Player Matchup

Medusa
Medusa
A Dam Fool
Medusa
Level 51
God Stats
17W - 20L
1,521 SR
Queue Stats
217W - 224L
1,394 Elo+
Solo
Bellona
Bellona
AtomicTwister201
Bellona
Level 64
God Stats
0W - 2L
1,277 SR
Queue Stats
37W - 49L
1,399 Elo+
Solo
Discordia
Discordia
Daneel0
Discordia
Level 154
God Stats
4W - 4L
1,565 SR
Queue Stats
50W - 64L
1,445 Elo+
Solo
Ymir
Ymir
Harthur21
Ymir
Level 63
God Stats
5W - 1L
1,904 SR
Queue Stats
28W - 25L
1,461 Elo+
Party 1
Shiva
Shiva
Kouvth
Shiva
Level 63
God Stats
1W - 1L
1,758 SR
Queue Stats
22W - 19L
1,469 Elo+
Party 1
Team Averages
Level 79
1,605 SR
1,434 Elo+

VS

Team Averages
Level 82
1,377 SR
1,427 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LunaPetals93
Nu Wa
Level 86
God Stats
38W - 41L
1,480 SR
Queue Stats
558W - 602L
1,404 Elo+
Solo
Cernunnos
Cernunnos
Onyx Majora
Cernunnos
Level 64
God Stats
2W - 3L
1,375 SR
Queue Stats
66W - 54L
1,364 Elo+
Solo
Poseidon
Poseidon
RexLudos98
Poseidon
Level 67
God Stats
1W - 5L
1,213 SR
Queue Stats
83W - 72L
1,434 Elo+
Party 2
Medusa
Medusa
SuperMann104
Medusa
Level 66
God Stats
1W - 1L
1,318 SR
Queue Stats
83W - 74L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A Dam Fool
Medusa
14
0 / 4 / 1
8,872
986
5,588
10,546
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 1 / 0
8,081
898
801
2,094
1,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Daneel0
Discordia
15
0 / 1 / 1
9,609
1,068
9,571
6,101
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
14
1 / 3 / 0
9,300
1,033
3,860
16,961
19,231
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
Kouvth
Shiva
14
1 / 4 / 1
9,339
1,038
7,685
16,115
11,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

220

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 0 / 5
8,728
970
1,235
6,137
6,142
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 0 / 9
10,120
1,124
7,857
4,429
1,647
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Onyx Majora
Cernunnos
15
3 / 0 / 8
9,905
1,101
7,647
3,063
2,215
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
RexLudos98
Poseidon
16
3 / 1 / 8
10,694
1,188
14,481
7,440
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
16
5 / 1 / 7
10,560
1,173
17,189
9,960
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
13
13
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
5
3.5
L
Medusa
A Dam Fool
Medusa
0
4
1
0.13
L
0
1
0
0
L
Discordia
Daneel0
Discordia
0
1
1
0.5
L
Ymir
1
3
0
0.33
L
Shiva
Kouvth
Shiva
1
4
1
0.38
W
1
0
9
5.5
W
Cernunnos
Onyx Majora
Cernunnos
3
0
8
7
W
Poseidon
RexLudos98
Poseidon
3
1
8
7
W
Medusa
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
48,409
51,817
Taken
31,029
38,485
Mitigated
16,891
4,783
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,235
253
0
187
6,137
6,142
0
1,256
4,722
0
3,397
L
Medusa
A Dam Fool
Medusa
5,588
2,271
0
1,426
10,546
4,240
0
4,168
6,378
0
21,405
L
801
106
45
55
2,094
1,354
0
1,193
901
0
3,637
L
Discordia
Daneel0
Discordia
9,571
326
82
127
6,101
2,333
0
2,202
3,899
47,558
0
L
Ymir
3,860
913
36
633
16,961
19,231
0
7,305
9,656
18,738
0
L
Shiva
Kouvth
Shiva
7,685
1,049
429
1,950
16,115
11,327
0
7,470
8,645
0
30,180
W
7,857
2,262
0
1,429
4,429
1,647
0
2,462
1,684
34,238
0
W
Cernunnos
Onyx Majora
Cernunnos
7,647
4,711
0
380
3,063
2,215
0
1,388
1,637
0
21,375
W
Poseidon
RexLudos98
Poseidon
14,481
2,823
0
852
7,440
2,777
0
2,222
4,808
46,445
0
W
Medusa
17,189
9,342
0
1,521
9,960
4,110
0
5,343
4,160
0
27,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,201
Gold Earned
50,007
218
Minions Killed
199
6
Camps Cleared
12
740,777
Distance Traveled
868,909
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,728
970
2
0
2
159,732
2
L
Medusa
8,872
986
29
3
1
166,123
0
L
Bellona
8,081
898
8
1
0
52,925
0
L
Discordia
9,609
1,068
102
11
1
183,494
0
L
Ymir
9,300
1,033
35
4
2
149,427
0
L
Shiva
9,339
1,038
44
5
2
188,808
0
W
Nu Wa
10,120
1,124
59
7
2
177,683
0
W
Cernunnos
9,905
1,101
35
4
0
158,585
0
W
Poseidon
10,694
1,188
71
8
5
188,008
0
W
Medusa
10,560
1,173
32
4
3
184,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role