Player Matchup

Cu Chulainn
Cu Chulainn
Blessed_7-22
Cu Chulainn
Level 141
God Stats
1W - 3L
1,293 SR
Queue Stats
265W - 295L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Popjayuzi
Cthulhu
Level 30
God Stats
6W - 14L
1,396 SR
Queue Stats
41W - 50L
1,186 Elo+
Party 1
Hachiman
Hachiman
SirBeast211552
Hachiman
Level 68
God Stats
1W - 2L
1,439 SR
Queue Stats
51W - 51L
1,232 Elo+
Party 1
Discordia
Discordia
VENIIIVIDIIIVICI
Discordia
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 340L
1,385 Elo+
Solo
Bellona
Bellona
flysoll101
Bellona
Level 87
God Stats
9W - 9L
1,542 SR
Queue Stats
83W - 73L
1,337 Elo+
Party 1
Team Averages
Level 83
1,434 SR
1,304 Elo+

VS

Team Averages
Level 61
1,609 SR
1,330 Elo+
Jing Wei
Jing Wei
Elitegamer41848
Jing Wei
Level 27
God Stats
7W - 5L
1,557 SR
Queue Stats
24W - 38L
1,249 Elo+
Party 2
Athena
Athena
IamBenjiT
Athena
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,271 Elo+
Party 2
Lancelot
Lancelot
Julian-Ross93
Lancelot
Level 65
God Stats
27W - 11L
1,688 SR
Queue Stats
309W - 356L
1,400 Elo+
Party 3
Baron Samedi
Baron Samedi
MezGo_93
Baron Samedi
Level 66
God Stats
33W - 35L
1,510 SR
Queue Stats
344W - 423L
1,384 Elo+
Party 3
Bakasura
Bakasura
Xerezrogue
Bakasura
Level 89
God Stats
3W - 1L
1,790 SR
Queue Stats
100W - 107L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blessed_7-22
Cu Chulainn
12
1 / 6 / 1
7,834
490
9,229
14,688
12,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Popjayuzi
Cthulhu
11
1 / 2 / 2
6,846
428
7,740
12,067
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
12
1 / 4 / 2
7,246
453
8,314
10,618
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
13
2 / 4 / 0
8,164
510
7,470
8,617
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
flysoll101
Bellona
12
1 / 1 / 2
7,707
482
8,385
11,233
7,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
2 / 2 / 3
6,672
417
5,332
10,599
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
IamBenjiT
Athena
12
2 / 1 / 4
7,359
460
4,010
12,624
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Julian-Ross93
Lancelot
14
5 / 1 / 6
8,568
536
7,964
12,174
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MezGo_93
Baron Samedi
13
1 / 0 / 2
7,676
480
4,889
8,170
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Xerezrogue
Bakasura
17
7 / 2 / 2
9,483
593
15,238
16,078
10,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
17
17
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Blessed_7-22
Cu Chulainn
1
6
1
0.25
W
Jing Wei
2
2
3
1.75
W
Athena
IamBenjiT
Athena
2
1
4
4
W
Lancelot
Julian-Ross93
Lancelot
5
1
6
8
W
Baron Samedi
MezGo_93
Baron Samedi
1
0
2
2
L
Cthulhu
Popjayuzi
Cthulhu
1
2
2
1
L
Hachiman
1
4
2
0.5
L
Discordia
2
4
0
0.5
W
Bakasura
Xerezrogue
Bakasura
7
2
2
4
L
Bellona
flysoll101
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,138
Damage
37,433
57,223
Taken
59,645
37,870
Mitigated
33,077
11,947
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Blessed_7-22
Cu Chulainn
9,229
2,009
0
2,719
14,688
12,935
0
936
13,026
11,815
43,626
W
Jing Wei
5,332
4,328
0
3,457
10,599
3,953
0
2,925
7,241
0
33,541
W
Athena
IamBenjiT
Athena
4,010
1,249
513
2,248
12,624
9,187
0
3,951
8,210
18,277
0
W
Lancelot
Julian-Ross93
Lancelot
7,964
1,427
0
6,144
12,174
5,517
0
1,535
10,380
0
54,400
W
Baron Samedi
MezGo_93
Baron Samedi
4,889
171
0
3,259
8,170
3,815
0
3,585
3,969
52,481
0
L
Cthulhu
Popjayuzi
Cthulhu
7,740
616
161
1,184
12,067
11,160
169
1,205
10,124
29,404
0
L
Hachiman
8,314
4,734
0
3,165
10,618
3,444
1,271
1,032
9,355
0
57,059
L
Discordia
7,470
637
129
2,069
8,617
2,980
164
3,114
5,196
48,531
0
W
Bakasura
Xerezrogue
Bakasura
15,238
8,821
109
7,068
16,078
10,605
1,600
3,403
11,964
0
66,653
L
Bellona
flysoll101
Bellona
8,385
2,023
0
2,520
11,233
7,351
0
2,612
8,271
0
57,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
39,758
382
Minions Killed
382
0
Camps Cleared
0
1,392,612
Distance Traveled
1,599,571
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,834
490
88
6
0
229,689
0
W
Jing Wei
6,672
417
50
3
0
314,044
0
W
Athena
7,359
460
21
1
0
325,021
2
W
Lancelot
8,568
536
98
6
0
371,468
4
W
Baron Samedi
7,676
480
79
5
0
281,543
1
L
Cthulhu
6,846
428
45
3
0
322,192
1
L
Hachiman
7,246
453
90
6
0
259,248
3
L
Discordia
8,164
510
77
5
0
244,127
0
W
Bakasura
9,483
593
134
8
0
307,495
3
L
Bellona
7,707
482
82
5
0
337,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role