Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Hanjo07
Hachiman
Level 145
God Stats
4W - 2L
1,768 SR
Queue Stats
280W - 282L
1,483 Elo+
Solo
Kali
Kali
LETHALxLION
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WiskerusMax1mus
Morgan Le Fay
Level 63
God Stats
8W - 9L
1,482 SR
Queue Stats
41W - 47L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
arturh-valencia
Baron Samedi
Level 55
God Stats
1W - 1L
1,495 SR
Queue Stats
30W - 34L
1,479 Elo+
Solo
Team Averages
Level 88
1,549 SR
1,467 Elo+

VS

Team Averages
Level 113
1,574 SR
1,528 Elo+
Kuzenbo
Kuzenbo
AcidicJazz58
Kuzenbo
Level 87
God Stats
16W - 16L
1,497 SR
Queue Stats
126W - 113L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
Danielsilva26
Gilgamesh
Level 114
God Stats
4W - 4L
1,301 SR
Queue Stats
133W - 102L
1,538 Elo+
Party 2
Anubis
Anubis
NM267
Anubis
Level 129
God Stats
32W - 21L
1,623 SR
Queue Stats
90W - 103L
1,540 Elo+
Solo
Poseidon
Poseidon
goofnsmirtz
Poseidon
Level 107
God Stats
5W - 2L
1,654 SR
Queue Stats
71W - 61L
1,549 Elo+
Solo
Ne Zha
Ne Zha
lafliadominguez
Ne Zha
Level 128
God Stats
23W - 13L
1,797 SR
Queue Stats
1,576W - 1,708L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 6 / 6
10,424
1,042
10,980
18,566
20,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hachiman
Hanjo07
Hachiman
16
3 / 5 / 6
10,962
1,096
16,156
12,574
4,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 3
11,279
1,128
9,892
12,021
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
WiskerusMax1mus
Morgan Le Fay
16
1 / 3 / 4
10,035
1,004
13,022
10,110
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
arturh-valencia
Baron Samedi
16
0 / 5 / 8
10,194
1,019
17,874
13,938
7,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

150

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AcidicJazz58
Kuzenbo
17
1 / 2 / 19
11,326
1,133
11,134
21,355
33,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Danielsilva26
Gilgamesh
17
4 / 2 / 17
12,935
1,294
10,940
21,234
21,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
NM267
Anubis
17
5 / 3 / 15
11,551
1,155
14,667
9,901
5,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
goofnsmirtz
Poseidon
18
6 / 0 / 13
11,903
1,190
17,041
10,738
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 2 / 14
11,685
1,169
8,086
10,245
4,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
9
Kills
21
21
Deaths
9
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
6
0.67
W
Kuzenbo
AcidicJazz58
Kuzenbo
1
2
19
5.25
W
Gilgamesh
Danielsilva26
Gilgamesh
4
2
17
6.25
L
Hachiman
Hanjo07
Hachiman
3
5
6
1.2
L
4
2
3
2.75
W
Anubis
NM267
Anubis
5
3
15
4.17
L
Morgan Le Fay
WiskerusMax1mus
Morgan Le Fay
1
3
4
1
L
Baron Samedi
arturh-valencia
Baron Samedi
0
5
8
0.8
W
Poseidon
goofnsmirtz
Poseidon
6
0
13
12.5
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,924
Damage
61,868
67,209
Taken
73,473
43,024
Mitigated
69,514
14,568
Healing
26,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,980
3,466
2,471
3,310
18,566
20,891
0
13,247
5,319
24,996
3,968
W
Kuzenbo
AcidicJazz58
Kuzenbo
11,134
3,732
3,824
3,909
21,355
33,454
0
12,340
7,444
18,212
0
W
Gilgamesh
Danielsilva26
Gilgamesh
10,940
2,747
3,926
6,878
21,234
21,418
0
11,240
9,994
0
18,212
L
Hachiman
Hanjo07
Hachiman
16,156
7,424
0
1,252
12,574
4,733
0
7,039
5,535
0
40,267
L
9,892
3,548
0
1,685
12,021
5,571
0
7,399
4,622
0
24,689
W
Anubis
NM267
Anubis
14,667
409
748
3,558
9,901
5,839
0
5,819
4,082
36,123
0
L
Morgan Le Fay
WiskerusMax1mus
Morgan Le Fay
13,022
158
0
1,307
10,110
4,428
0
5,196
4,914
30,618
0
L
Baron Samedi
arturh-valencia
Baron Samedi
17,874
2,976
2,862
1,681
13,938
7,401
0
9,961
3,977
36,585
0
W
Poseidon
goofnsmirtz
Poseidon
17,041
4,255
0
1,142
10,738
4,146
0
6,434
4,304
49,283
0
W
8,086
1,403
147
2,164
10,245
4,657
0
4,824
5,421
0
25,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,894
Gold Earned
59,400
204
Minions Killed
224
8
Camps Cleared
8
924,645
Distance Traveled
1,063,043
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,424
1,042
40
4
1
167,341
0
W
Kuzenbo
11,326
1,133
10
1
0
197,435
0
W
Gilgamesh
12,935
1,294
24
2
0
209,013
0
L
Hachiman
10,962
1,096
62
6
0
165,443
0
L
Kali
11,279
1,128
26
3
5
202,013
0
W
Anubis
11,551
1,155
69
7
4
187,372
0
L
Morgan Le Fay
10,035
1,004
32
3
0
211,450
1
L
Baron Samedi
10,194
1,019
44
4
2
178,398
0
W
Poseidon
11,903
1,190
82
8
2
229,233
0
W
Ne Zha
11,685
1,169
39
4
2
239,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role