Player Matchup

Nu Wa
Nu Wa
ApothisXIII
Nu Wa
Level 137
God Stats
12W - 4L
1,780 SR
Queue Stats
477W - 499L
1,572 Elo+
Solo
Bellona
Bellona
Fadangle
Bellona
Level 86
God Stats
4W - 8L
1,450 SR
Queue Stats
369W - 361L
1,530 Elo+
Solo
Thor
Thor
Mnki
Thor
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 121L
1,440 Elo+
Solo
He Bo
He Bo
PrudyPerkins
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,599 Elo+
Solo
Izanami
Izanami
mentalityviking
Izanami
Level 156
God Stats
0W - 1L
1,372 SR
Queue Stats
9W - 6L
1,738 Elo+
Solo
Team Averages
Level 126
1,520 SR
1,576 Elo+

VS

Team Averages
Level 157
1,544 SR
1,489 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Alabasterr
Eset
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 95L
1,349 Elo+
Party 1
Neith
Neith
Cardx
Neith
Level 154
God Stats
9W - 3L
1,612 SR
Queue Stats
256W - 274L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
CyberAlcalyx
Cthulhu
Level 156
God Stats
6W - 2L
1,607 SR
Queue Stats
102W - 114L
1,509 Elo+
Solo
Persephone
Persephone
lil-g-money9
Persephone
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 123L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 9
8,784
676
14,838
9,776
4,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Fadangle
Bellona
17
5 / 4 / 8
9,676
744
7,152
22,812
24,353
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
Mnki
Thor
15
5 / 5 / 10
9,280
714
12,477
13,902
8,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 6
9,255
712
9,526
13,632
5,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 9
9,509
731
9,090
13,455
6,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
5 / 2 / 10
10,475
806
14,547
16,689
8,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 9
9,370
721
8,969
11,958
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Cardx
Neith
19
9 / 3 / 7
11,672
898
17,703
13,217
6,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
CyberAlcalyx
Cthulhu
17
4 / 3 / 15
10,437
803
13,996
16,242
19,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
lil-g-money9
Persephone
14
2 / 6 / 8
9,564
736
11,008
11,282
4,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
71
17
Kills
22
23
Deaths
18
42
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
2
10
5
W
2
4
9
1.63
L
2
3
9
2.17
W
Neith
Cardx
Neith
9
3
7
4.17
W
Cthulhu
CyberAlcalyx
Cthulhu
4
3
15
3.83
L
Bellona
Fadangle
Bellona
5
4
8
2.25
L
Thor
Mnki
Thor
5
5
10
2
L
3
5
6
1.2
W
Persephone
lil-g-money9
Persephone
2
6
8
1
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,083
Damage
66,223
73,577
Taken
69,388
48,549
Mitigated
44,372
20,619
Healing
26,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,547
544
1,260
5,929
16,689
8,741
619
7,294
9,395
0
32,260
W
8,969
319
2,292
2,587
11,958
4,634
983
4,088
7,870
15,724
0
L
14,838
4,230
687
1,152
9,776
4,177
11
4,548
5,034
28,428
0
W
Neith
Cardx
Neith
17,703
1,983
505
5,338
13,217
6,613
3,374
4,077
9,140
0
45,990
W
Cthulhu
CyberAlcalyx
Cthulhu
13,996
250
2,279
4,279
16,242
19,496
306
5,502
10,740
25,467
0
L
Bellona
Fadangle
Bellona
7,152
597
1,650
7,745
22,812
24,353
0
9,734
12,438
0
11,876
L
Thor
Mnki
Thor
12,477
790
1,247
1,027
13,902
8,486
0
5,431
8,097
0
16,679
L
9,526
200
367
3,481
13,632
5,322
0
5,501
7,783
15,543
0
W
Persephone
lil-g-money9
Persephone
11,008
502
505
1,208
11,282
4,888
38
3,401
7,875
24,836
0
L
9,090
5,072
1,228
2,035
13,455
6,211
0
6,809
6,252
0
34,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,504
Gold Earned
51,518
114
Minions Killed
168
0
Camps Cleared
0
1,118,666
Distance Traveled
1,184,507
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,475
806
38
3
0
282,284
1
W
Eset
9,370
721
10
1
0
227,374
0
L
Nu Wa
8,784
676
18
1
0
225,712
0
W
Neith
11,672
898
69
5
0
229,129
4
W
Cthulhu
10,437
803
24
2
0
234,123
2
L
Bellona
9,676
744
6
0
0
247,356
0
L
Thor
9,280
714
13
1
0
213,214
0
L
He Bo
9,255
712
24
2
0
224,872
0
W
Persephone
9,564
736
27
2
0
211,597
0
L
Izanami
9,509
731
53
4
0
207,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role