Player Matchup

Cernunnos
Cernunnos
DHegHoutH
Cernunnos
Level 107
God Stats
7W - 5L
1,691 SR
Queue Stats
87W - 101L
1,439 Elo+
Solo
Loki
Loki
TheRealMrCEO
Loki
Level 87
God Stats
9W - 4L
1,609 SR
Queue Stats
55W - 52L
1,502 Elo+
Solo
Terra
Terra
WavyBoiiSUPREME
Terra
Level 32
God Stats
3W - 1L
1,397 SR
Queue Stats
66W - 49L
1,494 Elo+
Solo
Anubis
Anubis
ratedr24
Anubis
Level 118
God Stats
10W - 6L
1,736 SR
Queue Stats
30W - 33L
1,423 Elo+
Party 1
Ares
Ares
weezy57685
Ares
Level 107
God Stats
10W - 5L
1,960 SR
Queue Stats
57W - 63L
1,375 Elo+
Party 1
Team Averages
Level 90
1,679 SR
1,447 Elo+

VS

Team Averages
Level 78
1,535 SR
1,423 Elo+
Charybdis
Charybdis
Aduel005
Charybdis
Level 89
God Stats
35W - 36L
1,506 SR
Queue Stats
187W - 200L
1,464 Elo+
Solo
Discordia
Discordia
Boss_Bonkey
Discordia
Level 103
God Stats
5W - 6L
1,633 SR
Queue Stats
160W - 180L
1,478 Elo+
Solo
Anubis
Anubis
GalactusHerald0
Anubis
Level 49
God Stats
1W - 3L
1,424 SR
Queue Stats
245W - 276L
1,389 Elo+
Solo
Thanatos
Thanatos
ImNotSmurflol
Thanatos
Level 48
God Stats
5W - 11L
1,308 SR
Queue Stats
113W - 183L
1,349 Elo+
Solo
Kuzenbo
Kuzenbo
Telly26
Kuzenbo
Level 101
God Stats
2W - 2L
1,803 SR
Queue Stats
223W - 258L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DHegHoutH
Cernunnos
17
9 / 1 / 10
12,494
1,136
18,699
13,448
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
2 / 0 / 17
11,316
1,029
12,665
10,089
3,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 1 / 16
11,414
1,038
11,155
16,538
16,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
ratedr24
Anubis
17
8 / 2 / 11
12,192
1,108
18,968
9,554
5,474
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 1 / 14
10,647
968
8,938
10,398
10,232
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

256

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aduel005
Charybdis
16
1 / 4 / 3
10,450
950
15,568
12,201
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Boss_Bonkey
Discordia
16
1 / 4 / 2
10,485
953
9,151
10,469
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 4
10,538
958
14,981
15,439
8,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ImNotSmurflol
Thanatos
16
0 / 5 / 3
10,026
911
5,593
13,240
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Telly26
Kuzenbo
16
2 / 3 / 2
11,143
1,013
8,484
22,145
32,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
19
22
Kills
5
5
Deaths
22
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aduel005
Charybdis
1
4
3
0.63
L
Discordia
Boss_Bonkey
Discordia
1
4
2
0.5
W
Cernunnos
DHegHoutH
Cernunnos
9
1
10
14
L
1
6
4
0.5
L
Thanatos
ImNotSmurflol
Thanatos
0
5
3
0.3
L
Kuzenbo
Telly26
Kuzenbo
2
3
2
1
W
2
0
17
10.5
W
1
1
16
9
W
Anubis
ratedr24
Anubis
8
2
11
6.75
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,425
Damage
53,777
60,027
Taken
73,494
41,963
Mitigated
57,074
17,876
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aduel005
Charybdis
15,568
7,521
760
1,640
12,201
5,368
0
7,423
4,778
0
35,402
L
Discordia
Boss_Bonkey
Discordia
9,151
737
0
250
10,469
4,624
0
6,734
3,735
41,653
0
W
Cernunnos
DHegHoutH
Cernunnos
18,699
9,714
0
4,644
13,448
5,727
0
7,067
6,132
0
44,719
L
14,981
718
375
1,530
15,439
8,120
0
8,313
7,126
31,840
0
L
Thanatos
ImNotSmurflol
Thanatos
5,593
1,735
0
2,916
13,240
6,962
0
7,066
6,174
170
15,760
L
Kuzenbo
Telly26
Kuzenbo
8,484
2,353
0
3,772
22,145
32,000
0
9,525
12,620
14,146
0
W
12,665
1,981
201
4,121
10,089
3,885
0
5,501
4,347
0
46,262
W
11,155
435
1,062
4,597
16,538
16,645
0
8,264
7,829
18,607
0
W
Anubis
ratedr24
Anubis
18,968
536
0
1,374
9,554
5,474
0
5,888
3,558
39,925
0
W
8,938
240
0
1,877
10,398
10,232
0
4,826
5,169
14,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,063
Gold Earned
52,642
228
Minions Killed
209
6
Camps Cleared
9
995,087
Distance Traveled
944,097
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,450
950
55
5
0
174,897
1
L
Discordia
10,485
953
92
8
1
183,453
0
W
Cernunnos
12,494
1,136
80
7
5
181,503
0
L
Anubis
10,538
958
44
4
0
175,556
0
L
Thanatos
10,026
911
10
1
7
216,739
0
L
Kuzenbo
11,143
1,013
8
1
1
193,452
0
W
Loki
11,316
1,029
67
6
1
224,896
0
W
Terra
11,414
1,038
11
1
0
200,872
3
W
Anubis
12,192
1,108
55
5
0
178,763
0
W
Ares
10,647
968
15
1
0
209,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role