Player Matchup

Freya
Freya
 
Freya
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Elotemoxxo
Set
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,589 Elo+
Party 2
Khepri
Khepri
isaac666rex
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,502 Elo+
Party 2
Team Averages
Level 81
1,500 SR
1,530 Elo+

VS

Team Averages
Level 137
1,620 SR
1,461 Elo+
Persephone
Persephone
MeechTheBeast89
Persephone
Level 148
God Stats
6W - 5L
1,523 SR
Queue Stats
67W - 77L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Sir DabnDash
Cthulhu
Level 102
God Stats
54W - 59L
1,711 SR
Queue Stats
155W - 186L
1,484 Elo+
Solo
Artemis
Artemis
dingowarrior666
Artemis
Level 160
God Stats
2W - 2L
1,627 SR
Queue Stats
32W - 48L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 1 / 4
8,081
673
10,861
9,185
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 3 / 1
8,909
742
14,125
14,878
8,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
12
0 / 0 / 6
7,577
631
3,054
7,245
5,882
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MeechTheBeast89
Persephone
12
0 / 2 / 2
7,797
650
9,294
8,730
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Sir DabnDash
Cthulhu
11
1 / 3 / 2
8,259
688
7,684
12,517
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 0
7,672
639
8,011
10,735
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
4
4
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
1
4
3
W
6
3
1
2.17
L
Persephone
MeechTheBeast89
Persephone
0
2
2
0.5
L
Cthulhu
Sir DabnDash
Cthulhu
1
3
2
0.67
L
3
2
0
1.5
W
Khepri
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,040
Damage
24,989
31,308
Taken
31,982
18,851
Mitigated
18,357
7,758
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,861
3,433
0
3,738
9,185
4,302
651
5,046
3,929
33,671
0
W
14,125
6,256
0
3,947
14,878
8,667
196
8,667
5,901
0
37,938
L
Persephone
MeechTheBeast89
Persephone
9,294
690
68
955
8,730
3,773
0
4,336
4,126
30,980
0
L
Cthulhu
Sir DabnDash
Cthulhu
7,684
1,277
1,009
1,224
12,517
9,748
0
4,965
7,195
18,906
0
L
8,011
5,055
0
3,120
10,735
4,836
108
4,027
6,402
0
20,440
W
Khepri
3,054
283
0
73
7,245
5,882
234
3,180
3,857
12,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,567
Gold Earned
23,728
147
Minions Killed
118
8
Camps Cleared
2
646,860
Distance Traveled
585,901
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,081
673
81
7
4
217,071
4
W
Set
8,909
742
46
4
3
220,605
2
L
Persephone
7,797
650
72
6
1
190,675
5
L
Cthulhu
8,259
688
27
2
0
216,514
4
L
Artemis
7,672
639
19
2
1
178,712
1
W
Khepri
7,577
631
20
2
1
209,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role