
10
2.14
L
Jormungandr
emcdaniel
Jormungandr
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,042
Damage
105,645
145,828
Taken
133,564
110,201
Mitigated
91,746
48,533
Healing
44,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,210
806
249
2,421
9,243
3,663
0
3,582
5,661
46,406
0
L
Achilles
Bovice7634
Achilles
19,123
4,673
0
4,310
33,588
44,902
148
8,202
25,386
0
68,580
W
21,272
5,273
1,174
7,455
32,853
38,059
34
3,619
29,234
0
92,204
W
11,231
4,669
512
4,586
29,958
32,149
123
8,782
20,715
38,042
0
L
Bastet
23,215
5,120
0
17,897
28,257
13,201
0
8,941
19,316
0
130,186
W
Thanatos
SacredSeapig
Thanatos
18,025
5,844
0
18,400
29,982
14,767
946
5,614
24,368
0
64,576
W
Kukulkan
StoicScrub1
Kukulkan
29,717
5,648
0
9,365
28,896
15,282
1,525
9,247
19,649
133,653
0
W
Izanami
StoicSum1
Izanami
15,797
12,596
409
6,632
24,139
9,944
3,899
10,542
13,597
0
91,932
L
Ah Muzen Cab
dotted_grammar
Ah Muzen Cab
27,540
7,289
650
7,233
27,234
11,820
1,308
11,075
15,857
0
76,477
L
Jormungandr
emcdaniel
Jormungandr
29,557
5,167
210
11,539
35,242
18,160
397
16,176
19,066
91,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,982
Gold Earned
62,533
586
Minions Killed
488
0
Camps Cleared
0
2,501,500
Distance Traveled
2,154,603
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,087
360
83
3
0
226,018
0
L
Achilles
12,496
446
85
3
0
438,894
0
W
Shiva
12,879
460
136
5
0
505,396
1
W
Atlas
12,456
445
41
1
0
554,660
5
L
Bastet
15,130
540
137
5
0
548,178
3
W
Thanatos
14,045
502
101
4
0
491,957
1
W
Kukulkan
14,122
504
163
6
0
492,905
3
W
Izanami
11,480
410
145
5
0
456,582
2
L
Ah Muzen Cab
12,899
461
82
3
0
462,856
2
L
Jormungandr
11,921
426
101
4
0
478,657
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role