Player Matchup

Amaterasu
Amaterasu
BadTHG
Amaterasu
Level 59
God Stats
10W - 3L
1,690 SR
Queue Stats
150W - 150L
1,503 Elo+
Party 1
Sobek
Sobek
Blasilk
Sobek
Level 98
God Stats
2W - 6L
1,230 SR
Queue Stats
492W - 463L
1,519 Elo+
Party 1
Sol
Sol
DamnThySouls
Sol
Level 78
God Stats
35W - 27L
1,423 SR
Queue Stats
308W - 327L
1,396 Elo+
Solo
Lancelot
Lancelot
DeityFabry
Lancelot
Level 87
God Stats
2W - 4L
1,483 SR
Queue Stats
310W - 292L
1,516 Elo+
Party 1
Charybdis
Charybdis
Landolc9914
Charybdis
Level 78
God Stats
8W - 4L
1,667 SR
Queue Stats
320W - 325L
1,538 Elo+
Party 1
Team Averages
Level 80
1,499 SR
1,494 Elo+

VS

Team Averages
Level 87
1,404 SR
1,433 Elo+
Hachiman
Hachiman
Jhonnysins32
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 393L
1,419 Elo+
Solo
Set
Set
Moosn Jar
Set
Level 66
God Stats
3W - 6L
1,270 SR
Queue Stats
24W - 17L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
Tyler II6190
Baron Samedi
Level 55
God Stats
2W - 2L
1,432 SR
Queue Stats
40W - 29L
1,493 Elo+
Party 2
King Arthur
King Arthur
carRAMrodunit91
King Arthur
Level 68
God Stats
17W - 15L
1,464 SR
Queue Stats
171W - 178L
1,374 Elo+
Solo
Bacchus
Bacchus
ziggy921
Bacchus
Level 160
God Stats
3W - 3L
1,356 SR
Queue Stats
303W - 298L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BadTHG
Amaterasu
12
2 / 0 / 0
7,124
712
5,731
9,429
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Blasilk
Sobek
9
2 / 0 / 6
5,972
597
3,101
8,331
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 2
5,535
554
4,735
3,394
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
DeityFabry
Lancelot
9
4 / 0 / 5
5,827
583
7,452
7,108
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Landolc9914
Charybdis
10
3 / 1 / 3
6,270
627
6,816
4,970
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jhonnysins32
Hachiman
9
1 / 4 / 0
4,868
487
3,153
8,472
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,504
450
2,294
7,077
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
Tyler II6190
Baron Samedi
8
0 / 3 / 0
4,800
480
2,438
6,134
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
carRAMrodunit91
King Arthur
9
0 / 2 / 0
5,115
512
5,661
10,189
6,810
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
ziggy921
Bacchus
7
0 / 1 / 0
4,844
484
4,091
8,003
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
12
Kills
1
1
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BadTHG
Amaterasu
2
0
0
2
W
Sobek
Blasilk
Sobek
2
0
6
5
W
1
0
2
2
W
Lancelot
DeityFabry
Lancelot
4
0
5
6.5
L
Hachiman
Jhonnysins32
Hachiman
1
4
0
0.25
W
Charybdis
Landolc9914
Charybdis
3
1
3
4.5
L
0
2
0
0
L
Baron Samedi
Tyler II6190
Baron Samedi
0
3
0
0
L
King Arthur
carRAMrodunit91
King Arthur
0
2
0
0
L
Bacchus
ziggy921
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,835
Damage
17,637
33,232
Taken
39,875
17,031
Mitigated
20,655
15,241
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BadTHG
Amaterasu
5,731
3,512
0
4,549
9,429
5,966
75
521
8,908
0
52,017
W
Sobek
Blasilk
Sobek
3,101
675
471
3,803
8,331
5,453
265
3,102
5,229
13,209
0
W
4,735
869
0
1,983
3,394
1,069
1,452
1,038
2,356
33,802
0
W
Lancelot
DeityFabry
Lancelot
7,452
1,623
0
2,923
7,108
2,599
58
1,396
5,712
0
30,961
L
Hachiman
Jhonnysins32
Hachiman
3,153
1,489
0
2,766
8,472
2,038
0
954
7,518
0
28,449
W
Charybdis
Landolc9914
Charybdis
6,816
3,992
0
1,512
4,970
1,944
262
472
4,498
0
48,348
L
2,294
601
280
1,544
7,077
2,908
0
2,617
4,460
0
19,862
L
Baron Samedi
Tyler II6190
Baron Samedi
2,438
37
252
1,680
6,134
2,684
0
2,099
4,035
31,765
0
L
King Arthur
carRAMrodunit91
King Arthur
5,661
1,148
0
2,180
10,189
6,810
0
0
10,189
0
36,025
L
Bacchus
ziggy921
Bacchus
4,091
275
0
2,467
8,003
6,215
0
2,166
5,837
18,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,728
Gold Earned
24,131
308
Minions Killed
230
0
Camps Cleared
0
1,029,676
Distance Traveled
1,002,609
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,124
712
110
11
0
203,779
0
W
Sobek
5,972
597
18
2
0
213,071
5
W
Sol
5,535
554
43
4
0
191,996
1
W
Lancelot
5,827
583
54
5
0
243,997
0
L
Hachiman
4,868
487
46
5
0
173,552
2
W
Charybdis
6,270
627
83
8
0
176,833
4
L
Set
4,504
450
33
3
0
227,656
3
L
Baron Samedi
4,800
480
66
7
0
183,371
3
L
King Arthur
5,115
512
66
7
0
197,507
0
L
Bacchus
4,844
484
19
2
0
220,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role