Player Matchup

Kuzenbo
Kuzenbo
FamousShot69
Kuzenbo
Level 145
God Stats
9W - 14L
1,328 SR
Queue Stats
1,221W - 1,229L
1,510 Elo+
Solo
Nox
Nox
ItsPrismatik
Nox
Level 45
God Stats
2W - 6L
1,475 SR
Queue Stats
74W - 81L
1,383 Elo+
Solo
Agni
Agni
KitFisto89
Agni
Level 149
God Stats
1W - 4L
1,327 SR
Queue Stats
328W - 358L
1,475 Elo+
Solo
Geb
Geb
Perfidious_Peace
Geb
Level 128
God Stats
23W - 24L
1,560 SR
Queue Stats
767W - 778L
1,504 Elo+
Solo
Raijin
Raijin
TheNathline
Raijin
Level 105
God Stats
1W - 6L
1,684 SR
Queue Stats
240W - 239L
1,476 Elo+
Solo
Team Averages
Level 114
1,475 SR
1,470 Elo+

VS

Team Averages
Level 93
1,485 SR
1,463 Elo+
Amaterasu
Amaterasu
Arcticfox819
Amaterasu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 70L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Captain_Oscarr
Gilgamesh
Level 126
God Stats
7W - 3L
1,287 SR
Queue Stats
250W - 253L
1,455 Elo+
Party 1
Anhur
Anhur
NotG3
Anhur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,527 Elo+
Solo
Sobek
Sobek
TuroktheGecko
Sobek
Level 89
God Stats
4W - 1L
1,373 SR
Queue Stats
192W - 198L
1,417 Elo+
Solo
Apollo
Apollo
krazykraze15
Apollo
Level 69
God Stats
3W - 1L
1,765 SR
Queue Stats
137W - 126L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FamousShot69
Kuzenbo
16
2 / 4 / 6
8,980
599
7,724
23,377
29,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 8 / 7
9,415
628
8,102
13,510
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 9
9,976
665
21,546
12,918
6,495
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 9
10,121
675
11,751
32,441
27,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
17
4 / 9 / 1
10,598
707
13,097
17,266
8,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arcticfox819
Amaterasu
19
8 / 2 / 16
12,478
832
14,726
19,222
20,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Captain_Oscarr
Gilgamesh
18
3 / 3 / 20
11,254
750
19,601
25,640
21,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
NotG3
Anhur
20
8 / 1 / 16
12,135
809
27,440
11,483
6,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 16
10,214
681
8,249
23,459
37,528
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
20
10 / 2 / 11
12,632
842
21,923
15,070
8,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
11
Kills
29
29
Deaths
13
32
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Arcticfox819
Amaterasu
8
2
16
8
W
Gilgamesh
Captain_Oscarr
Gilgamesh
3
3
20
4.33
L
Kuzenbo
FamousShot69
Kuzenbo
2
4
6
1.25
L
1
8
7
0.56
L
2
4
9
1.63
W
Anhur
NotG3
Anhur
8
1
16
16
L
2
4
9
1.63
L
Raijin
4
9
1
0.5
W
0
5
16
1.6
W
Apollo
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,220
Damage
91,939
99,512
Taken
94,874
78,708
Mitigated
94,327
24,877
Healing
46,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Arcticfox819
Amaterasu
14,726
4,986
4,807
7,087
19,222
20,647
301
13,607
5,615
0
23,397
W
Gilgamesh
Captain_Oscarr
Gilgamesh
19,601
4,031
2,259
10,589
25,640
21,751
664
13,408
12,232
0
36,042
L
Kuzenbo
FamousShot69
Kuzenbo
7,724
2,308
1,485
3,078
23,377
29,579
0
1,800
21,577
10,391
0
L
8,102
668
0
401
13,510
6,190
0
1,097
12,413
14,464
0
L
21,546
2,128
3,027
2,132
12,918
6,495
315
1,303
11,615
43,861
0
W
Anhur
NotG3
Anhur
27,440
17,330
113
3,847
11,483
6,128
4,125
8,198
3,285
0
52,150
L
11,751
1,270
1,328
12,861
32,441
27,729
125
2,450
29,991
24,661
0
L
Raijin
13,097
1,308
15
550
17,266
8,715
0
1,599
15,667
33,796
0
W
8,249
701
3,925
6,179
23,459
37,528
142
16,064
7,395
14,486
0
W
Apollo
21,923
17,794
606
7,498
15,070
8,273
2,643
10,943
4,127
0
55,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,090
Gold Earned
58,713
149
Minions Killed
180
0
Camps Cleared
0
1,283,662
Distance Traveled
1,470,659
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,478
832
18
1
0
328,458
2
W
Gilgamesh
11,254
750
27
2
0
327,772
0
L
Kuzenbo
8,980
599
2
0
0
249,978
0
L
Nox
9,415
628
25
2
0
276,688
0
L
Agni
9,976
665
54
4
0
250,572
5
W
Anhur
12,135
809
53
4
0
284,127
4
L
Geb
10,121
675
15
1
0
293,013
2
L
Raijin
10,598
707
53
4
0
213,411
1
W
Sobek
10,214
681
9
1
0
265,037
0
W
Apollo
12,632
842
73
5
0
265,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role