Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ILOVEYOURMOMCAT
Chaac
Level 74
God Stats
3W - 1L
1,502 SR
Queue Stats
25W - 19L
1,392 Elo+
Party 2
Khepri
Khepri
Salamander goo
Khepri
Level 68
God Stats
25W - 20L
1,388 SR
Queue Stats
69W - 64L
1,334 Elo+
Party 2
Sol
Sol
YoruZenn
Sol
Level 88
God Stats
6W - 4L
1,439 SR
Queue Stats
98W - 85L
1,361 Elo+
Party 2
He Bo
He Bo
wolfhunter212
He Bo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,438 Elo+
Solo
Team Averages
Level 104
1,466 SR
1,405 Elo+

VS

Team Averages
Level 83
1,469 SR
1,319 Elo+
Ao Kuang
Ao Kuang
Chorysupnormal0
Ao Kuang
Level 101
God Stats
21W - 28L
1,403 SR
Queue Stats
77W - 117L
1,344 Elo+
Party 1
Ah Puch
Ah Puch
NahuelDark20
Ah Puch
Level 57
God Stats
0W - 1L
1,513 SR
Queue Stats
11W - 22L
1,305 Elo+
Party 1
Kuzenbo
Kuzenbo
RomanDR
Kuzenbo
Level 103
God Stats
0W - 4L
1,101 SR
Queue Stats
140W - 177L
1,337 Elo+
Party 1
Persephone
Persephone
TheBlackeousMix
Persephone
Level 88
God Stats
2W - 3L
1,544 SR
Queue Stats
117W - 178L
1,302 Elo+
Party 1
Lancelot
Lancelot
teamofran_loca
Lancelot
Level 67
God Stats
3W - 1L
1,785 SR
Queue Stats
90W - 115L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
7 / 1 / 3
10,528
619
10,817
15,761
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 5
9,823
578
13,721
12,358
8,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 8
8,389
493
1,453
9,957
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 1
9,011
530
8,397
10,780
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 2
9,517
560
8,974
8,236
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 4 / 1
8,130
478
6,369
16,316
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
NahuelDark20
Ah Puch
11
0 / 6 / 4
6,717
395
8,194
12,482
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
RomanDR
Kuzenbo
13
0 / 4 / 1
7,194
423
4,404
14,110
9,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
TheBlackeousMix
Persephone
12
4 / 4 / 1
7,934
467
5,936
7,724
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
11
1 / 5 / 4
7,388
435
5,327
13,074
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
9
10
Deaths
23
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
3
8.5
L
Ao Kuang
4
4
1
1.13
W
8
1
5
10.5
L
Ah Puch
NahuelDark20
Ah Puch
0
6
4
0.33
L
Kuzenbo
RomanDR
Kuzenbo
0
4
1
0.13
W
2
3
8
2
L
Persephone
TheBlackeousMix
Persephone
4
4
1
1.13
W
5
3
1
1.83
L
Lancelot
1
5
4
0.6
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
30,230
57,092
Taken
63,706
29,804
Mitigated
28,956
15,995
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,817
7,012
0
4,319
15,761
7,129
41
3,009
12,752
0
88,484
L
Ao Kuang
6,369
1,392
0
7,483
16,316
6,048
1,083
999
14,964
41,129
0
W
13,721
3,000
0
5,031
12,358
8,095
117
4,871
7,487
0
65,810
L
Ah Puch
NahuelDark20
Ah Puch
8,194
525
0
2,519
12,482
4,784
0
5,247
6,465
37,450
0
L
Kuzenbo
RomanDR
Kuzenbo
4,404
1,249
0
2,240
14,110
9,919
0
6,713
6,365
45,089
0
W
1,453
33
0
1,823
9,957
7,074
216
6,220
3,640
20,284
0
L
Persephone
TheBlackeousMix
Persephone
5,936
606
0
1,489
7,724
2,925
276
3,565
3,945
34,290
0
W
8,397
3,612
0
3,172
10,780
4,099
3,432
7,358
3,422
57,765
0
L
Lancelot
5,327
1,496
0
2,994
13,074
5,280
0
2,015
10,437
0
40,480
W
8,974
431
0
1,650
8,236
3,407
139
3,545
4,691
69,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,268
Gold Earned
37,363
528
Minions Killed
300
0
Camps Cleared
0
1,639,209
Distance Traveled
1,603,493
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,528
619
148
9
0
411,159
3
L
Ao Kuang
8,130
478
54
3
0
313,434
2
W
Chaac
9,823
578
104
6
0
319,557
4
L
Ah Puch
6,717
395
67
4
0
305,673
0
L
Kuzenbo
7,194
423
63
4
0
303,855
0
W
Khepri
8,389
493
33
2
0
308,787
6
L
Persephone
7,934
467
45
3
0
317,494
3
W
Sol
9,011
530
111
7
0
320,063
1
L
Lancelot
7,388
435
71
4
0
363,037
0
W
He Bo
9,517
560
132
8
0
279,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role