Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
DOCTOR M0TA
Khepri
Level 146
God Stats
1W - 1L
1,803 SR
Queue Stats
294W - 270L
1,505 Elo+
Party 1
Fenrir
Fenrir
Donpwnderosa
Fenrir
Level 159
God Stats
8W - 13L
1,278 SR
Queue Stats
378W - 417L
1,501 Elo+
Party 3
Anubis
Anubis
DrearEmpress
Anubis
Level 109
God Stats
1W - 1L
1,187 SR
Queue Stats
354W - 379L
1,384 Elo+
Party 1
He Bo
He Bo
topocajun123
He Bo
Level 88
God Stats
1W - 5L
1,156 SR
Queue Stats
527W - 574L
1,465 Elo+
Party 1
Team Averages
Level 126
1,385 SR
1,471 Elo+

VS

Team Averages
Level 104
1,441 SR
1,454 Elo+
Bakasura
Bakasura
CovertProphet84
Bakasura
Level 62
God Stats
2W - 7L
1,328 SR
Queue Stats
186W - 164L
1,449 Elo+
Party 2
King Arthur
King Arthur
MASTERCOOL191
King Arthur
Level 141
God Stats
7W - 11L
1,561 SR
Queue Stats
340W - 331L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
MASTERMARICK
Baron Samedi
Level 68
God Stats
15W - 21L
1,401 SR
Queue Stats
84W - 103L
1,399 Elo+
Party 2
Medusa
Medusa
Shimamochi
Medusa
Level 140
God Stats
5W - 3L
1,413 SR
Queue Stats
56W - 48L
1,488 Elo+
Solo
Khepri
Khepri
StunnaOhThtWay
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
5 / 1 / 3
11,872
516
11,418
22,325
23,270
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Khepri
17
1 / 3 / 4
10,312
448
10,369
23,679
14,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
19
3 / 5 / 10
12,447
541
13,403
22,166
12,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
18
5 / 2 / 6
11,059
481
17,489
14,291
8,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 0 / 6
11,702
509
13,350
13,951
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
4 / 7 / 4
11,329
493
16,174
24,374
10,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
MASTERCOOL191
King Arthur
17
3 / 5 / 0
10,993
478
17,664
18,619
19,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
MASTERMARICK
Baron Samedi
16
2 / 5 / 3
10,601
461
12,303
14,709
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Shimamochi
Medusa
17
2 / 2 / 1
10,323
449
13,576
19,126
8,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 1 / 2
9,749
424
9,277
19,492
19,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
11
11
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
3
6.5
L
Bakasura
4
7
4
0.86
W
Khepri
1
3
4
1
W
Fenrir
3
5
10
1.6
W
Anubis
5
2
6
4
L
King Arthur
MASTERCOOL191
King Arthur
3
5
0
0.6
L
Baron Samedi
MASTERMARICK
Baron Samedi
2
5
3
0.7
L
Medusa
Shimamochi
Medusa
2
2
1
1.25
L
0
1
2
1
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,029
Damage
68,994
96,412
Taken
96,320
65,712
Mitigated
65,174
25,296
Healing
23,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,418
2,708
0
5,119
22,325
23,270
436
1,684
20,250
3,121
81,544
L
Bakasura
16,174
10,235
0
2,748
24,374
10,866
0
6,677
17,697
0
90,961
W
Khepri
10,369
3,049
632
5,465
23,679
14,425
791
7,084
16,315
62,818
11,449
W
Fenrir
13,403
3,815
0
3,965
22,166
12,636
603
4,650
16,796
0
116,995
W
Anubis
17,489
867
0
5,315
14,291
8,587
984
3,780
10,312
87,771
0
L
King Arthur
MASTERCOOL191
King Arthur
17,664
482
0
2,532
18,619
19,787
1,158
2,750
15,869
210
85,429
L
Baron Samedi
MASTERMARICK
Baron Samedi
12,303
1,536
1,057
3,454
14,709
6,799
0
7,071
7,638
76,389
0
L
Medusa
Shimamochi
Medusa
13,576
6,898
0
7,157
19,126
8,141
64
11,161
7,965
0
95,270
L
9,277
1,499
0
6,890
19,492
19,581
573
12,706
6,786
54,733
0
W
13,350
1,465
257
4,543
13,951
6,794
0
5,282
8,236
90,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,392
Gold Earned
52,995
659
Minions Killed
621
0
Camps Cleared
0
2,190,868
Distance Traveled
2,042,372
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,872
516
139
6
0
473,968
5
L
Bakasura
11,329
493
147
6
0
503,313
3
W
Khepri
10,312
448
94
4
0
444,937
0
W
Fenrir
12,447
541
171
7
0
450,457
3
W
Anubis
11,059
481
126
5
0
372,031
1
L
King Arthur
10,993
478
139
6
0
408,608
2
L
Baron Samedi
10,601
461
128
6
0
403,588
2
L
Medusa
10,323
449
132
6
0
371,276
1
L
Khepri
9,749
424
75
3
0
355,587
3
W
He Bo
11,702
509
129
6
0
449,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role