Player Matchup

Jormungandr
Jormungandr
MelonFox
Jormungandr
Level 160
God Stats
2W - 2L
1,285 SR
Queue Stats
63W - 67L
1,534 Elo+
Party 1
Shiva
Shiva
Navillus_Nahtan
Shiva
Level 129
God Stats
15W - 12L
1,607 SR
Queue Stats
74W - 75L
1,548 Elo+
Party 3
Olorun
Olorun
TheJanitorJerry
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,309 Elo+
Party 1
Skadi
Skadi
Truegenny
Skadi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,742 Elo+
Party 1
Mercury
Mercury
sheldorf11
Mercury
Level 126
God Stats
8W - 2L
2,017 SR
Queue Stats
32W - 34L
1,516 Elo+
Party 3
Team Averages
Level 109
1,582 SR
1,530 Elo+

VS

Team Averages
Level 67
1,639 SR
1,648 Elo+
Merlin
Merlin
Djmeess
Merlin
Level 93
God Stats
7W - 3L
1,666 SR
Queue Stats
105W - 45L
1,718 Elo+
Party 2
Set
Set
KingFsh
Set
Level 104
God Stats
10W - 2L
1,703 SR
Queue Stats
139W - 61L
1,692 Elo+
Party 2
Shiva
Shiva
SpecileBoy
Shiva
Level 40
God Stats
9W - 6L
1,792 SR
Queue Stats
57W - 37L
1,595 Elo+
Party 2
Artio
Artio
Whitey445
Artio
Level 69
God Stats
5W - 2L
1,726 SR
Queue Stats
221W - 122L
1,627 Elo+
Party 2
Skadi
Skadi
raginbull09
Skadi
Level 27
God Stats
0W - 2L
1,308 SR
Queue Stats
51W - 33L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MelonFox
Jormungandr
15
4 / 0 / 10
8,598
860
9,050
10,310
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 0 / 12
8,030
803
11,865
10,074
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 7
8,618
862
13,291
10,547
5,213
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Truegenny
Skadi
14
1 / 1 / 7
7,812
781
8,907
5,848
2,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
sheldorf11
Mercury
14
4 / 1 / 6
7,890
789
7,859
8,961
3,977
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Djmeess
Merlin
14
0 / 1 / 1
7,036
704
9,268
8,263
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
15
1 / 4 / 1
8,037
804
7,172
9,989
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
14
2 / 4 / 0
7,270
727
9,878
14,974
13,807
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Whitey445
Artio
13
0 / 2 / 2
7,358
736
3,380
16,039
17,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 1
6,596
660
3,894
8,631
3,851
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
16
Kills
3
3
Deaths
16
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Djmeess
Merlin
0
1
1
0.5
L
Set
1
4
1
0.38
W
Jormungandr
MelonFox
Jormungandr
4
0
10
9
W
3
0
12
9
L
Shiva
2
4
0
0.5
W
4
1
7
7.5
W
Skadi
Truegenny
Skadi
1
1
7
4.5
L
Artio
Whitey445
Artio
0
2
2
0.5
L
0
5
1
0.1
W
Mercury
sheldorf11
Mercury
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,972
Damage
33,592
45,740
Taken
57,896
31,812
Mitigated
43,700
16,910
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Djmeess
Merlin
9,268
409
0
1,610
8,263
3,422
0
2,383
5,796
35,218
0
L
Set
7,172
2,250
0
1,238
9,989
5,528
0
3,495
6,293
0
36,423
W
Jormungandr
MelonFox
Jormungandr
9,050
1,926
0
5,118
10,310
8,621
0
2,848
7,462
24,283
0
W
11,865
1,673
1,608
2,493
10,074
11,452
465
3,718
6,356
110
20,733
L
Shiva
9,878
1,295
913
1,738
14,974
13,807
0
5,061
9,615
0
18,934
W
13,291
6,471
494
4,750
10,547
5,213
1,298
1,501
9,046
40,648
0
W
Skadi
Truegenny
Skadi
8,907
5,092
0
528
5,848
2,549
1,038
2,061
3,787
0
24,784
L
Artio
Whitey445
Artio
3,380
505
1,678
5,718
16,039
17,092
0
7,789
7,924
10,825
0
L
3,894
1,592
0
139
8,631
3,851
0
3,707
4,808
0
12,013
W
Mercury
sheldorf11
Mercury
7,859
2,384
0
1,919
8,961
3,977
0
2,520
6,441
0
25,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
36,297
217
Minions Killed
201
0
Camps Cleared
0
1,106,618
Distance Traveled
1,101,286
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,036
704
57
6
0
201,353
0
L
Set
8,037
804
84
8
0
228,835
4
W
Jormungandr
8,598
860
35
4
0
196,426
3
W
Shiva
8,030
803
23
2
0
235,141
4
L
Shiva
7,270
727
27
3
0
223,412
0
W
Olorun
8,618
862
80
8
0
209,785
0
W
Skadi
7,812
781
46
5
0
194,337
0
L
Artio
7,358
736
11
1
0
239,351
5
L
Skadi
6,596
660
22
2
0
208,335
1
W
Mercury
7,890
789
33
3
0
270,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role