Player Matchup

Athena
Athena
DatBoiGully
Athena
Level 48
God Stats
72W - 69L
1,586 SR
Queue Stats
234W - 229L
1,493 Elo+
Party 3
Rama
Rama
JackboyGuapo
Rama
Level 64
God Stats
3W - 1L
1,692 SR
Queue Stats
9W - 7L
1,582 Elo+
Party 1
Skadi
Skadi
Tobiramą
Skadi
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 170L
1,469 Elo+
Party 1
Ravana
Ravana
Vex Myth0cIast
Ravana
Level 132
God Stats
10W - 8L
1,626 SR
Queue Stats
258W - 246L
1,506 Elo+
Party 3
Pele
Pele
VoidedApex
Pele
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 56
1,581 SR
1,510 Elo+

VS

Team Averages
Level 55
1,560 SR
1,430 Elo+
Ymir
Ymir
Aspudulike04
Ymir
Level 40
God Stats
79W - 62L
1,275 SR
Queue Stats
238W - 225L
1,451 Elo+
Solo
Merlin
Merlin
CrazyKilla1469
Merlin
Level 43
God Stats
1W - 10L
1,436 SR
Queue Stats
17W - 51L
1,205 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jess507
Tsukuyomi
Level 105
God Stats
26W - 20L
1,704 SR
Queue Stats
343W - 304L
1,560 Elo+
Party 2
Bellona
Bellona
NeroKinko_
Bellona
Level 37
God Stats
12W - 12L
1,710 SR
Queue Stats
185W - 220L
1,312 Elo+
Solo
Apollo
Apollo
mdesantis13
Apollo
Level 49
God Stats
24W - 15L
1,677 SR
Queue Stats
165W - 138L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 3 / 2
6,507
407
4,447
9,695
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 0 / 2
8,058
504
5,797
8,265
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Tobiramą
Skadi
15
10 / 1 / 2
9,535
596
11,503
8,302
3,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 2
9,320
583
10,541
7,987
5,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
5 / 1 / 9
9,036
565
10,854
12,506
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,267
517
5,813
15,347
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 6 / 1
6,738
421
4,562
9,006
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jess507
Tsukuyomi
11
0 / 5 / 2
6,987
437
8,708
13,630
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
NeroKinko_
Bellona
13
2 / 4 / 0
7,935
496
2,870
14,440
13,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
13
2 / 2 / 0
8,125
508
5,821
10,763
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
0
6
1
0.08
W
Athena
0
3
2
0.33
W
1
0
2
2
L
Tsukuyomi
Jess507
Tsukuyomi
0
5
2
0.2
L
Bellona
NeroKinko_
Bellona
2
4
0
0.5
W
Skadi
Tobiramą
Skadi
10
1
2
11
W
3
1
2
4
W
5
1
9
9.5
L
Apollo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,142
Damage
27,774
46,755
Taken
63,186
21,937
Mitigated
37,220
13,502
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,813
1,444
350
3,393
15,347
12,403
0
3,875
11,472
40,394
0
L
4,562
1,061
0
320
9,006
2,725
0
352
8,654
48,817
0
W
Athena
4,447
945
0
831
9,695
5,075
0
5,187
4,508
22,483
0
W
5,797
5,205
0
5,058
8,265
2,693
0
258
8,007
0
55,856
L
Tsukuyomi
Jess507
Tsukuyomi
8,708
2,157
0
2,779
13,630
4,665
0
63
13,567
0
53,573
L
Bellona
NeroKinko_
Bellona
2,870
881
0
4,261
14,440
13,784
0
0
14,440
92
47,147
W
Skadi
Tobiramą
Skadi
11,503
4,962
0
1,239
8,302
3,604
0
3,141
5,161
0
76,501
W
10,541
2,571
0
2,593
7,987
5,145
0
500
7,487
0
76,946
W
10,854
3,364
0
3,781
12,506
5,420
0
1,367
11,139
0
82,214
L
Apollo
5,821
3,687
0
4,388
10,763
3,643
104
157
10,606
0
72,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
38,052
505
Minions Killed
472
0
Camps Cleared
0
1,585,905
Distance Traveled
1,484,484
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,267
517
57
4
0
281,781
2
L
Merlin
6,738
421
76
5
0
280,046
2
W
Athena
6,507
407
28
2
0
320,851
4
W
Rama
8,058
504
110
7
0
292,688
7
L
Tsukuyomi
6,987
437
96
6
0
318,719
2
L
Bellona
7,935
496
112
7
0
303,066
0
W
Skadi
9,535
596
135
8
0
304,009
6
W
Ravana
9,320
583
129
8
0
305,102
2
W
Pele
9,036
565
103
6
0
363,255
3
L
Apollo
8,125
508
131
8
0
300,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role