Player Matchup

Bastet
Bastet
Z ANGEL 216
Bastet
Level 136
God Stats
39W - 36L
1,547 SR
Queue Stats
289W - 263L
1,619 Elo+
Party 2
Zhong Kui
Zhong Kui
vR3M3MB3R lVl3v
Zhong Kui
Level 109
God Stats
4W - 4L
1,405 SR
Queue Stats
62W - 43L
1,579 Elo+
Party 2
Bellona
Bellona
xXxcanguroxXx
Bellona
Level 139
God Stats
12W - 10L
1,620 SR
Queue Stats
316W - 277L
1,633 Elo+
Party 2
Team Averages
Level 128
1,524 SR
1,610 Elo+

VS

Team Averages
Level 45
1,592 SR
1,404 Elo+
Poseidon
Poseidon
HeadHunter0492
Poseidon
Level 16
God Stats
23W - 23L
1,527 SR
Queue Stats
28W - 31L
1,416 Elo+
Party 1
Ullr
Ullr
Stunninwit b
Ullr
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 271L
1,358 Elo+
Solo
Lancelot
Lancelot
ZetroTheAbaddaon
Lancelot
Level 85
God Stats
1W - 1L
1,747 SR
Queue Stats
66W - 76L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
8 / 2 / 12
12,313
821
23,671
21,997
10,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
vR3M3MB3R lVl3v
Zhong Kui
17
10 / 1 / 11
12,749
850
15,850
11,106
8,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
5 / 1 / 15
11,843
790
8,685
16,449
18,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 7 / 0
9,025
602
7,157
11,915
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 11 / 1
8,618
575
7,063
19,807
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 5 / 0
10,842
723
15,992
22,056
15,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
23
Kills
4
4
Deaths
23
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
7
0
0
L
0
11
1
0.05
W
Bastet
8
2
12
7
L
4
5
0
0.8
W
Zhong Kui
vR3M3MB3R lVl3v
Zhong Kui
10
1
11
15.5
W
Bellona
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,206
Damage
30,212
49,552
Taken
53,778
36,613
Mitigated
27,331
24,248
Healing
1,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
7,157
640
0
900
11,915
3,900
0
2,789
9,126
46,209
0
L
7,063
3,520
0
258
19,807
7,633
0
4,472
15,335
0
19,796
W
Bastet
23,671
8,733
341
11,810
21,997
10,321
424
2,992
18,637
0
56,186
L
15,992
1,388
0
390
22,056
15,798
0
8,787
13,269
0
32,067
W
Zhong Kui
vR3M3MB3R lVl3v
Zhong Kui
15,850
1,728
0
6,624
11,106
8,213
1,512
1,799
9,041
50,083
0
W
Bellona
8,685
3,392
0
5,473
16,449
18,079
707
2,288
13,829
0
31,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
28,485
171
Minions Killed
135
10
Camps Cleared
2
832,238
Distance Traveled
752,863
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,025
602
77
5
1
253,084
2
L
Ullr
8,618
575
24
2
1
206,695
0
W
Bastet
12,313
821
56
4
3
309,201
5
L
Lancelot
10,842
723
34
2
0
293,084
2
W
Zhong Kui
12,749
850
77
5
3
263,414
4
W
Bellona
11,843
790
38
3
4
259,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role