Player Matchup

Jormungandr
Jormungandr
BasicDream
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,500 Elo+
Party 1
Nox
Nox
DRAGON ROJO XXX
Nox
Level 29
God Stats
4W - 2L
1,723 SR
Queue Stats
125W - 154L
1,420 Elo+
Solo
Khepri
Khepri
SMILEY FACE m77
Khepri
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 37L
1,564 Elo+
Party 3
Chaac
Chaac
SmoKybay
Chaac
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 50L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
WishboneTheDog
Cabrakan
Level 113
God Stats
0W - 2L
1,753 SR
Queue Stats
34W - 30L
1,567 Elo+
Party 3
Team Averages
Level 73
1,595 SR
1,507 Elo+

VS

Team Averages
Level 58
1,511 SR
1,504 Elo+
Cerberus
Cerberus
NoobWa75
Cerberus
Level 78
God Stats
1W - 0L
1,334 SR
Queue Stats
5W - 6L
1,456 Elo+
Party 2
Eset
Eset
ToukaLightning
Eset
Level 149
God Stats
9W - 5L
1,592 SR
Queue Stats
457W - 458L
1,506 Elo+
Solo
Xing Tian
Xing Tian
TyrBestADC
Xing Tian
Level 16
God Stats
1W - 0L
1,243 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Agni
Agni
iFistFatHoors
Agni
Level 27
God Stats
4W - 0L
1,884 SR
Queue Stats
163W - 104L
1,630 Elo+
Solo
Kuzenbo
Kuzenbo
isthatamango
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BasicDream
Jormungandr
13
1 / 2 / 9
7,057
882
6,210
6,473
7,728
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 9
6,441
805
6,973
5,338
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 7
6,249
781
2,535
4,507
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
SmoKybay
Chaac
14
7 / 2 / 5
8,018
1,002
9,560
12,285
7,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
13
4 / 4 / 2
6,680
835
2,818
8,375
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NoobWa75
Cerberus
14
7 / 4 / 0
8,342
1,043
8,295
11,629
6,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 9
7,221
903
8,122
5,446
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
TyrBestADC
Xing Tian
12
2 / 3 / 6
7,330
916
4,217
10,718
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 6
7,138
892
9,790
5,298
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
isthatamango
Kuzenbo
11
0 / 4 / 4
6,355
794
2,887
9,445
11,942
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
14
Kills
12
12
Deaths
15
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BasicDream
Jormungandr
1
2
9
2.75
L
1
3
9
1.83
W
Cerberus
NoobWa75
Cerberus
7
4
0
1.75
L
1
1
7
4.5
L
Chaac
SmoKybay
Chaac
7
2
5
4.75
W
1
2
9
2.75
W
Xing Tian
TyrBestADC
Xing Tian
2
3
6
1.67
L
Cabrakan
4
4
2
1.25
W
2
2
6
2.5
W
Kuzenbo
isthatamango
Kuzenbo
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
33,311
36,978
Taken
42,536
29,370
Mitigated
35,877
12,788
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BasicDream
Jormungandr
6,210
3,142
0
520
6,473
7,728
0
6,021
452
16,099
0
L
6,973
465
842
746
5,338
2,417
0
4,707
631
12,081
0
W
Cerberus
NoobWa75
Cerberus
8,295
564
278
3,491
11,629
6,523
503
5,503
6,126
20,953
0
L
2,535
355
959
1,204
4,507
6,054
0
3,695
812
6,578
0
L
Chaac
SmoKybay
Chaac
9,560
2,254
1,685
5,842
12,285
7,199
0
10,964
1,321
0
18,930
W
8,122
761
1,455
1,372
5,446
2,672
833
1,312
4,134
17,744
0
W
Xing Tian
TyrBestADC
Xing Tian
4,217
161
699
1,287
10,718
12,132
24
4,945
5,773
6,897
0
L
Cabrakan
2,818
452
402
588
8,375
5,972
0
7,924
451
5,710
0
W
9,790
199
168
866
5,298
2,608
746
1,965
3,333
15,818
0
W
Kuzenbo
isthatamango
Kuzenbo
2,887
1,433
195
604
9,445
11,942
0
4,811
4,634
6,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
36,386
68
Minions Killed
92
0
Camps Cleared
0
719,916
Distance Traveled
782,519
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,057
882
28
4
0
136,889
0
L
Nox
6,441
805
15
2
0
161,215
0
W
Cerberus
8,342
1,043
39
5
0
160,377
0
L
Khepri
6,249
781
6
1
0
111,043
1
L
Chaac
8,018
1,002
16
2
0
169,124
1
W
Eset
7,221
903
18
2
0
149,629
1
W
Xing Tian
7,330
916
6
1
0
152,811
0
L
Cabrakan
6,680
835
3
0
0
141,645
0
W
Agni
7,138
892
23
3
0
159,561
0
W
Kuzenbo
6,355
794
6
1
0
160,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role