Player Matchup

Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AhoOtaku
Gilgamesh
Level 157
God Stats
6W - 7L
1,510 SR
Queue Stats
702W - 652L
1,478 Elo+
Party 2
Janus
Janus
DiabeetusGeesus
Janus
Level 144
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 8L
1,271 Elo+
Party 1
Chernobog
Chernobog
MrBushWookie
Chernobog
Level 121
God Stats
0W - 1L
1,455 SR
Queue Stats
50W - 42L
1,568 Elo+
Party 1
Hel
Hel
O griz G
Hel
Level 127
God Stats
2W - 2L
1,808 SR
Queue Stats
456W - 399L
1,480 Elo+
Party 2
Team Averages
Level 133
1,598 SR
1,459 Elo+

VS

Team Averages
Level 117
1,610 SR
1,505 Elo+
Skadi
Skadi
DazzTrex
Skadi
Level 156
God Stats
1W - 2L
1,669 SR
Queue Stats
97W - 118L
1,478 Elo+
Solo
Ares
Ares
ShadowDragon409
Ares
Level 107
God Stats
7W - 3L
1,661 SR
Queue Stats
76W - 87L
1,520 Elo+
Solo
Hel
Hel
Trost1998
Hel
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,527 Elo+
Solo
Zeus
Zeus
dennyspaghetti
Zeus
Level 128
God Stats
9W - 3L
1,564 SR
Queue Stats
640W - 622L
1,508 Elo+
Party 3
Discordia
Discordia
keynard5
Discordia
Level 88
God Stats
14W - 13L
1,656 SR
Queue Stats
557W - 546L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 7 / 4
8,851
590
8,426
23,328
12,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
AhoOtaku
Gilgamesh
16
1 / 3 / 5
9,494
633
12,949
32,112
36,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 7 / 3
9,195
613
16,744
16,015
7,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
MrBushWookie
Chernobog
17
3 / 4 / 3
10,133
676
10,818
19,253
10,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 5
8,526
568
5,204
19,615
16,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DazzTrex
Skadi
17
3 / 3 / 12
10,581
705
19,284
12,326
7,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 11
10,825
722
7,473
25,183
40,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 1 / 11
10,629
709
14,856
12,895
8,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
13 / 2 / 5
12,204
814
44,013
15,140
10,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
keynard5
Discordia
17
1 / 1 / 17
10,115
674
18,685
9,459
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
7
Kills
24
24
Deaths
10
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
4
0.43
L
Gilgamesh
AhoOtaku
Gilgamesh
1
3
5
1.17
W
Skadi
DazzTrex
Skadi
3
3
12
3
L
2
7
3
0.5
L
Chernobog
MrBushWookie
Chernobog
3
4
3
1.13
L
0
3
5
0.83
W
2
3
11
2.5
W
5
1
11
10.5
W
13
2
5
7.75
W
Discordia
keynard5
Discordia
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,141
Damage
104,311
110,323
Taken
75,003
83,264
Mitigated
71,992
50,086
Healing
37,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,426
1,075
1,168
3,107
23,328
12,812
84
19,656
3,672
19,846
0
L
Gilgamesh
AhoOtaku
Gilgamesh
12,949
2,461
4,892
8,423
32,112
36,163
51
22,664
9,448
0
17,472
W
Skadi
DazzTrex
Skadi
19,284
8,768
899
1,219
12,326
7,799
3,825
5,420
6,906
0
44,708
L
16,744
497
1,034
986
16,015
7,504
0
11,430
4,585
32,049
0
L
Chernobog
MrBushWookie
Chernobog
10,818
1,534
3,175
2,538
19,253
10,490
0
15,545
3,708
0
31,471
L
5,204
1,058
14,822
9,941
19,615
16,295
21
15,732
3,883
19,256
0
W
7,473
423
1,046
3,016
25,183
40,008
356
10,863
14,320
14,408
0
W
14,856
669
16,132
8,515
12,895
8,809
690
4,183
8,712
27,614
0
W
44,013
4,350
1,954
1,149
15,140
10,049
1,626
6,792
8,348
65,977
0
W
Discordia
keynard5
Discordia
18,685
982
2,368
720
9,459
5,327
1,402
3,116
6,343
30,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
54,354
138
Minions Killed
154
0
Camps Cleared
0
1,183,186
Distance Traveled
1,374,569
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,851
590
17
1
0
224,151
1
L
Gilgamesh
9,494
633
8
1
0
252,218
0
W
Skadi
10,581
705
28
2
0
250,425
1
L
Janus
9,195
613
36
2
0
233,881
3
L
Chernobog
10,133
676
51
3
0
236,227
0
L
Hel
8,526
568
26
2
0
236,709
6
W
Ares
10,825
722
15
1
0
252,722
0
W
Hel
10,629
709
25
2
0
310,982
1
W
Zeus
12,204
814
61
4
0
265,674
2
W
Discordia
10,115
674
25
2
0
294,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role