Player Matchup

King Arthur
King Arthur
ASoySauce
King Arthur
Level 48
God Stats
32W - 33L
1,604 SR
Queue Stats
89W - 108L
1,478 Elo+
Party 2
Bacchus
Bacchus
BeauLandry
Bacchus
Level 87
God Stats
42W - 32L
1,592 SR
Queue Stats
300W - 302L
1,427 Elo+
Party 3
Nemesis
Nemesis
Givesuccc
Nemesis
Level 83
God Stats
57W - 62L
1,552 SR
Queue Stats
217W - 206L
1,506 Elo+
Party 2
Charybdis
Charybdis
Kickstand54
Charybdis
Level 125
God Stats
10W - 6L
1,475 SR
Queue Stats
189W - 186L
1,469 Elo+
Party 3
Hel
Hel
TLCcreepin
Hel
Level 106
God Stats
8W - 10L
1,510 SR
Queue Stats
34W - 38L
1,509 Elo+
Solo
Team Averages
Level 90
1,546 SR
1,478 Elo+

VS

Team Averages
Level 100
1,571 SR
1,563 Elo+
Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Controlveryhigh
Charybdis
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 0L
1,834 Elo+
Party 1
Apollo
Apollo
lautaro00
Apollo
Level 39
God Stats
5W - 5L
1,582 SR
Queue Stats
37W - 45L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
victor_chido5
Ao Kuang
Level 143
God Stats
2W - 0L
1,558 SR
Queue Stats
59W - 50L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASoySauce
King Arthur
11
0 / 4 / 0
6,611
441
6,644
17,095
15,593
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
BeauLandry
Bacchus
9
0 / 4 / 0
6,326
422
4,868
14,022
14,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Givesuccc
Nemesis
12
2 / 3 / 0
7,178
479
5,296
13,699
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
Kickstand54
Charybdis
13
0 / 1 / 1
7,632
509
7,196
8,451
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 0
6,226
415
4,830
10,519
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 0 / 4
9,276
618
15,122
14,247
14,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
 
Artio
12
2 / 0 / 9
7,143
476
5,686
9,318
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Controlveryhigh
Charybdis
15
3 / 1 / 5
8,890
593
14,624
11,138
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
lautaro00
Apollo
12
0 / 0 / 1
7,174
478
1,640
6,158
1,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
victor_chido5
Ao Kuang
15
7 / 1 / 3
8,801
587
6,971
12,563
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
15
15
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
4
5
W
Artio
 
Artio
2
0
9
6.5
L
King Arthur
ASoySauce
King Arthur
0
4
0
0
L
Bacchus
BeauLandry
Bacchus
0
4
0
0
W
Charybdis
Controlveryhigh
Charybdis
3
1
5
5.5
L
Nemesis
Givesuccc
Nemesis
2
3
0
0.67
L
Charybdis
Kickstand54
Charybdis
0
1
1
0.5
L
0
3
0
0
W
Apollo
lautaro00
Apollo
0
0
1
0.5
W
Ao Kuang
victor_chido5
Ao Kuang
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,834
Damage
44,043
63,786
Taken
53,424
43,090
Mitigated
33,936
17,578
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,122
2,825
0
3,992
14,247
14,146
408
111
14,136
0
76,855
W
Artio
 
Artio
5,686
333
402
5,582
9,318
7,491
0
3,135
6,183
15,725
0
L
King Arthur
ASoySauce
King Arthur
6,644
746
0
1,520
17,095
15,593
0
2,351
14,699
0
45,079
L
Bacchus
BeauLandry
Bacchus
4,868
943
0
1,532
14,022
14,045
57
2,869
10,824
22,376
0
W
Charybdis
Controlveryhigh
Charybdis
14,624
7,025
0
4,909
11,138
5,670
461
4,108
7,030
0
93,206
L
Nemesis
Givesuccc
Nemesis
5,296
2,038
0
2,302
13,699
5,715
0
3,212
10,398
0
42,258
L
Charybdis
Kickstand54
Charybdis
7,196
3,751
0
4,465
8,451
3,621
201
1,811
6,502
0
67,828
L
4,830
411
2,414
5,345
10,519
4,116
169
1,748
8,706
49,122
0
W
Apollo
lautaro00
Apollo
1,640
972
0
1,699
6,158
1,876
0
1,242
4,916
0
48,578
W
Ao Kuang
victor_chido5
Ao Kuang
6,971
1,333
0
8,417
12,563
4,753
451
1,102
11,461
54,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
41,284
381
Minions Killed
474
0
Camps Cleared
0
1,435,113
Distance Traveled
1,545,040
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,276
618
126
8
0
324,776
2
W
Artio
7,143
476
18
1
0
339,864
5
L
King Arthur
6,611
441
84
6
0
273,750
0
L
Bacchus
6,326
422
32
2
0
291,109
3
W
Charybdis
8,890
593
147
10
0
259,726
5
L
Nemesis
7,178
479
70
5
0
333,558
5
L
Charybdis
7,632
509
118
8
0
254,803
3
L
Hel
6,226
415
77
5
0
281,893
4
W
Apollo
7,174
478
88
6
0
321,881
4
W
Ao Kuang
8,801
587
95
6
0
298,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role