Player Matchup

Apollo
Apollo
DANZIGO
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,460 Elo+
Party 2
Thoth
Thoth
HuFFnPuFFnStuF
Thoth
Level 138
God Stats
2W - 2L
1,691 SR
Queue Stats
61W - 65L
1,506 Elo+
Party 2
Kuzenbo
Kuzenbo
LOCUSTKILLERX10
Kuzenbo
Level 119
God Stats
1W - 5L
1,312 SR
Queue Stats
155W - 135L
1,447 Elo+
Solo
Janus
Janus
Shadow In Exile
Janus
Level 81
God Stats
0W - 2L
1,302 SR
Queue Stats
100W - 79L
1,551 Elo+
Party 1
Osiris
Osiris
Shinji Nomu
Osiris
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 116L
1,526 Elo+
Party 1
Team Averages
Level 107
1,461 SR
1,498 Elo+

VS

Team Averages
Level 131
1,452 SR
1,460 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DingNuoYi
Ao Kuang
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 95L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
NeedlessBow67
Cu Chulainn
Level 146
God Stats
8W - 16L
1,396 SR
Queue Stats
799W - 838L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
NotG3
Kuzenbo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,444 Elo+
Solo
Chaac
Chaac
batdaman023
Chaac
Level 160
God Stats
5W - 2L
1,361 SR
Queue Stats
370W - 393L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DANZIGO
Apollo
16
3 / 5 / 8
9,723
695
12,183
13,711
6,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 5
8,461
604
11,585
12,846
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 8
11,135
795
15,157
26,733
31,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 6 / 7
10,802
772
21,899
14,628
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
16
1 / 5 / 10
9,410
672
12,405
19,445
20,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
0 / 5 / 8
9,380
670
13,684
16,488
8,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
DingNuoYi
Ao Kuang
18
8 / 2 / 6
11,698
836
12,291
17,958
14,549
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
NeedlessBow67
Cu Chulainn
20
9 / 4 / 13
12,586
899
24,472
27,532
28,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
NotG3
Kuzenbo
17
1 / 3 / 13
10,209
729
9,963
16,652
25,605
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 3 / 11
11,367
812
17,791
27,502
27,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
17
Kills
23
24
Deaths
17
38
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
0
5
8
0.8
L
Apollo
DANZIGO
Apollo
3
5
8
1.4
W
Ao Kuang
DingNuoYi
Ao Kuang
8
2
6
5.5
L
2
6
5
0.75
L
5
2
8
4.5
W
Cu Chulainn
NeedlessBow67
Cu Chulainn
9
4
13
3.88
W
Kuzenbo
NotG3
Kuzenbo
1
3
13
2.5
L
6
6
7
1.58
L
Osiris
1
5
10
1.2
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,229
Damage
78,201
87,363
Taken
106,132
71,099
Mitigated
104,526
32,372
Healing
45,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
13,684
1,001
1,445
4,371
16,488
8,859
2,037
8,410
8,078
0
28,755
L
Apollo
DANZIGO
Apollo
12,183
4,392
2,323
2,642
13,711
6,569
0
3,085
10,626
0
24,193
W
Ao Kuang
DingNuoYi
Ao Kuang
12,291
4,726
2,711
7,380
17,958
14,549
3,002
8,946
9,012
20,305
0
L
11,585
646
1,917
2,097
12,846
5,794
0
3,136
9,710
24,366
0
L
15,157
5,599
1,432
12,151
26,733
31,765
0
5,625
21,108
28,468
0
W
Cu Chulainn
NeedlessBow67
Cu Chulainn
24,472
4,169
3,728
9,710
27,532
28,414
796
13,125
14,407
0
50,802
W
Kuzenbo
NotG3
Kuzenbo
9,963
3,266
1,611
1,020
16,652
25,605
652
7,354
9,298
22,382
0
L
21,899
2,633
746
2,617
14,628
6,541
0
3,710
10,918
36,149
0
L
Osiris
12,405
5,720
556
5,891
19,445
20,430
0
6,698
12,747
0
23,490
W
17,791
3,499
835
12,444
27,502
27,099
1,379
10,806
16,696
0
29,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,531
Gold Earned
55,240
152
Minions Killed
146
0
Camps Cleared
0
1,243,994
Distance Traveled
1,339,732
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,380
670
32
2
0
254,768
1
L
Apollo
9,723
695
39
3
0
260,089
0
W
Ao Kuang
11,698
836
11
1
0
272,612
0
L
Thoth
8,461
604
26
2
0
243,226
0
L
Kuzenbo
11,135
795
27
2
0
277,972
3
W
Cu Chulainn
12,586
899
45
3
0
255,261
1
W
Kuzenbo
10,209
729
29
2
0
286,681
4
L
Janus
10,802
772
47
3
0
212,741
0
L
Osiris
9,410
672
13
1
0
249,966
0
W
Chaac
11,367
812
29
2
0
270,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role