Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DisarmedFyre
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,568 Elo+
Party 2
Vamana
Vamana
KingCervie
Vamana
Level 119
God Stats
11W - 21L
1,418 SR
Queue Stats
327W - 328L
1,449 Elo+
Solo
Merlin
Merlin
Lonewol113
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,410 Elo+
Party 2
Loki
Loki
video_gamer555
Loki
Level 122
God Stats
1W - 1L
1,319 SR
Queue Stats
72W - 55L
1,405 Elo+
Solo
Team Averages
Level 95
1,447 SR
1,466 Elo+

VS

Team Averages
Level 112
1,544 SR
1,501 Elo+
Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Kindred
Sun Wukong
Level 145
God Stats
2W - 0L
1,303 SR
Queue Stats
113W - 80L
1,627 Elo+
Party 1
Thanatos
Thanatos
LeaderofMuffin
Thanatos
Level 160
God Stats
1W - 1L
1,623 SR
Queue Stats
102W - 86L
1,575 Elo+
Party 1
Ares
Ares
Ray Water Jr
Ares
Level 101
God Stats
7W - 2L
1,795 SR
Queue Stats
264W - 270L
1,494 Elo+
Solo
He Bo
He Bo
dontaskydude
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 3 / 0
4,742
948
2,810
5,243
3,289
Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
5,598
1,120
1,679
3,954
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
KingCervie
Vamana
10
0 / 1 / 1
5,455
1,091
5,071
6,166
4,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Lonewol113
Merlin
10
1 / 2 / 0
5,583
1,117
3,717
2,917
1,150
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 0
4,668
934
2,290
5,316
1,855
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 0 / 10
6,463
1,293
4,157
3,900
2,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Kindred
Sun Wukong
11
1 / 0 / 9
6,060
1,212
4,426
6,429
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
12
8 / 0 / 4
7,115
1,423
5,458
3,261
1,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 11
6,040
1,208
2,591
5,081
3,774
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 11
5,988
1,198
3,730
3,425
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
12
12
Deaths
1
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Nox
 
Nox
2
0
10
7
L
0
2
1
0.25
W
Sun Wukong
Kindred
Sun Wukong
1
0
9
5.5
L
Vamana
KingCervie
Vamana
0
1
1
0.5
W
Thanatos
8
0
4
10
L
Merlin
Lonewol113
Merlin
1
2
0
0.5
W
1
0
11
6.5
W
0
1
11
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,567
Damage
20,362
23,596
Taken
22,096
12,804
Mitigated
15,364
5,658
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,810
301
313
238
5,243
3,289
0
2,474
2,677
0
5,541
W
Nox
 
Nox
4,157
595
879
810
3,900
2,153
1,211
985
2,915
10,082
0
L
1,679
133
156
759
3,954
1,866
0
2,276
1,643
6,230
0
W
Sun Wukong
Kindred
Sun Wukong
4,426
896
913
2,556
6,429
6,086
552
2,344
4,085
0
7,370
L
Vamana
KingCervie
Vamana
5,071
2,625
663
2,500
6,166
4,644
0
2,425
3,589
0
10,174
W
Thanatos
5,458
803
560
4,033
3,261
1,833
1,020
690
2,571
0
12,051
L
Merlin
Lonewol113
Merlin
3,717
689
0
14
2,917
1,150
0
1,494
1,388
7,755
0
W
2,591
147
705
377
5,081
3,774
740
1,147
3,934
5,279
0
W
3,730
390
0
0
3,425
1,518
548
230
3,195
5,899
0
L
2,290
581
366
649
5,316
1,855
0
1,809
3,356
0
4,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
31,666
39
Minions Killed
44
0
Camps Cleared
0
549,530
Distance Traveled
624,997
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,742
948
1
0
0
112,518
1
W
Nox
6,463
1,293
14
3
0
122,367
1
L
Nox
5,598
1,120
12
2
0
113,391
0
W
Sun Wukong
6,060
1,212
7
1
0
135,873
1
L
Vamana
5,455
1,091
13
3
0
136,206
3
W
Thanatos
7,115
1,423
15
3
0
134,094
1
L
Merlin
5,583
1,117
12
2
0
100,510
0
W
Ares
6,040
1,208
4
1
0
110,931
0
W
He Bo
5,988
1,198
4
1
0
121,732
0
L
Loki
4,668
934
1
0
0
86,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role