Player Matchup

Achilles
Achilles
FolleyMalone
Achilles
Level 108
God Stats
0W - 1L
1,581 SR
Queue Stats
25W - 30L
1,636 Elo+
Party 1
Bacchus
Bacchus
FromtheEdge
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,302 Elo+
Party 1
Chernobog
Chernobog
KetamineKeith
Chernobog
Level 105
God Stats
1W - 2L
1,532 SR
Queue Stats
10W - 16L
1,512 Elo+
Party 1
Lancelot
Lancelot
LordHeadahss
Lancelot
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,609 Elo+
Party 1
Discordia
Discordia
veuler
Discordia
Level 62
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 101
1,537 SR
1,512 Elo+

VS

Team Averages
Level 97
1,572 SR
1,510 Elo+
King Arthur
King Arthur
ADAndrew15
King Arthur
Level 108
God Stats
6W - 4L
1,583 SR
Queue Stats
116W - 101L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
BentHamburger
Tsukuyomi
Level 51
God Stats
9W - 14L
1,402 SR
Queue Stats
162W - 162L
1,379 Elo+
Solo
Ra
Ra
Damizah
Ra
Level 142
God Stats
19W - 12L
1,618 SR
Queue Stats
148W - 124L
1,558 Elo+
Solo
Mulan
Mulan
il_cannolo
Mulan
Level 95
God Stats
2W - 1L
1,520 SR
Queue Stats
164W - 156L
1,478 Elo+
Party 2
Neith
Neith
scriptumrasa
Neith
Level 89
God Stats
12W - 7L
1,738 SR
Queue Stats
245W - 233L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FolleyMalone
Achilles
14
0 / 2 / 0
7,630
449
3,614
10,938
9,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
FromtheEdge
Bacchus
11
3 / 1 / 3
7,526
443
6,897
12,564
13,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
KetamineKeith
Chernobog
13
0 / 2 / 0
7,619
448
4,186
9,977
3,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
LordHeadahss
Lancelot
12
2 / 3 / 0
7,424
437
4,644
14,011
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
veuler
Discordia
13
1 / 2 / 4
7,682
452
10,082
8,747
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADAndrew15
King Arthur
15
3 / 0 / 1
9,277
546
9,257
8,837
8,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
BentHamburger
Tsukuyomi
12
1 / 4 / 1
7,358
433
3,696
12,331
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 2 / 3
8,609
506
4,959
9,188
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
12
1 / 0 / 2
7,277
428
7,096
14,990
11,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 2
9,896
582
11,418
9,738
4,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
10
10
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ADAndrew15
King Arthur
3
0
1
3.5
W
Tsukuyomi
BentHamburger
Tsukuyomi
1
4
1
0.38
W
0
2
3
0.75
L
Achilles
FolleyMalone
Achilles
0
2
0
0
L
Bacchus
FromtheEdge
Bacchus
3
1
3
4.5
L
Chernobog
KetamineKeith
Chernobog
0
2
0
0
L
Lancelot
LordHeadahss
Lancelot
2
3
0
0.67
W
Mulan
1
0
2
2
W
5
0
2
6
L
Discordia
veuler
Discordia
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,423
Damage
36,426
56,237
Taken
55,084
36,135
Mitigated
33,896
13,191
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ADAndrew15
King Arthur
9,257
1,889
0
1,219
8,837
8,464
0
159
8,678
0
66,518
W
Tsukuyomi
BentHamburger
Tsukuyomi
3,696
1,281
0
1,683
12,331
5,113
307
3,808
8,523
0
54,407
W
4,959
547
1,457
2,691
9,188
4,046
0
6,315
2,873
73,264
0
L
Achilles
FolleyMalone
Achilles
3,614
831
0
857
10,938
9,926
0
0
10,938
0
58,384
L
Bacchus
FromtheEdge
Bacchus
6,897
908
0
2,210
12,564
13,177
0
2,392
10,172
15,880
0
L
Chernobog
KetamineKeith
Chernobog
4,186
2,285
0
1,897
9,977
3,355
0
94
9,883
0
70,211
L
Lancelot
LordHeadahss
Lancelot
4,644
771
0
5,758
14,011
6,204
0
131
13,880
0
56,723
W
Mulan
7,096
724
0
4,540
14,990
11,599
0
5,870
8,124
0
40,960
W
11,418
5,862
0
3,353
9,738
4,674
728
827
8,911
0
99,330
L
Discordia
veuler
Discordia
10,082
812
87
2,382
8,747
3,473
0
2,342
6,405
72,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
42,417
448
Minions Killed
570
0
Camps Cleared
0
1,701,402
Distance Traveled
1,668,859
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,277
546
122
7
0
344,746
7
W
Tsukuyomi
7,358
433
84
5
0
336,957
5
W
Ra
8,609
506
143
8
0
354,740
0
L
Achilles
7,630
449
98
6
0
321,368
1
L
Bacchus
7,526
443
13
1
0
381,916
5
L
Chernobog
7,619
448
121
7
0
343,334
0
L
Lancelot
7,424
437
98
6
0
337,856
1
W
Mulan
7,277
428
62
4
0
343,348
1
W
Neith
9,896
582
159
9
0
289,068
2
L
Discordia
7,682
452
118
7
0
316,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role