Player Matchup

Cu Chulainn
Cu Chulainn
CornyHobbler
Cu Chulainn
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 132L
1,415 Elo+
Party 2
Serqet
Serqet
FuzzyToucan
Serqet
Level 135
God Stats
8W - 7L
1,558 SR
Queue Stats
359W - 345L
1,435 Elo+
Party 3
Cupid
Cupid
PawgxChamp
Cupid
Level 85
God Stats
12W - 30L
1,408 SR
Queue Stats
127W - 157L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
Voisardian
Zhong Kui
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
286W - 269L
1,418 Elo+
Party 3
Yemoja
Yemoja
godcilla
Yemoja
Level 86
God Stats
40W - 67L
1,384 SR
Queue Stats
66W - 106L
1,378 Elo+
Party 2
Team Averages
Level 99
1,470 SR
1,411 Elo+

VS

Team Averages
Level 69
1,486 SR
1,353 Elo+
The Morrigan
The Morrigan
CatfishCommand
The Morrigan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,158 Elo+
Party 1
Fenrir
Fenrir
JustZane20
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,404 Elo+
Party 1
Medusa
Medusa
SpamL0rd
Medusa
Level 89
God Stats
43W - 52L
1,515 SR
Queue Stats
235W - 248L
1,471 Elo+
Solo
Mulan
Mulan
UwUHairyHorseUwU
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,392 Elo+
Party 1
Pele
Pele
ZoraTheMaster
Pele
Level 68
God Stats
3W - 4L
1,415 SR
Queue Stats
30W - 41L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CornyHobbler
Cu Chulainn
16
1 / 2 / 1
10,839
542
10,399
16,000
18,188
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
17
7 / 0 / 4
10,957
548
10,663
14,537
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
16
2 / 5 / 6
10,347
517
5,939
17,358
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Voisardian
Zhong Kui
17
3 / 1 / 3
10,677
534
12,593
18,925
16,219
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
godcilla
Yemoja
14
1 / 1 / 8
9,585
479
5,810
13,919
13,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CatfishCommand
The Morrigan
14
0 / 4 / 1
8,245
412
6,313
10,640
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
JustZane20
Fenrir
14
4 / 4 / 2
9,404
470
12,676
15,990
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
SpamL0rd
Medusa
16
4 / 2 / 4
9,915
496
16,338
12,644
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 1 / 0
9,632
482
8,272
18,152
20,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 0
7,384
369
4,557
14,902
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
9
9
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CatfishCommand
The Morrigan
0
4
1
0.13
W
Cu Chulainn
CornyHobbler
Cu Chulainn
1
2
1
0.75
W
Serqet
7
0
4
9
L
Fenrir
JustZane20
Fenrir
4
4
2
1.25
W
Cupid
2
5
6
1
L
Medusa
SpamL0rd
Medusa
4
2
4
3
L
1
1
0
1
W
Zhong Kui
Voisardian
Zhong Kui
3
1
3
4.5
L
0
3
0
0
W
Yemoja
godcilla
Yemoja
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,404
Damage
48,156
80,739
Taken
72,328
61,292
Mitigated
45,685
35,319
Healing
23,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CatfishCommand
The Morrigan
6,313
1,321
155
700
10,640
4,943
0
4,861
5,386
64,002
2,304
W
Cu Chulainn
CornyHobbler
Cu Chulainn
10,399
1,686
0
3,318
16,000
18,188
430
0
15,391
0
82,067
W
Serqet
10,663
2,720
0
7,444
14,537
6,653
0
798
13,739
0
91,059
L
Fenrir
JustZane20
Fenrir
12,676
4,701
0
4,934
15,990
8,915
0
4,827
10,538
0
36,281
W
Cupid
5,939
3,547
454
6,797
17,358
6,309
0
426
16,915
0
88,789
L
Medusa
SpamL0rd
Medusa
16,338
6,924
0
5,510
12,644
5,999
0
2,803
9,841
0
95,985
L
8,272
2,218
0
6,431
18,152
20,028
0
4,243
13,909
0
77,156
W
Zhong Kui
Voisardian
Zhong Kui
12,593
4,316
0
12,308
18,925
16,219
3,391
5,618
13,119
92,519
0
L
4,557
852
0
5,932
14,902
5,800
0
1,669
12,925
0
50,410
W
Yemoja
godcilla
Yemoja
5,810
1,672
2,401
2,597
13,919
13,923
563
920
12,858
39,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,405
Gold Earned
44,580
601
Minions Killed
522
0
Camps Cleared
0
1,881,312
Distance Traveled
1,726,144
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,245
412
107
5
0
350,014
5
W
Cu Chulainn
10,839
542
136
7
0
364,552
4
W
Serqet
10,957
548
133
7
0
488,200
1
L
Fenrir
9,404
470
36
2
0
380,045
3
W
Cupid
10,347
517
135
7
0
372,488
7
L
Medusa
9,915
496
145
7
0
353,770
5
L
Mulan
9,632
482
150
8
0
320,277
3
W
Zhong Kui
10,677
534
146
7
0
293,073
4
L
Pele
7,384
369
84
4
0
322,038
6
W
Yemoja
9,585
479
51
3
0
362,999
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role