Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Nate500Dawg
Tiamat
Level 44
God Stats
11W - 9L
1,672 SR
Queue Stats
22W - 38L
1,369 Elo+
Party 1
Izanami
Izanami
jonno99
Izanami
Level 12
God Stats
2W - 2L
1,712 SR
Queue Stats
22W - 38L
1,369 Elo+
Party 1
Team Averages
Level 53
1,628 SR
1,413 Elo+

VS

Team Averages
Level 96
1,726 SR
1,420 Elo+
Bacchus
Bacchus
NikkiKun33
Bacchus
Level 18
God Stats
16W - 18L
1,510 SR
Queue Stats
21W - 30L
1,366 Elo+
Party 2
Zeus
Zeus
riko92924
Zeus
Level 144
God Stats
9W - 3L
1,905 SR
Queue Stats
22W - 23L
1,441 Elo+
Party 2
Awilix
Awilix
supergamer56
Awilix
Level 126
God Stats
15W - 8L
1,761 SR
Queue Stats
65W - 74L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 5 / 3
5,820
647
1,777
9,467
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
10
2 / 5 / 2
7,444
827
4,244
7,382
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
jonno99
Izanami
11
2 / 6 / 2
7,008
779
6,482
10,650
4,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NikkiKun33
Bacchus
9
1 / 2 / 8
6,859
762
4,255
11,718
12,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
12
8 / 1 / 8
8,227
914
13,847
5,592
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
12
7 / 1 / 7
8,019
891
7,161
7,487
2,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
16
16
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
3
0.3
L
Tiamat
2
5
2
0.6
W
Bacchus
NikkiKun33
Bacchus
1
2
8
2.5
L
Izanami
jonno99
Izanami
2
6
2
0.5
W
Zeus
8
1
8
12
W
Awilix
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,503
Damage
25,263
27,499
Taken
24,797
14,595
Mitigated
16,989
3,184
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,777
220
0
241
9,467
6,591
0
7,196
2,271
3,226
0
L
Tiamat
4,244
391
0
1,230
7,382
3,800
0
4,785
2,597
9,936
0
W
Bacchus
NikkiKun33
Bacchus
4,255
1,067
0
1,318
11,718
12,007
200
2,250
9,141
12,655
0
L
Izanami
jonno99
Izanami
6,482
5,051
0
1,713
10,650
4,204
0
6,121
4,529
0
22,474
W
Zeus
13,847
2,468
0
996
5,592
2,019
1,014
2,241
3,157
35,094
0
W
Awilix
7,161
2,075
0
1,172
7,487
2,963
913
1,625
5,672
0
26,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,272
Gold Earned
23,105
63
Minions Killed
90
2
Camps Cleared
5
385,526
Distance Traveled
509,669
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,820
647
9
1
1
86,447
0
L
Tiamat
7,444
827
15
2
0
151,103
2
W
Bacchus
6,859
762
9
1
1
160,626
3
L
Izanami
7,008
779
39
4
1
147,976
2
W
Zeus
8,227
914
50
6
3
161,583
3
W
Awilix
8,019
891
31
3
1
187,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role