Player Matchup

Nu Wa
Nu Wa
Andrewson81
Nu Wa
Level 73
God Stats
6W - 3L
1,446 SR
Queue Stats
227W - 233L
1,491 Elo+
Solo
Ah Puch
Ah Puch
Ezkill1989
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,286 Elo+
Solo
Bacchus
Bacchus
Flint319
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,378 Elo+
Solo
Ravana
Ravana
No_Reception2
Ravana
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 31L
1,316 Elo+
Solo
Horus
Horus
SkintuckyRubbin
Horus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 211L
1,468 Elo+
Solo
Team Averages
Level 84
1,489 SR
1,388 Elo+

VS

Team Averages
Level 86
1,515 SR
1,360 Elo+
Zhong Kui
Zhong Kui
DeusExAquarius
Zhong Kui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Gunnz2
Nemesis
Level 28
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
maniacdad
Morgan Le Fay
Level 160
God Stats
7W - 8L
1,075 SR
Queue Stats
387W - 433L
1,451 Elo+
Solo
Hera
Hera
windwarrior956
Hera
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,150 Elo+
Party 1
Sylvanus
Sylvanus
xXChubblesXx
Sylvanus
Level 122
God Stats
1W - 0L
1,749 SR
Queue Stats
21W - 24L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 11
12,981
683
32,445
21,383
9,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Ezkill1989
Ah Puch
20
4 / 6 / 15
13,192
694
35,040
24,003
10,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Flint319
Bacchus
19
6 / 9 / 7
13,216
696
14,522
28,032
49,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 7 / 6
9,888
520
4,724
22,815
9,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 8 / 14
13,055
687
14,143
34,556
39,721
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeusExAquarius
Zhong Kui
20
9 / 7 / 16
13,728
723
19,818
30,840
27,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Gunnz2
Nemesis
20
10 / 8 / 12
14,698
774
23,473
28,290
21,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
maniacdad
Morgan Le Fay
20
8 / 3 / 17
14,362
756
32,607
25,291
16,361
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 23
13,829
728
25,323
15,437
9,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
xXChubblesXx
Sylvanus
20
5 / 4 / 18
13,326
701
12,854
24,973
32,423
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
123
23
Kills
37
37
Deaths
25
53
Assists
86
Player
Kills
Deaths
Assists
KDA
L
6
7
11
1.64
W
Zhong Kui
DeusExAquarius
Zhong Kui
9
7
16
2.43
L
Ah Puch
Ezkill1989
Ah Puch
4
6
15
1.92
L
Bacchus
Flint319
Bacchus
6
9
7
1.06
W
Nemesis
Gunnz2
Nemesis
10
8
12
2
L
0
7
6
0.43
L
7
8
14
1.75
W
Morgan Le Fay
maniacdad
Morgan Le Fay
8
3
17
5.5
W
5
3
23
5.5
W
Sylvanus
xXChubblesXx
Sylvanus
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,874
Damage
114,075
130,789
Taken
124,831
119,022
Mitigated
107,767
41,573
Healing
64,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,445
7,832
6,071
3,412
21,383
9,712
182
14,909
6,474
55,567
0
W
Zhong Kui
DeusExAquarius
Zhong Kui
19,818
2,286
2,037
9,270
30,840
27,369
1,168
19,945
10,387
48,496
0
L
Ah Puch
Ezkill1989
Ah Puch
35,040
2,500
729
7,332
24,003
10,396
406
19,383
4,620
66,268
0
L
Bacchus
Flint319
Bacchus
14,522
753
1,416
1,490
28,032
49,275
0
18,822
9,210
33,921
0
W
Nemesis
Gunnz2
Nemesis
23,473
10,429
3,500
5,612
28,290
21,623
1,195
14,850
12,935
0
41,568
L
4,724
736
756
3,308
22,815
9,918
611
17,114
5,701
0
13,842
L
14,143
5,814
8,891
8,168
34,556
39,721
106
20,374
14,182
0
22,097
W
Morgan Le Fay
maniacdad
Morgan Le Fay
32,607
2,797
3,473
8,559
25,291
16,361
1,419
16,493
8,423
71,513
0
W
25,323
6,561
1,154
1,243
15,437
9,991
2,371
11,490
3,657
56,703
0
W
Sylvanus
xXChubblesXx
Sylvanus
12,854
3,147
19,547
10,253
24,973
32,423
487
16,975
7,422
23,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,332
Gold Earned
69,943
205
Minions Killed
278
0
Camps Cleared
0
1,546,535
Distance Traveled
1,562,705
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,981
683
58
3
0
285,919
0
W
Zhong Kui
13,728
723
76
4
0
271,855
0
L
Ah Puch
13,192
694
77
4
0
297,504
0
L
Bacchus
13,216
696
31
2
0
311,512
0
W
Nemesis
14,698
774
25
1
0
337,472
0
L
Ravana
9,888
520
21
1
0
345,472
0
L
Horus
13,055
687
18
1
0
306,128
0
W
Morgan Le Fay
14,362
756
66
3
0
289,789
0
W
Hera
13,829
728
79
4
0
363,660
0
W
Sylvanus
13,326
701
32
2
0
299,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role