Player Matchup

Ah Puch
Ah Puch
KingShankSpear
Ah Puch
Level 102
God Stats
0W - 1L
1,893 SR
Queue Stats
5W - 12L
1,366 Elo+
Party 1
Kuzenbo
Kuzenbo
Lord_Brocktree69
Kuzenbo
Level 128
God Stats
1W - 2L
1,493 SR
Queue Stats
59W - 64L
1,490 Elo+
Party 1
Serqet
Serqet
RonnieSenpai
Serqet
Level 58
God Stats
1W - 3L
1,724 SR
Queue Stats
169W - 233L
1,436 Elo+
Solo
Shiva
Shiva
VanTheFloridaMan
Shiva
Level 118
God Stats
4W - 7L
1,394 SR
Queue Stats
39W - 55L
1,443 Elo+
Party 1
Chiron
Chiron
WimbledonTheGod
Chiron
Level 28
God Stats
7W - 5L
1,209 SR
Queue Stats
139W - 168L
1,340 Elo+
Solo
Team Averages
Level 87
1,543 SR
1,415 Elo+

VS

Team Averages
Level 62
1,479 SR
1,374 Elo+
Jing Wei
Jing Wei
GlockBuster
Jing Wei
Level 4
God Stats
3W - 10L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MexicanRambo762
Cu Chulainn
Level 98
God Stats
1W - 0L
1,413 SR
Queue Stats
23W - 24L
1,412 Elo+
Solo
Ra
Ra
SaVaGe_ReApEr_84
Ra
Level 26
God Stats
2W - 0L
1,705 SR
Queue Stats
7W - 13L
1,331 Elo+
Solo
Nemesis
Nemesis
SamuraiZoser
Nemesis
Level 22
God Stats
7W - 16L
1,349 SR
Queue Stats
37W - 55L
1,298 Elo+
Party 2
Atlas
Atlas
alone_forever888
Atlas
Level 160
God Stats
9W - 9L
1,427 SR
Queue Stats
236W - 315L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,911
659
16,018
10,540
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 2 / 2
9,087
757
5,898
11,030
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
13
3 / 4 / 3
7,971
664
5,541
12,683
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 5
8,248
687
9,742
15,182
12,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 2
7,123
594
7,738
11,938
5,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GlockBuster
Jing Wei
13
1 / 5 / 8
7,763
647
6,911
11,144
4,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
MexicanRambo762
Cu Chulainn
15
2 / 1 / 11
8,700
725
11,879
13,218
13,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 1 / 9
10,018
835
16,849
10,935
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SamuraiZoser
Nemesis
15
5 / 1 / 8
8,623
719
7,976
10,957
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 14
8,571
714
7,946
11,842
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
8
Kills
20
20
Deaths
9
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
GlockBuster
Jing Wei
1
5
8
1
L
1
4
3
0.63
L
2
2
2
1.5
W
Cu Chulainn
MexicanRambo762
Cu Chulainn
2
1
11
7.5
L
Serqet
3
4
3
1.13
W
10
1
9
14.5
W
Nemesis
SamuraiZoser
Nemesis
5
1
8
9
L
2
4
5
1.13
L
0
6
2
0.17
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,937
Damage
51,561
61,373
Taken
58,096
42,080
Mitigated
43,499
11,581
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
GlockBuster
Jing Wei
6,911
3,426
0
508
11,144
4,695
0
3,290
7,410
0
14,918
L
16,018
424
910
937
10,540
4,805
0
3,601
6,939
34,979
0
L
5,898
1,859
0
684
11,030
12,804
0
4,576
6,454
10,791
0
W
Cu Chulainn
MexicanRambo762
Cu Chulainn
11,879
2,351
0
654
13,218
13,448
818
3,529
9,476
224
38,638
L
Serqet
5,541
730
0
2,851
12,683
5,816
0
3,747
8,936
0
20,896
W
16,849
1,765
2,930
4,429
10,935
6,209
171
5,111
5,716
50,125
0
W
Nemesis
SamuraiZoser
Nemesis
7,976
2,458
894
3,144
10,957
5,526
0
4,813
5,940
0
19,106
L
9,742
2,026
1,100
3,596
15,182
12,695
0
7,146
8,036
0
19,634
L
7,738
3,098
574
929
11,938
5,960
0
5,929
5,989
0
16,270
W
7,946
2,824
0
679
11,842
13,621
0
5,173
6,594
15,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
43,675
137
Minions Killed
220
0
Camps Cleared
0
1,068,712
Distance Traveled
1,238,441
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,763
647
17
1
0
253,671
0
L
Ah Puch
7,911
659
49
4
0
231,792
0
L
Kuzenbo
9,087
757
18
2
0
243,601
0
W
Cu Chulainn
8,700
725
61
5
0
241,862
3
L
Serqet
7,971
664
23
2
0
227,050
1
W
Ra
10,018
835
103
9
0
238,967
0
W
Nemesis
8,623
719
27
2
0
264,244
0
L
Shiva
8,248
687
23
2
0
221,381
0
L
Chiron
7,123
594
24
2
0
144,888
0
W
Atlas
8,571
714
12
1
0
239,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role