Player Matchup

Hera
Hera
Syd540
Hera
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 52L
1,602 Elo+
Party 2
King Arthur
King Arthur
brenthr0
King Arthur
Level 156
God Stats
7W - 6L
1,505 SR
Queue Stats
210W - 155L
1,580 Elo+
Party 2
Lancelot
Lancelot
Ûmbra
Lancelot
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,666 Elo+
Party 2
Team Averages
Level 152
1,502 SR
1,616 Elo+

VS

Team Averages
Level 40
1,574 SR
1,450 Elo+
Odin
Odin
 
Odin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Bengals6
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,503 Elo+
Party 1
Agni
Agni
Randomaszdude
Agni
Level 40
God Stats
4W - 5L
1,721 SR
Queue Stats
38W - 69L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Syd540
Hera
18
6 / 2 / 3
12,141
759
22,675
7,494
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
brenthr0
King Arthur
16
5 / 3 / 6
11,532
721
15,914
22,471
27,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Ûmbra
Lancelot
14
1 / 4 / 6
10,317
645
8,187
14,383
5,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 3 / 4
11,694
731
10,062
18,937
19,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
14
3 / 5 / 3
10,195
637
10,483
19,262
14,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 8
10,693
668
12,512
14,612
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
12
Kills
9
9
Deaths
12
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
3
4
2.33
L
Pele
3
5
3
0.9
L
1
4
8
1.25
W
Hera
Syd540
Hera
6
2
3
3.75
W
King Arthur
brenthr0
King Arthur
5
3
6
2.67
W
Lancelot
Ûmbra
Lancelot
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,776
Damage
33,057
44,348
Taken
52,811
36,906
Mitigated
40,307
7,660
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,062
2,476
0
3,664
18,937
19,898
175
10,758
8,179
0
20,851
L
Pele
10,483
2,332
0
4,986
19,262
14,135
53
7,713
11,549
0
40,295
L
12,512
1,116
0
2,265
14,612
6,274
220
4,411
10,201
45,170
0
W
Hera
Syd540
Hera
22,675
5,091
134
2,077
7,494
3,822
1,340
1,317
5,963
75,982
0
W
King Arthur
brenthr0
King Arthur
15,914
2,044
576
1,848
22,471
27,259
275
5,752
15,937
0
34,737
W
Lancelot
Ûmbra
Lancelot
8,187
839
0
3,025
14,383
5,825
965
4,870
8,843
0
28,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,990
Gold Earned
32,582
191
Minions Killed
169
12
Camps Cleared
2
967,959
Distance Traveled
832,040
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,694
731
31
2
0
287,575
2
L
Pele
10,195
637
58
4
0
285,194
4
L
Agni
10,693
668
80
5
2
259,271
1
W
Hera
12,141
759
108
7
3
312,867
4
W
King Arthur
11,532
721
35
2
2
315,530
0
W
Lancelot
10,317
645
48
3
7
339,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role