Player Matchup

Anubis
Anubis
El_Saulo420
Anubis
Level 43
God Stats
9W - 7L
1,610 SR
Queue Stats
126W - 142L
1,446 Elo+
Party 3
Nemesis
Nemesis
betofrito13
Nemesis
Level 82
God Stats
16W - 14L
1,359 SR
Queue Stats
274W - 312L
1,416 Elo+
Party 3
Sun Wukong
Sun Wukong
octavaltrack-_-
Sun Wukong
Level 27
God Stats
18W - 13L
1,498 SR
Queue Stats
261W - 226L
1,437 Elo+
Party 2
Ymir
Ymir
pipelonr77
Ymir
Level 67
God Stats
1W - 1L
1,807 SR
Queue Stats
125W - 136L
1,442 Elo+
Party 2
Medusa
Medusa
xCherpo_o
Medusa
Level 18
God Stats
7W - 2L
1,776 SR
Queue Stats
36W - 27L
1,348 Elo+
Party 2
Team Averages
Level 47
1,610 SR
1,418 Elo+

VS

Team Averages
Level 59
1,516 SR
1,506 Elo+
Nemesis
Nemesis
Blackwin973
Nemesis
Level 90
God Stats
1W - 4L
1,425 SR
Queue Stats
12W - 19L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
ELTAVIO
Gilgamesh
Level 23
God Stats
2W - 2L
1,558 SR
Queue Stats
6W - 10L
1,757 Elo+
Party 1
Neith
Neith
LuciferKreme
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,278 Elo+
Solo
Bacchus
Bacchus
Magicpant07
Bacchus
Level 28
God Stats
4W - 9L
1,478 SR
Queue Stats
27W - 38L
1,421 Elo+
Party 1
Discordia
Discordia
THUGZ_MMSS_973
Discordia
Level 28
God Stats
4W - 1L
1,621 SR
Queue Stats
25W - 26L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
0 / 1 / 4
14,990
468
4,819
7,736
4,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
betofrito13
Nemesis
20
6 / 0 / 7
17,514
547
17,913
23,214
14,096
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sun Wukong
octavaltrack-_-
Sun Wukong
20
7 / 3 / 5
16,302
509
27,198
35,552
35,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 1 / 8
15,142
473
11,685
24,753
37,289
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
xCherpo_o
Medusa
20
5 / 4 / 5
14,845
464
12,395
15,635
8,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blackwin973
Nemesis
20
4 / 2 / 0
15,625
488
14,380
21,945
13,095
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
ELTAVIO
Gilgamesh
20
1 / 6 / 2
14,059
439
14,484
31,424
25,798
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 7 / 1
11,597
362
14,296
16,018
8,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bacchus
Magicpant07
Bacchus
19
1 / 1 / 3
12,947
405
4,138
20,718
35,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
THUGZ_MMSS_973
Discordia
18
0 / 4 / 0
12,362
386
10,119
11,681
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
9
9
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blackwin973
Nemesis
4
2
0
2
L
Gilgamesh
ELTAVIO
Gilgamesh
1
6
2
0.33
W
Anubis
0
1
4
2
L
3
7
1
0.5
L
Bacchus
Magicpant07
Bacchus
1
1
3
2.5
L
Discordia
THUGZ_MMSS_973
Discordia
0
4
0
0
W
Nemesis
betofrito13
Nemesis
6
0
7
9.5
W
Sun Wukong
octavaltrack-_-
Sun Wukong
7
3
5
3.17
W
2
1
8
6
W
Medusa
xCherpo_o
Medusa
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,010
Damage
57,417
106,890
Taken
101,786
99,013
Mitigated
88,436
36,491
Healing
17,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blackwin973
Nemesis
14,380
4,057
183
3,066
21,945
13,095
0
1,622
20,323
0
172,418
L
Gilgamesh
ELTAVIO
Gilgamesh
14,484
3,313
0
6,605
31,424
25,798
493
1,923
29,501
0
108,907
W
Anubis
4,819
136
0
3,881
7,736
4,052
1,127
1,309
6,107
113,384
0
L
14,296
6,343
0
3,728
16,018
8,596
295
5,875
10,143
0
94,353
L
Bacchus
Magicpant07
Bacchus
4,138
599
0
2,248
20,718
35,182
60
5,057
15,661
23,289
0
L
Discordia
THUGZ_MMSS_973
Discordia
10,119
164
0
1,322
11,681
5,765
0
2,027
9,654
75,985
0
W
Nemesis
betofrito13
Nemesis
17,913
9,404
0
7,977
23,214
14,096
3,440
4,423
18,485
0
249,199
W
Sun Wukong
octavaltrack-_-
Sun Wukong
27,198
3,892
0
17,861
35,552
35,065
1,463
2,524
32,874
0
141,510
W
11,685
3,040
0
5,321
24,753
37,289
396
5,404
19,141
95,278
0
W
Medusa
xCherpo_o
Medusa
12,395
5,342
0
1,451
15,635
8,511
5,587
2,731
12,826
0
82,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,793
Gold Earned
66,590
858
Minions Killed
735
0
Camps Cleared
0
3,053,797
Distance Traveled
2,937,120
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,625
488
245
8
0
719,007
5
L
Gilgamesh
14,059
439
170
5
0
685,871
5
W
Anubis
14,990
468
176
6
0
554,700
1
L
Neith
11,597
362
134
4
0
376,524
3
L
Bacchus
12,947
405
47
1
0
574,134
2
L
Discordia
12,362
386
139
4
0
581,584
4
W
Nemesis
17,514
547
259
8
0
749,723
4
W
Sun Wukong
16,302
509
184
6
0
581,681
0
W
Ymir
15,142
473
98
3
0
544,399
2
W
Medusa
14,845
464
141
4
0
623,294
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role