Player Matchup

Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Briginny
Nu Wa
Level 63
God Stats
60W - 49L
1,542 SR
Queue Stats
203W - 223L
1,457 Elo+
Party 2
Apollo
Apollo
Lumabest
Apollo
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
399W - 468L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
Thegrandmoose
Gilgamesh
Level 66
God Stats
6W - 5L
1,677 SR
Queue Stats
233W - 273L
1,401 Elo+
Party 2
Ganesha
Ganesha
xXJonyDayXx
Ganesha
Level 157
God Stats
2W - 2L
1,806 SR
Queue Stats
250W - 259L
1,577 Elo+
Party 1
Team Averages
Level 96
1,605 SR
1,469 Elo+

VS

Team Averages
Level 125
1,514 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mamberroi2498
Ah Muzen Cab
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 113L
1,449 Elo+
Solo
Lancelot
Lancelot
RSchmiddy
Lancelot
Level 105
God Stats
11W - 5L
1,403 SR
Queue Stats
61W - 62L
1,455 Elo+
Solo
Ra
Ra
andres_cuellarc
Ra
Level 128
God Stats
2W - 0L
1,758 SR
Queue Stats
16W - 14L
1,467 Elo+
Party 3
Hun Batz
Hun Batz
danstg
Hun Batz
Level 160
God Stats
2W - 2L
1,550 SR
Queue Stats
88W - 85L
1,513 Elo+
Solo
Chaac
Chaac
letti102
Chaac
Level 116
God Stats
1W - 0L
1,357 SR
Queue Stats
17W - 15L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 6 / 6
10,165
508
9,112
20,516
9,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Briginny
Nu Wa
13
2 / 5 / 3
8,438
422
15,612
14,926
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Lumabest
Apollo
16
3 / 4 / 3
10,299
515
9,285
18,525
7,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Thegrandmoose
Gilgamesh
14
3 / 5 / 3
9,272
464
11,850
23,314
24,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
xXJonyDayXx
Ganesha
14
1 / 4 / 5
9,199
460
6,778
21,770
26,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mamberroi2498
Ah Muzen Cab
19
6 / 2 / 5
12,112
606
21,905
14,259
7,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
RSchmiddy
Lancelot
17
8 / 3 / 6
10,897
545
12,320
12,950
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 7
10,664
533
16,876
13,170
7,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
danstg
Hun Batz
15
2 / 1 / 12
10,211
511
8,042
19,587
23,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
letti102
Chaac
16
3 / 2 / 11
10,502
525
13,480
19,134
22,502
Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
11
Kills
24
24
Deaths
11
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
6
0.83
L
Nu Wa
Briginny
Nu Wa
2
5
3
0.7
L
Apollo
Lumabest
Apollo
3
4
3
1.13
W
Ah Muzen Cab
Mamberroi2498
Ah Muzen Cab
6
2
5
4.25
W
Lancelot
RSchmiddy
Lancelot
8
3
6
3.67
L
Gilgamesh
Thegrandmoose
Gilgamesh
3
5
3
0.9
W
5
3
7
2.83
W
Hun Batz
danstg
Hun Batz
2
1
12
8
W
Chaac
letti102
Chaac
3
2
11
4.25
L
Ganesha
xXJonyDayXx
Ganesha
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,637
Damage
72,623
99,051
Taken
79,100
74,531
Mitigated
67,306
14,016
Healing
21,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,112
4,541
0
2,280
20,516
9,219
0
4,223
16,293
0
94,707
L
Nu Wa
Briginny
Nu Wa
15,612
3,271
0
2,012
14,926
6,457
54
3,999
10,927
65,464
0
L
Apollo
Lumabest
Apollo
9,285
6,364
0
3,864
18,525
7,267
1,468
261
18,264
0
76,140
W
Ah Muzen Cab
Mamberroi2498
Ah Muzen Cab
21,905
9,884
0
4,763
14,259
7,504
5,582
3,172
11,087
0
132,435
W
Lancelot
RSchmiddy
Lancelot
12,320
2,286
0
3,574
12,950
7,125
605
3,831
9,119
0
77,665
L
Gilgamesh
Thegrandmoose
Gilgamesh
11,850
3,845
0
2,957
23,314
24,599
0
4,828
18,486
0
45,198
W
16,876
1,638
1,918
4,575
13,170
7,049
187
6,493
6,677
85,752
0
W
Hun Batz
danstg
Hun Batz
8,042
1,549
394
2,309
19,587
23,126
266
6,539
13,048
0
46,158
W
Chaac
letti102
Chaac
13,480
1,390
0
4,380
19,134
22,502
282
2,355
16,779
0
66,836
L
Ganesha
xXJonyDayXx
Ganesha
6,778
717
0
2,903
21,770
26,989
0
3,565
18,205
45,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,373
Gold Earned
54,386
517
Minions Killed
643
0
Camps Cleared
0
1,978,435
Distance Traveled
1,986,403
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,165
508
147
7
0
448,268
4
L
Nu Wa
8,438
422
120
6
0
358,062
7
L
Apollo
10,299
515
148
7
0
385,496
3
W
Ah Muzen Cab
12,112
606
195
10
0
356,769
1
W
Lancelot
10,897
545
133
7
0
439,203
0
L
Gilgamesh
9,272
464
69
3
0
403,986
1
W
Ra
10,664
533
143
7
0
384,487
2
W
Hun Batz
10,211
511
51
3
0
413,055
5
W
Chaac
10,502
525
121
6
0
392,889
1
L
Ganesha
9,199
460
33
2
0
382,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role