Player Matchup

Guan Yu
Guan Yu
MaximusGladius9
Guan Yu
Level 134
God Stats
2W - 1L
1,642 SR
Queue Stats
115W - 101L
1,518 Elo+
Party 2
Hercules
Hercules
MoltenWriter674
Hercules
Level 121
God Stats
4W - 6L
1,331 SR
Queue Stats
141W - 140L
1,453 Elo+
Party 1
Hera
Hera
No nonsense22
Hera
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,456 Elo+
Party 2
Atlas
Atlas
P1GEON K1CKER
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 147L
1,453 Elo+
Party 1
Artemis
Artemis
Pauleywalnut
Artemis
Level 122
God Stats
14W - 14L
1,313 SR
Queue Stats
493W - 483L
1,524 Elo+
Solo
Team Averages
Level 123
1,457 SR
1,481 Elo+

VS

Team Averages
Level 118
1,491 SR
1,430 Elo+
Cthulhu
Cthulhu
Goldkin0150
Cthulhu
Level 121
God Stats
7W - 6L
1,962 SR
Queue Stats
276W - 311L
1,443 Elo+
Solo
Hachiman
Hachiman
ToughJasmine
Hachiman
Level 98
God Stats
2W - 5L
1,286 SR
Queue Stats
409W - 412L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Vanjale
Zhong Kui
Level 123
God Stats
1W - 2L
1,280 SR
Queue Stats
41W - 35L
1,600 Elo+
Solo
Cernunnos
Cernunnos
otahcobscuro
Cernunnos
Level 126
God Stats
0W - 2L
1,426 SR
Queue Stats
149W - 136L
1,507 Elo+
Solo
Terra
Terra
sKILL eli
Terra
Level 123
God Stats
3W - 6L
1,500 SR
Queue Stats
674W - 709L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 17
11,543
770
10,695
34,928
40,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
19
8 / 1 / 15
11,176
745
18,659
43,257
35,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 2 / 15
11,121
741
20,735
15,937
9,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 1 / 23
11,150
743
19,885
27,587
30,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Pauleywalnut
Artemis
17
5 / 4 / 17
11,011
734
27,161
16,224
9,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goldkin0150
Cthulhu
18
0 / 2 / 9
10,193
680
24,849
21,685
27,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
ToughJasmine
Hachiman
15
0 / 6 / 8
8,691
579
25,288
18,833
9,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Vanjale
Zhong Kui
17
7 / 6 / 3
10,322
688
27,370
23,599
17,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
otahcobscuro
Cernunnos
15
3 / 9 / 5
9,289
619
28,632
20,699
11,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Terra
sKILL eli
Terra
16
0 / 4 / 5
8,584
572
8,697
21,202
20,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
27
Kills
10
10
Deaths
27
87
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Goldkin0150
Cthulhu
0
2
9
2.25
W
8
2
17
8.25
W
Hercules
8
1
15
15.5
W
5
2
15
6.25
W
1
1
23
12.5
W
Artemis
Pauleywalnut
Artemis
5
4
17
3.38
L
Hachiman
ToughJasmine
Hachiman
0
6
8
0.67
L
Zhong Kui
Vanjale
Zhong Kui
7
6
3
1.42
L
Cernunnos
otahcobscuro
Cernunnos
3
9
5
0.61
L
Terra
sKILL eli
Terra
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,135
Damage
114,836
137,933
Taken
106,018
126,246
Mitigated
87,361
74,728
Healing
45,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Goldkin0150
Cthulhu
24,849
1,034
2,194
3,155
21,685
27,698
0
9,436
12,249
53,152
0
W
10,695
516
14,926
16,933
34,928
40,480
996
13,955
20,973
291
21,112
W
Hercules
18,659
2,357
4,774
19,684
43,257
35,800
1,145
16,146
27,111
0
27,729
W
20,735
6,351
4,559
3,074
15,937
9,438
2,022
9,222
6,715
45,067
0
W
19,885
8,242
1,965
4,055
27,587
30,918
492
11,731
15,856
37,257
0
W
Artemis
Pauleywalnut
Artemis
27,161
9,655
3,457
1,301
16,224
9,610
3,305
9,862
6,362
0
46,731
L
Hachiman
ToughJasmine
Hachiman
25,288
8,257
2,994
4,588
18,833
9,402
0
7,532
11,301
0
41,116
L
Zhong Kui
Vanjale
Zhong Kui
27,370
2,699
996
7,722
23,599
17,557
33
7,675
15,924
36,756
0
L
Cernunnos
otahcobscuro
Cernunnos
28,632
8,866
1,540
1,330
20,699
11,713
0
5,237
15,462
0
42,454
L
Terra
sKILL eli
Terra
8,697
1,650
12,834
7,835
21,202
20,991
0
10,849
10,353
15,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,001
Gold Earned
47,079
162
Minions Killed
131
0
Camps Cleared
0
1,417,881
Distance Traveled
1,253,711
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,193
680
51
3
0
270,863
3
W
Guan Yu
11,543
770
18
1
0
308,814
1
W
Hercules
11,176
745
18
1
0
287,142
5
W
Hera
11,121
741
60
4
0
272,639
0
W
Atlas
11,150
743
33
2
0
285,220
1
W
Artemis
11,011
734
33
2
0
264,066
1
L
Hachiman
8,691
579
30
2
0
238,809
0
L
Zhong Kui
10,322
688
17
1
0
221,267
0
L
Cernunnos
9,289
619
26
2
0
226,429
0
L
Terra
8,584
572
7
0
0
296,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role