Player Matchup

Ymir
Ymir
DrtyROADTRIP
Ymir
Level 39
God Stats
10W - 8L
1,499 SR
Queue Stats
10W - 8L
1,468 Elo+
Party 1
Da Ji
Da Ji
TickleMeLazer
Da Ji
Level 107
God Stats
2W - 0L
1,756 SR
Queue Stats
286W - 335L
1,473 Elo+
Party 1
Odin
Odin
XJamieTheProX
Odin
Level 65
God Stats
6W - 6L
1,267 SR
Queue Stats
138W - 175L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
corran617
Morgan Le Fay
Level 150
God Stats
7W - 2L
1,814 SR
Queue Stats
204W - 240L
1,458 Elo+
Party 1
Izanami
Izanami
stew74padasso
Izanami
Level 149
God Stats
2W - 0L
1,536 SR
Queue Stats
10W - 10L
1,380 Elo+
Solo
Team Averages
Level 102
1,574 SR
1,444 Elo+

VS

Team Averages
Level 102
1,562 SR
1,471 Elo+
Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AmishHankWho
Bellona
Level 109
God Stats
2W - 4L
1,466 SR
Queue Stats
175W - 168L
1,410 Elo+
Solo
Discordia
Discordia
Heimdallzin
Discordia
Level 89
God Stats
24W - 25L
1,529 SR
Queue Stats
94W - 114L
1,417 Elo+
Party 2
Hachiman
Hachiman
MetalWolf79497
Hachiman
Level 87
God Stats
19W - 24L
1,569 SR
Queue Stats
77W - 71L
1,572 Elo+
Solo
Cerberus
Cerberus
davidreyno2014
Cerberus
Level 124
God Stats
5W - 1L
1,747 SR
Queue Stats
299W - 337L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 5
8,508
709
5,085
8,860
9,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 4
8,980
748
9,691
11,467
6,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 4 / 4
8,546
712
9,164
11,947
14,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
corran617
Morgan Le Fay
16
4 / 4 / 5
9,578
798
20,116
11,887
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
18
2 / 3 / 3
10,493
874
9,711
11,816
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 4 / 7
8,267
689
7,278
13,952
6,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
AmishHankWho
Bellona
15
2 / 2 / 7
8,775
731
8,280
16,681
17,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Heimdallzin
Discordia
16
5 / 2 / 7
8,968
747
9,252
8,879
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
16
5 / 2 / 7
9,007
751
14,037
9,748
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
14
2 / 3 / 8
8,013
668
3,101
17,053
17,320
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
13
Kills
16
16
Deaths
13
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
7
1.38
L
Bellona
AmishHankWho
Bellona
2
2
7
2.75
W
1
0
5
3.5
L
Discordia
Heimdallzin
Discordia
5
2
7
4.25
L
Hachiman
5
2
7
4.25
W
3
5
4
1
W
3
4
4
1.25
W
Morgan Le Fay
corran617
Morgan Le Fay
4
4
5
1.63
L
Cerberus
2
3
8
2
W
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,767
Damage
41,948
55,977
Taken
66,313
42,423
Mitigated
49,678
6,445
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,278
499
0
2,385
13,952
6,400
496
6,728
7,224
0
22,809
L
Bellona
AmishHankWho
Bellona
8,280
3,253
642
4,426
16,681
17,528
0
5,266
11,415
0
20,068
W
5,085
336
0
0
8,860
9,310
104
1,589
7,271
14,937
0
L
Discordia
Heimdallzin
Discordia
9,252
686
0
620
8,879
3,471
468
5,524
3,355
25,270
0
L
Hachiman
14,037
8,447
0
1,652
9,748
4,959
0
2,287
7,461
0
36,991
W
9,691
1,680
0
845
11,467
6,158
159
1,433
10,034
0
19,412
W
9,164
2,397
0
0
11,947
14,786
559
3,901
8,046
0
14,613
W
Morgan Le Fay
corran617
Morgan Le Fay
20,116
2,315
219
1,601
11,887
5,411
745
3,142
8,745
35,525
0
L
Cerberus
3,101
586
492
3,836
17,053
17,320
0
5,396
11,657
14,400
0
W
Izanami
9,711
4,372
73
3,707
11,816
6,758
5,306
2,288
9,528
0
65,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,105
Gold Earned
43,030
207
Minions Killed
209
0
Camps Cleared
0
1,159,917
Distance Traveled
1,154,242
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,267
689
37
3
0
238,294
2
L
Bellona
8,775
731
24
2
0
257,921
1
W
Ymir
8,508
709
15
1
0
240,222
4
L
Discordia
8,968
747
30
3
0
226,004
0
L
Hachiman
9,007
751
70
6
0
222,869
1
W
Da Ji
8,980
748
18
2
0
230,006
1
W
Odin
8,546
712
13
1
0
241,623
0
W
Morgan Le Fay
9,578
798
45
4
0
244,856
0
L
Cerberus
8,013
668
48
4
0
209,154
0
W
Izanami
10,493
874
116
10
0
203,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role