Player Matchup

Heimdallr
Heimdallr
Apparoku
Heimdallr
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 11L
1,319 Elo+
Party 1
Lancelot
Lancelot
BBand25
Lancelot
Level 88
God Stats
1W - 0L
1,776 SR
Queue Stats
9W - 11L
1,319 Elo+
Party 1
Nu Wa
Nu Wa
Creeeeepin
Nu Wa
Level 75
God Stats
1W - 0L
1,257 SR
Queue Stats
9W - 11L
1,319 Elo+
Party 1
Raijin
Raijin
KQCTnzley
Raijin
Level 17
God Stats
2W - 2L
1,248 SR
Queue Stats
9W - 11L
1,319 Elo+
Party 1
Amaterasu
Amaterasu
Yakoob
Amaterasu
Level 69
God Stats
2W - 1L
1,762 SR
Queue Stats
9W - 11L
1,319 Elo+
Party 1
Team Averages
Level 54
1,509 SR
1,319 Elo+

VS

Team Averages
Level 80
1,366 SR
1,411 Elo+
Neith
Neith
Daga220
Neith
Level 89
God Stats
5W - 1L
1,498 SR
Queue Stats
137W - 143L
1,436 Elo+
Solo
King Arthur
King Arthur
VoodooCuban
King Arthur
Level 62
God Stats
31W - 39L
1,329 SR
Queue Stats
167W - 176L
1,423 Elo+
Solo
Ra
Ra
Xast27
Ra
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,415 Elo+
Solo
Lancelot
Lancelot
ironfatman
Lancelot
Level 69
God Stats
0W - 2L
1,301 SR
Queue Stats
79W - 99L
1,389 Elo+
Solo
Cabrakan
Cabrakan
xXMYM_KentuchiXx
Cabrakan
Level 88
God Stats
0W - 2L
1,203 SR
Queue Stats
323W - 347L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apparoku
Heimdallr
7
0 / 1 / 4
4,435
493
2,859
4,843
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
BBand25
Lancelot
9
3 / 1 / 5
5,682
631
2,630
5,553
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
9
2 / 0 / 2
5,098
566
3,269
3,064
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
KQCTnzley
Raijin
9
3 / 1 / 2
5,521
613
3,416
3,518
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Yakoob
Amaterasu
8
2 / 2 / 8
5,406
601
6,641
7,792
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daga220
Neith
8
1 / 2 / 0
4,902
545
2,980
5,311
1,713
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
VoodooCuban
King Arthur
4
0 / 2 / 0
3,785
421
1,063
2,573
1,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
7
0 / 3 / 2
4,600
511
2,808
5,879
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
ironfatman
Lancelot
9
3 / 2 / 0
5,288
588
3,521
6,747
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
4,923
547
1,244
7,960
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
10
Kills
5
5
Deaths
10
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Apparoku
Heimdallr
0
1
4
2
W
Lancelot
BBand25
Lancelot
3
1
5
5.5
W
Nu Wa
2
0
2
3
L
Neith
Daga220
Neith
1
2
0
0.5
W
Raijin
KQCTnzley
Raijin
3
1
2
4
L
King Arthur
VoodooCuban
King Arthur
0
2
0
0
L
Ra
0
3
2
0.33
W
Amaterasu
Yakoob
Amaterasu
2
2
8
3
L
Lancelot
ironfatman
Lancelot
3
2
0
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,815
Damage
11,616
24,770
Taken
28,470
9,013
Mitigated
12,902
6,773
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Apparoku
Heimdallr
2,859
1,615
0
688
4,843
1,669
16
408
4,435
0
18,188
W
Lancelot
BBand25
Lancelot
2,630
1,246
0
3,006
5,553
2,027
669
537
5,016
0
27,313
W
Nu Wa
3,269
894
0
125
3,064
719
32
70
2,994
27,016
0
L
Neith
Daga220
Neith
2,980
1,434
0
2,185
5,311
1,713
0
879
4,432
0
32,119
W
Raijin
KQCTnzley
Raijin
3,416
437
0
250
3,518
1,110
108
901
2,617
26,489
0
L
King Arthur
VoodooCuban
King Arthur
1,063
390
0
326
2,573
1,178
0
175
2,398
0
8,964
L
Ra
2,808
808
678
970
5,879
2,013
0
2,152
3,727
23,420
0
W
Amaterasu
Yakoob
Amaterasu
6,641
3,707
0
2,704
7,792
3,488
728
2,136
5,656
0
19,391
L
Lancelot
ironfatman
Lancelot
3,521
1,408
0
250
6,747
2,713
0
1,058
5,689
0
32,801
L
1,244
333
0
1,680
7,960
5,285
0
2,421
5,539
16,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
23,498
214
Minions Killed
201
0
Camps Cleared
0
935,178
Distance Traveled
783,323
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,435
493
30
3
0
165,400
1
W
Lancelot
5,682
631
55
6
0
213,394
1
W
Nu Wa
5,098
566
47
5
0
168,157
1
L
Neith
4,902
545
61
7
0
165,450
2
W
Raijin
5,521
613
52
6
0
169,244
1
L
King Arthur
3,785
421
13
1
0
61,730
1
L
Ra
4,600
511
38
4
0
167,395
4
W
Amaterasu
5,406
601
30
3
0
218,983
0
L
Lancelot
5,288
588
60
7
0
209,684
0
L
Cabrakan
4,923
547
29
3
0
179,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role