Player Matchup

Ares
Ares
Charco_Vex
Ares
Level 145
God Stats
196W - 48L
1,966 SR
Queue Stats
1,278W - 624L
1,727 Elo+
Party 1
Fenrir
Fenrir
Daddy_NumNums
Fenrir
Level 145
God Stats
3W - 0L
1,929 SR
Queue Stats
59W - 67L
1,480 Elo+
Solo
Danzaburou
Danzaburou
JoshC1009
Danzaburou
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 40L
1,476 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KetDemonz
Morgan Le Fay
Level 137
God Stats
10W - 9L
1,484 SR
Queue Stats
131W - 127L
1,497 Elo+
Party 3
Chaac
Chaac
Ten_LBS_of_Beef
Chaac
Level 32
God Stats
7W - 4L
1,584 SR
Queue Stats
260W - 81L
1,690 Elo+
Party 1
Team Averages
Level 113
1,693 SR
1,574 Elo+

VS

Team Averages
Level 43
1,377 SR
1,326 Elo+
Ymir
Ymir
BLACKHAWK12321
Ymir
Level 22
God Stats
94W - 136L
1,324 SR
Queue Stats
103W - 157L
1,296 Elo+
Party 2
Jing Wei
Jing Wei
CS 2492
Jing Wei
Level 27
God Stats
1W - 3L
1,426 SR
Queue Stats
3W - 11L
1,269 Elo+
Party 2
Artemis
Artemis
Gonz063
Artemis
Level 109
God Stats
5W - 8L
1,271 SR
Queue Stats
205W - 277L
1,306 Elo+
Party 2
Scylla
Scylla
sparkiex1
Scylla
Level 27
God Stats
1W - 4L
1,199 SR
Queue Stats
105W - 151L
1,337 Elo+
Party 2
Sylvanus
Sylvanus
tylerjax
Sylvanus
Level 28
God Stats
1W - 5L
1,666 SR
Queue Stats
97W - 106L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 20
14,090
1,174
22,644
16,725
27,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 0 / 12
13,200
1,100
16,284
11,496
7,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
JoshC1009
Danzaburou
19
10 / 2 / 12
13,011
1,084
22,601
12,419
6,847
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KetDemonz
Morgan Le Fay
19
5 / 0 / 24
13,176
1,098
26,529
5,901
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 0 / 25
14,128
1,177
26,182
18,657
32,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
11,044
920
7,784
32,070
38,966
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
CS 2492
Jing Wei
16
0 / 12 / 0
10,510
876
12,030
27,748
12,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Gonz063
Artemis
16
1 / 3 / 1
11,287
941
14,240
15,997
8,196
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
sparkiex1
Scylla
16
0 / 5 / 1
10,860
905
10,385
17,613
8,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
tylerjax
Sylvanus
17
0 / 9 / 2
10,953
913
12,380
26,196
21,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
6
34
Kills
2
2
Deaths
34
93
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Jing Wei
CS 2492
Jing Wei
0
12
0
0
W
7
0
20
17
W
8
0
12
14
L
Artemis
Gonz063
Artemis
1
3
1
0.5
W
Danzaburou
JoshC1009
Danzaburou
10
2
12
8
W
Morgan Le Fay
KetDemonz
Morgan Le Fay
5
0
24
17
W
4
0
25
16.5
L
Scylla
sparkiex1
Scylla
0
5
1
0.1
L
Sylvanus
tylerjax
Sylvanus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,240
Damage
56,819
65,198
Taken
119,624
78,016
Mitigated
89,823
17,628
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,784
474
0
0
32,070
38,966
0
14,454
17,616
19,397
0
L
Jing Wei
CS 2492
Jing Wei
12,030
9,941
0
752
27,748
12,575
0
10,677
17,071
0
28,462
W
22,644
336
2,076
1,523
16,725
27,323
0
7,846
8,879
34,437
0
W
16,284
5,458
0
2,652
11,496
7,735
0
3,859
7,637
0
38,533
L
Artemis
Gonz063
Artemis
14,240
6,890
0
834
15,997
8,196
0
5,449
10,548
0
31,512
W
Danzaburou
JoshC1009
Danzaburou
22,601
13,647
0
3,070
12,419
6,847
0
4,908
7,086
0
40,475
W
Morgan Le Fay
KetDemonz
Morgan Le Fay
26,529
1,998
213
2,401
5,901
3,533
0
2,305
3,596
48,347
0
W
26,182
3,133
0
5,693
18,657
32,578
0
9,762
8,895
0
47,019
L
Scylla
sparkiex1
Scylla
10,385
1,435
0
0
17,613
8,173
0
6,038
11,575
35,681
0
L
Sylvanus
tylerjax
Sylvanus
12,380
4,733
4,591
3,438
26,196
21,913
0
12,555
13,641
23,342
3,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,605
Gold Earned
54,654
240
Minions Killed
196
8
Camps Cleared
4
1,169,886
Distance Traveled
1,007,122
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,044
920
31
3
0
210,495
1
L
Jing Wei
10,510
876
40
3
2
203,638
0
W
Ares
14,090
1,174
22
2
2
251,200
0
W
Fenrir
13,200
1,100
49
4
6
260,016
2
L
Artemis
11,287
941
22
2
0
216,718
0
W
Danzaburou
13,011
1,084
37
3
0
171,272
0
W
Morgan Le Fay
13,176
1,098
71
6
0
239,403
0
W
Chaac
14,128
1,177
61
5
0
247,995
0
L
Scylla
10,860
905
73
6
1
193,687
0
L
Sylvanus
10,953
913
30
3
1
182,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role