Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CashySuksAtSmite
Xbalanque
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dougiefr3sh
Ne Zha
Level 158
God Stats
16W - 12L
1,700 SR
Queue Stats
263W - 268L
1,524 Elo+
Solo
Nu Wa
Nu Wa
Happytile
Nu Wa
Level 66
God Stats
64W - 43L
1,653 SR
Queue Stats
77W - 62L
1,580 Elo+
Solo
Tyr
Tyr
MightyBeowulf12
Tyr
Level 124
God Stats
14W - 13L
1,451 SR
Queue Stats
594W - 624L
1,555 Elo+
Solo
Team Averages
Level 108
1,561 SR
1,532 Elo+

VS

Team Averages
Level 100
1,620 SR
1,482 Elo+
Athena
Athena
 
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Coronalicious
Da Ji
Level 89
God Stats
66W - 65L
1,571 SR
Queue Stats
244W - 246L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LethalPrince
Morgan Le Fay
Level 108
God Stats
0W - 4L
1,648 SR
Queue Stats
29W - 32L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Schysterr
Nu Wa
Level 66
God Stats
8W - 6L
1,451 SR
Queue Stats
22W - 30L
1,354 Elo+
Solo
Set
Set
TopUnderdog
Set
Level 153
God Stats
5W - 2L
1,928 SR
Queue Stats
125W - 97L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 2 / 7
7,032
1,406
4,742
6,413
2,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
12
3 / 0 / 11
7,388
1,478
6,793
3,865
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
12
5 / 1 / 7
7,237
1,447
5,162
3,549
1,514
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Happytile
Nu Wa
12
2 / 0 / 8
6,931
1,386
4,791
265
105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 12
6,575
1,315
4,879
3,395
2,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

376

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 3 / 2
6,476
1,295
3,199
6,860
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 1
6,419
1,284
4,256
5,444
2,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
LethalPrince
Morgan Le Fay
11
0 / 3 / 1
6,009
1,202
3,513
6,049
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Schysterr
Nu Wa
10
0 / 0 / 2
5,536
1,107
781
517
198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 2
6,398
1,280
3,092
9,572
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
14
Kills
3
3
Deaths
14
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
2
7
3.25
L
Athena
 
Athena
0
3
2
0.33
W
Xbalanque
3
0
11
8.5
L
2
2
1
1.25
W
Ne Zha
5
1
7
8.5
W
Nu Wa
Happytile
Nu Wa
2
0
8
6
L
Morgan Le Fay
LethalPrince
Morgan Le Fay
0
3
1
0.17
W
1
0
12
7
L
Nu Wa
Schysterr
Nu Wa
0
0
2
1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
14,841
17,487
Taken
28,442
8,616
Mitigated
19,451
3,823
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,742
741
0
975
6,413
2,905
0
1,654
4,696
0
16,903
L
Athena
 
Athena
3,199
950
123
748
6,860
7,772
0
646
6,074
11,281
0
W
Xbalanque
6,793
4,515
0
921
3,865
1,676
0
2,276
1,496
0
17,678
L
4,256
1,204
0
0
5,444
2,237
0
1,156
4,166
0
10,647
W
Ne Zha
5,162
1,637
0
558
3,549
1,514
0
2,261
1,164
0
11,966
W
Nu Wa
Happytile
Nu Wa
4,791
955
0
0
265
105
0
135
130
14,617
0
L
Morgan Le Fay
LethalPrince
Morgan Le Fay
3,513
262
0
621
6,049
2,370
0
758
5,153
21,029
0
W
4,879
505
0
1,369
3,395
2,416
0
1,167
2,160
0
9,992
L
Nu Wa
Schysterr
Nu Wa
781
196
0
202
517
198
0
398
55
2,202
0
L
3,092
1,288
0
1,158
9,572
6,874
0
1,247
8,203
0
17,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,163
Gold Earned
30,838
117
Minions Killed
114
6
Camps Cleared
6
570,255
Distance Traveled
493,166
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,032
1,406
32
6
0
141,751
0
L
Athena
6,476
1,295
17
3
0
113,814
1
W
Xbalanque
7,388
1,478
29
6
0
107,157
1
L
Da Ji
6,419
1,284
19
4
1
115,213
0
W
Ne Zha
7,237
1,447
20
4
2
87,171
0
W
Nu Wa
6,931
1,386
19
4
0
116,508
0
L
Morgan Le Fay
6,009
1,202
52
10
0
116,934
3
W
Tyr
6,575
1,315
17
3
4
117,668
2
L
Nu Wa
5,536
1,107
3
1
1
38,722
1
L
Set
6,398
1,280
23
5
4
108,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role