Player Matchup

Bakasura
Bakasura
Silver V
King_Titan100
Bakasura
Silver V
Level 66
God Stats
1W - 4L
1,424 SR
Queue Stats
99W - 143L
549 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
Shadowmonx
Tsukuyomi
Bronze I
Level 57
God Stats
1W - 0L
1,756 SR
Queue Stats
11W - 30L
910 MMR
Solo
Kukulkan
Kukulkan
Silver II
TooTrill2Chill
Kukulkan
Silver II
Level 107
God Stats
2W - 0L
1,764 SR
Queue Stats
61W - 72L
942 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,648 SR
800 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,384 SR
798 MMR
Medusa
Medusa
Silver IV
AG Mend0za
Medusa
Silver IV
Level 79
God Stats
0W - 1L
1,244 SR
Queue Stats
112W - 165L
1,068 MMR
Solo
Thoth
Thoth
Bronze II
ZxSolertyx
Thoth
Bronze II
Level 96
God Stats
6W - 17L
1,240 SR
Queue Stats
350W - 435L
323 MMR
Solo
Ares
Ares
Gold II
londonboi3000
Ares
Gold II
Level 160
God Stats
10W - 15L
1,668 SR
Queue Stats
303W - 318L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
King_Titan100
Bakasura
13
2 / 1 / 4
8,120
738
3,024
6,990
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Shadowmonx
Tsukuyomi
13
3 / 3 / 3
8,348
759
6,519
8,608
3,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
2 / 0 / 4
8,308
755
7,536
5,417
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
VulcanBastetAtlasBaron SamediGilgamesh

VS

Bans
ArtemisHeraAh Muzen CabAh PuchOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AG Mend0za
Medusa
13
2 / 5 / 2
7,846
713
5,905
12,073
5,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
8
1 / 1 / 0
6,836
621
718
2,386
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 3
7,747
704
5,288
7,438
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
4
4
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
AG Mend0za
Medusa
2
5
2
0.6
W
Bakasura
King_Titan100
Bakasura
2
1
4
4
W
Tsukuyomi
Shadowmonx
Tsukuyomi
3
3
3
1.5
W
Kukulkan
2
0
4
4
L
Thoth
1
1
0
1
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,079
Damage
11,911
21,015
Taken
21,897
10,750
Mitigated
15,551
5,292
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AG Mend0za
Medusa
5,905
1,626
0
1,930
12,073
5,621
0
4,536
6,940
0
30,641
W
Bakasura
King_Titan100
Bakasura
3,024
1,748
0
3,086
6,990
4,454
1,200
1,532
5,458
0
20,143
W
Tsukuyomi
Shadowmonx
Tsukuyomi
6,519
1,952
248
1,227
8,608
3,866
654
2,811
5,797
0
26,477
W
Kukulkan
7,536
628
0
731
5,417
2,430
489
2,200
3,217
35,562
0
L
Thoth
718
32
0
250
2,386
772
0
927
1,459
7,190
0
L
5,288
107
0
704
7,438
9,158
0
2,293
4,865
12,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
22,429
162
Minions Killed
81
8
Camps Cleared
3
642,435
Distance Traveled
459,496
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,846
713
59
5
3
172,352
0
W
Bakasura
8,120
738
45
4
5
238,310
1
W
Tsukuyomi
8,348
759
60
5
1
213,108
0
W
Kukulkan
8,308
755
57
5
2
191,017
2
L
Thoth
6,836
621
14
1
0
102,829
1
L
Ares
7,747
704
8
1
0
184,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role