Player Matchup

Bastet
Bastet
DiegoSJ
Bastet
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,761 Elo+
Party 2
Horus
Horus
Harreson88
Horus
Level 127
God Stats
8W - 2L
1,309 SR
Queue Stats
44W - 36L
1,489 Elo+
Party 2
Yu Huang
Yu Huang
SPVerset
Yu Huang
Level 99
God Stats
4W - 0L
1,492 SR
Queue Stats
82W - 56L
1,540 Elo+
Party 2
Team Averages
Level 121
1,434 SR
1,596 Elo+

VS

Team Averages
Level 67
1,477 SR
1,146 Elo+
Jormungandr
Jormungandr
CommanderWolf11
Jormungandr
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 16L
1,202 Elo+
Party 1
Hera
Hera
CraZeX2
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,147 Elo+
Party 1
Fenrir
Fenrir
stripeybadger
Fenrir
Level 84
God Stats
0W - 3L
1,217 SR
Queue Stats
2W - 17L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DiegoSJ
Bastet
17
11 / 4 / 9
11,615
830
20,242
19,231
9,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
14
5 / 3 / 9
10,923
780
4,769
20,178
16,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
SPVerset
Yu Huang
16
4 / 0 / 14
10,999
786
20,499
8,985
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CommanderWolf11
Jormungandr
12
1 / 3 / 2
8,668
619
4,365
13,140
8,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
CraZeX2
Hera
13
1 / 9 / 4
9,085
649
10,070
12,463
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
5 / 8 / 2
10,150
725
10,830
25,922
14,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
7
7
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CommanderWolf11
Jormungandr
1
3
2
0.67
L
Hera
CraZeX2
Hera
1
9
4
0.33
W
Bastet
DiegoSJ
Bastet
11
4
9
3.88
W
Horus
5
3
9
3.17
W
Yu Huang
SPVerset
Yu Huang
4
0
14
11
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,510
Damage
25,265
48,394
Taken
51,525
31,053
Mitigated
27,612
15,182
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CommanderWolf11
Jormungandr
4,365
1,457
0
310
13,140
8,216
0
5,974
7,166
18,009
0
L
Hera
CraZeX2
Hera
10,070
3,289
0
666
12,463
5,387
0
5,288
7,175
27,649
0
W
Bastet
DiegoSJ
Bastet
20,242
7,155
0
5,908
19,231
9,513
1,077
5,815
13,205
0
54,821
W
Horus
4,769
1,299
1,140
5,275
20,178
16,888
154
4,715
15,187
0
12,677
W
Yu Huang
SPVerset
Yu Huang
20,499
1,844
168
2,691
8,985
4,652
1,106
4,458
4,288
65,631
0
L
10,830
2,993
0
2,955
25,922
14,009
0
9,409
16,513
0
18,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
27,903
175
Minions Killed
100
10
Camps Cleared
1
813,982
Distance Traveled
534,197
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,668
619
32
2
1
140,313
3
L
Hera
9,085
649
49
4
0
167,046
1
W
Bastet
11,615
830
57
4
6
277,397
3
W
Horus
10,923
780
10
1
0
268,080
1
W
Yu Huang
10,999
786
108
8
4
268,505
5
L
Fenrir
10,150
725
19
1
0
226,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role