Player Matchup

Bacchus
Bacchus
Barclays4096
Bacchus
Level 108
God Stats
1W - 1L
1,774 SR
Queue Stats
8W - 10L
1,556 Elo+
Party 2
Lancelot
Lancelot
Loiser
Lancelot
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hera
Hera
Majesteea
Hera
Level 61
God Stats
14W - 15L
1,522 SR
Queue Stats
489W - 587L
1,418 Elo+
Solo
Agni
Agni
SUCUNI
Agni
Level 131
God Stats
8W - 13L
1,286 SR
Queue Stats
230W - 251L
1,476 Elo+
Solo
Izanami
Izanami
slayphil
Izanami
Level 160
God Stats
173W - 187L
1,538 SR
Queue Stats
374W - 425L
1,492 Elo+
Solo
Team Averages
Level 98
1,524 SR
1,488 Elo+

VS

Team Averages
Level 83
1,600 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dareos21
Ah Muzen Cab
Level 48
God Stats
8W - 3L
1,997 SR
Queue Stats
251W - 260L
1,471 Elo+
Solo
Ra
Ra
Loebe
Ra
Level 85
God Stats
5W - 1L
1,800 SR
Queue Stats
11W - 10L
1,549 Elo+
Solo
Vulcan
Vulcan
Wizard Gorol
Vulcan
Level 43
God Stats
30W - 27L
1,472 SR
Queue Stats
158W - 185L
1,414 Elo+
Solo
Bakasura
Bakasura
drynee
Bakasura
Level 117
God Stats
31W - 38L
1,407 SR
Queue Stats
64W - 111L
1,327 Elo+
Party 1
King Arthur
King Arthur
silvareion
King Arthur
Level 121
God Stats
2W - 3L
1,325 SR
Queue Stats
58W - 103L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barclays4096
Bacchus
17
1 / 2 / 4
10,212
681
12,098
17,128
24,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Loiser
Lancelot
15
2 / 6 / 1
9,286
619
5,328
16,922
8,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
15
0 / 3 / 1
8,901
593
8,557
15,802
6,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Agni
SUCUNI
Agni
15
2 / 2 / 1
9,089
606
10,525
7,833
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
slayphil
Izanami
15
0 / 1 / 1
9,054
604
5,950
6,289
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dareos21
Ah Muzen Cab
19
4 / 0 / 8
12,008
801
23,167
13,723
7,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
17
4 / 1 / 5
10,946
730
5,567
9,881
4,731
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
17
0 / 4 / 8
10,413
694
11,222
11,120
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
drynee
Bakasura
19
4 / 0 / 1
12,157
810
6,561
14,101
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
silvareion
King Arthur
17
2 / 0 / 5
10,714
714
8,044
19,093
15,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
14
14
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Barclays4096
Bacchus
1
2
4
1.5
W
Ah Muzen Cab
Dareos21
Ah Muzen Cab
4
0
8
8
W
Ra
4
1
5
6.5
L
Lancelot
Loiser
Lancelot
2
6
1
0.42
L
Hera
0
3
1
0.17
L
Agni
SUCUNI
Agni
2
2
1
1.25
W
Vulcan
0
4
8
1
W
Bakasura
drynee
Bakasura
4
0
1
4.5
W
King Arthur
silvareion
King Arthur
2
0
5
4.5
L
Izanami
slayphil
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,458
Damage
54,561
63,974
Taken
67,918
46,097
Mitigated
42,464
6,335
Healing
24,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Barclays4096
Bacchus
12,098
1,835
0
1,079
17,128
24,364
0
5,309
10,573
24,693
0
W
Ah Muzen Cab
Dareos21
Ah Muzen Cab
23,167
8,551
0
4,962
13,723
7,001
6,520
8,621
5,102
0
71,449
W
Ra
5,567
338
3,056
3,426
9,881
4,731
1,928
3,600
6,281
29,600
0
L
Lancelot
Loiser
Lancelot
5,328
442
516
1,817
16,922
8,570
15
3,825
12,599
0
18,009
L
Hera
8,557
2,527
348
1,018
15,802
6,739
0
4,957
10,458
38,133
0
L
Agni
SUCUNI
Agni
10,525
648
0
250
7,833
3,472
0
830
7,003
32,659
0
W
Vulcan
11,222
3,746
0
493
11,120
5,555
668
6,385
4,735
38,416
0
W
Bakasura
drynee
Bakasura
6,561
3,547
0
5,998
14,101
9,234
1,002
4,239
9,862
0
54,200
W
King Arthur
silvareion
King Arthur
8,044
750
0
6,516
19,093
15,943
49
8,335
10,758
331
27,646
L
Izanami
slayphil
Izanami
5,950
3,141
0
1,307
6,289
2,952
0
1,984
4,305
0
32,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,542
Gold Earned
56,238
249
Minions Killed
347
0
Camps Cleared
0
1,271,861
Distance Traveled
1,754,722
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,212
681
44
3
0
324,337
3
W
Ah Muzen Cab
12,008
801
92
6
0
346,629
3
W
Ra
10,946
730
51
3
0
319,451
0
L
Lancelot
9,286
619
26
2
0
281,649
1
L
Hera
8,901
593
56
4
0
257,651
3
L
Agni
9,089
606
61
4
0
241,089
2
W
Vulcan
10,413
694
51
3
0
309,848
1
W
Bakasura
12,157
810
118
8
0
418,371
2
W
King Arthur
10,714
714
35
2
0
360,423
3
L
Izanami
9,054
604
62
4
0
167,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role