Player Matchup

Awilix
Awilix
Audi_squad
Awilix
Level 89
God Stats
6W - 3L
1,493 SR
Queue Stats
140W - 134L
1,396 Elo+
Solo
Olorun
Olorun
Escanor_De_Rivia
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,262 Elo+
Party 2
King Arthur
King Arthur
Furiousimp51317
King Arthur
Level 99
God Stats
5W - 1L
1,807 SR
Queue Stats
77W - 56L
1,432 Elo+
Solo
Lancelot
Lancelot
JJEFFRO
Lancelot
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 190L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gabinho0403
Morgan Le Fay
Level 98
God Stats
3W - 10L
1,198 SR
Queue Stats
51W - 77L
1,324 Elo+
Party 2
Team Averages
Level 114
1,500 SR
1,362 Elo+

VS

Team Averages
Level 79
1,507 SR
1,483 Elo+
Neith
Neith
Oitk
Neith
Level 68
God Stats
1W - 2L
1,543 SR
Queue Stats
9W - 9L
1,470 Elo+
Party 1
Yemoja
Yemoja
Royal xGodx
Yemoja
Level 88
God Stats
9W - 14L
1,355 SR
Queue Stats
107W - 124L
1,424 Elo+
Solo
Scylla
Scylla
T3mpestShadw
Scylla
Level 64
God Stats
0W - 4L
1,434 SR
Queue Stats
8W - 9L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
YUMEKOTAIYOU
Baron Samedi
Level 93
God Stats
3W - 2L
1,451 SR
Queue Stats
70W - 69L
1,413 Elo+
Solo
Mercury
Mercury
monkey_cheze
Mercury
Level 81
God Stats
0W - 2L
1,754 SR
Queue Stats
4W - 5L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Audi_squad
Awilix
18
8 / 2 / 2
11,133
557
15,478
15,604
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 3
9,870
494
9,144
11,402
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Furiousimp51317
King Arthur
17
0 / 3 / 0
10,279
514
8,229
17,318
15,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
JJEFFRO
Lancelot
14
1 / 2 / 4
8,335
417
5,337
15,589
12,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
gabinho0403
Morgan Le Fay
16
2 / 1 / 2
9,823
491
12,277
7,258
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Oitk
Neith
15
2 / 3 / 0
9,047
452
8,714
13,128
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
14
2 / 2 / 1
8,749
437
3,250
15,447
14,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
13
0 / 3 / 0
7,788
389
3,747
14,048
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
YUMEKOTAIYOU
Baron Samedi
18
1 / 0 / 2
10,585
529
12,338
14,900
11,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
monkey_cheze
Mercury
16
4 / 4 / 2
9,785
489
5,876
14,607
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
9
9
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
Audi_squad
Awilix
8
2
2
4.5
W
1
1
3
2.5
W
King Arthur
Furiousimp51317
King Arthur
0
3
0
0
W
Lancelot
JJEFFRO
Lancelot
1
2
4
1.5
L
Neith
Oitk
Neith
2
3
0
0.67
L
Yemoja
2
2
1
1.25
L
Scylla
0
3
0
0
L
Baron Samedi
YUMEKOTAIYOU
Baron Samedi
1
0
2
2
W
Morgan Le Fay
gabinho0403
Morgan Le Fay
2
1
2
3
L
Mercury
monkey_cheze
Mercury
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
33,925
67,171
Taken
72,130
44,459
Mitigated
44,556
17,203
Healing
22,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Audi_squad
Awilix
15,478
6,115
0
5,948
15,604
7,895
1,218
2,879
12,725
0
100,640
W
9,144
5,467
249
4,147
11,402
4,667
2,213
541
10,861
83,957
0
W
King Arthur
Furiousimp51317
King Arthur
8,229
685
0
2,408
17,318
15,457
0
10,927
6,391
0
76,274
W
Lancelot
JJEFFRO
Lancelot
5,337
944
0
2,495
15,589
12,876
55
3,216
12,373
0
40,637
L
Neith
Oitk
Neith
8,714
3,300
92
5,051
13,128
6,017
0
6,632
6,496
0
73,344
L
Yemoja
3,250
1,030
4,805
5,562
15,447
14,917
0
5,696
9,751
25,291
0
L
Scylla
3,747
310
0
828
14,048
5,601
0
7,005
7,043
58,951
0
L
Baron Samedi
YUMEKOTAIYOU
Baron Samedi
12,338
983
0
5,455
14,900
11,977
0
0
14,900
95,715
0
W
Morgan Le Fay
gabinho0403
Morgan Le Fay
12,277
274
0
1,956
7,258
3,564
687
1,772
5,486
79,378
0
L
Mercury
monkey_cheze
Mercury
5,876
2,862
78
795
14,607
6,044
0
2,088
12,519
0
85,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,440
Gold Earned
45,954
619
Minions Killed
536
0
Camps Cleared
0
1,880,182
Distance Traveled
1,712,917
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,133
557
146
7
0
420,505
6
W
Olorun
9,870
494
131
7
0
338,703
2
W
King Arthur
10,279
514
159
8
0
371,042
3
W
Lancelot
8,335
417
56
3
0
368,253
9
L
Neith
9,047
452
121
6
0
282,642
6
L
Yemoja
8,749
437
24
1
0
282,873
7
L
Scylla
7,788
389
105
5
0
332,063
1
L
Baron Samedi
10,585
529
169
8
0
350,077
2
W
Morgan Le Fay
9,823
491
127
6
0
381,679
7
L
Mercury
9,785
489
117
6
0
465,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role